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    posted a message on Hiding VehicleSeatIndicator Frame
    After a bit of hunting I found the following which works well, hides the frame if alone, shows if I have a passenger.

    VehicleSeatIndicator:HookScript("OnEvent",function(self) for i=1,5 do if select(2,UnitVehicleSeatInfo("player",i)) then self:Show() return end end self:Hide() end)                   
    Posted in: Lua Code Discussion
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    posted a message on Hiding VehicleSeatIndicator Frame
    I just got a Chopper and the VehicleSeatIndicator Frame that appears when I'm riding it is kind of annoying, is there any way to remove the frame? A small addon or piece of code would be ideal. Typing /Script VehicleSeatIndicator:Hide() works but of course if you dismount and remount it shows the frame again.
    Posted in: Lua Code Discussion
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    posted a message on BigWigs_Citadel
    Quote from funkydude
    The proximity meter goes to the closest possible range unique to your class. It's currently set to 11.

    You can see the available ranges for your class by typing /proximity.


    How are the ranges decided? As a Hunter with the range talent all my abilities have a 5-41 yard range and yet I get the following from typing /proximity
    Posted in: Raid AddOns
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    posted a message on BigWigs_Citadel
    Quote from yoshimo
    do these 3yards more, really make a difference?
    Im not sure wether the amount of work to calculate the real distance is justified.


    Makes the proximity box not really worth showing if you don't know accurate it is since if you run a lot of ranged dps it's quite hard to have everyone over 15 yards apart.
    Posted in: Raid AddOns
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    posted a message on BigWigs_Citadel
    On the Saurfang fight the blood nova splash range is 12 yards, the proximity box is 15 yards, is it possible to set it to 12 yards?
    Posted in: Raid AddOns
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    posted a message on Recount
    Looks like you left some debug code enabled, my chat log has multiple instances of "Recount: New Instance" when I log in.
    Posted in: General AddOns
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    posted a message on Combatlog Randomly breaks
    This was happening in 3.2 and still happens in 3.3. Randomly my combatlog will just stop recording data which of course breaks a lot of my mods that depend on the combat log. I think this is a Blizzard bug but I've never seen it reported on the official forums, has anyone else experienced this bug?
    Posted in: General Chat
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    posted a message on Why would icons vanish or be a different icon on login?
    Quote from tennberg
    What does this do? What are its pros and cons?

    EDIT: It appears that this is a command used for either older video cards or integrated video cards. I also can't find any mention of it through Google within the past year (all posts on it are from 2007 or so).


    It disables some of the UI acceleration, some drivers have bugs that cause wrong icons to be shown, it's worth trying to see if it fixes your problem, it's easy to revert the change by just deleting the line from your wtf file.
    Posted in: AddOn HELP!
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    posted a message on Why would icons vanish or be a different icon on login?
    In game try typing /console UIFaster 2 and then restarting the client, or add Set UIFaster "2" to your config.wtf file.
    Posted in: AddOn HELP!
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    posted a message on oRA3 - UNOFFICIAL
    There was mention a while ago about a seperate Main Tank module being released that would work with oRA3, is this still planned or was the idea scrapped? I'd love to switch to oRA3 but without built in Main Tank frames I won't be able to.
    Posted in: Raid AddOns
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    posted a message on oRA2
    Quote from yoshimo
    oRa3 already uses reduced cooldowns. Maybe its time to move on to the new version? ;)


    oRA3 still doesn't supply MT frames does it? Until it does I won't be upgrading to it since I still use the Blizzard unit frames since I prefer them.
    Posted in: Raid AddOns
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    posted a message on Blocked addons in WoW?
    Looks like they have killed off more than just that Rogue weapon swap addon.

    http://forums.wow-europe.com/thread.html?topicId=11587061096&sid=1
    Posted in: General Chat
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    posted a message on BigWigs
    Would it be possible to add a warning for which raid member is being targeted for Shadow Strike on anub? Would make interrupting easier plus that player could use iceblock or deterrence if we miss an interrupt.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from Ammo
    Should be unrelated.

    -Ammo


    No idea what's causing it then, I have notify death's enabled, just never see the text telling me a tank has died, hear the sound though.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    I have noticed since I started using BigWigs 3, starting with the alpha's that I no longer see MT death warnings from Ora2, is BigWigs somehow blocking these?
    Posted in: Raid AddOns
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