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    posted a message on UI Screenshots - Show us what you use!
    Quote from Phanx
    The transition away from FuBarPlugin was made in oRA2 and other addons because FuBarPlugin depends on the Ace2 framework, and oRA2 has been updated to use the Ace3 framework instead.



    Is this some non public version of oRA2? because the version on the projects page still uses Ace2.
    Posted in: General Chat
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    posted a message on Omen3
    Would it be possible to add the option of changing the order of the columns like the first Omen allowed, I prefer to have my columns in the order of NAME - THREAT - TPS.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    During Sapphiron I kept getting spammed by the following whenever he did the ice bolt ability, I'm using the latest version of BigWigs available on Wowace.

    Posted in: Raid AddOns
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    posted a message on tekKompare - Inconsistant behaviour
    tekKompare comes with a file called Hovertips.lua that I believe is what does what is showing in my screen shot.
    Posted in: AddOn HELP!
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    posted a message on tekKompare - Inconsistant behaviour
    Using the beta client when I mouse over an item in my profession window I get a tooltip showing the materials required like in the screen shot below



    For some reason this doesn't happen on live when I mouseover the recipe I don't get the details. I'm using all the same mods and the same version of tekKompare on both live and beta so I'm really unsure why it isn't acting the same on both clients.
    Posted in: AddOn HELP!
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    posted a message on Recount
    The only zone type I'm not collecting data in is outside instances and that's because I only want Recount to show the window if I'm in a raid/party. Unless there's an option I've missed that hides Recount unless I'm in a raid/party?
    Posted in: General AddOns
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    posted a message on Recount
    Quote from Elsia

    @mikari, elvindiva: There are pathological situations where that can happen, it depends on your data collection filter settings. I hope to add a group-based filter eventually, but for now this should be rare and really shouldn't happen if the data collection filter settings are sensible. I.e. you should only ever lose combatants if your filter tells you that no data is collected where you are.



    What do you mean by sensible filter settings? I'm using the default settings and it still happens occasionally.
    Posted in: General AddOns
  • 0

    posted a message on Disable Blizzard focus frame
    Is there an easy way to prevent this frame from showing when I have a focus set?
    Posted in: Lua Code Discussion
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    posted a message on Recount
    I've noticed something odd with Recount when using it in beta, occasionally it will seem to forget me and I won't show up on previous boss fights in the history.
    Posted in: General AddOns
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    posted a message on ClearFont and ClearFont2 - Official thread
    tekticles needs changing over to the new base font strings in the fonts.xml file, changing the translated font strings such as GameFontNormal can sometimes end up with the font not being changed, I haven't had that issue since I changed over to the new font strings.
    Posted in: General AddOns
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    posted a message on Default Unit Frames Buffs always Visible/40 Target Debuffs
    I'm one of the rare few that actually doesn't mind the default Unit Frames that much, what I dislike though is that you can't see pet/party buffs/debuffs unless you mouse over the frame, I also dislike that the default Target Frame doesn't show all 40 debuffs.

    There's an addon called Unit Frame Buffs that fixes that but come patch 3.0.2 this addon will stop working due to the secure template changes.

    The addon can be found here: http://www.cosmosui.org/download.php?t=addons&f=UnitFrameBuffs.zip

    Does anyone know another addon that does the same, or know how hard it is to convert to the new secure code in patch 3.0.2?

    Thanks
    Posted in: Addon Ideas
  • 0

    posted a message on Recount
    Quote from Elsia »

    Are you using the latest Recount version? It should handle the new damage format (overkill was added) already. If not crits will show as glancing due to the format change.



    That fixed it. Sorry I thought I was on the latest version.
    Posted in: General AddOns
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    posted a message on Recount
    I'm not sure if this is a beta only bug or not since I don't use recount on live but it seems to be counting ranged criticals as glancing blows.

    Here's a breakdown from an instance I was doing.



    Being a Hunter it should of course be showing only hit and crit or miss.
    Posted in: General AddOns
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    posted a message on RatingBuster
    Noticed a small bug, using the gem auto fill if I remove the gems it will continue to show the gem text in empty sockets. My saved variables look like the following.

    RatingBusterDB = {
    	["profiles"] = {
    		["class/Hunter"] = {
    			["sumGemBlue"] = {
    				["gemText"] = "+5 Agility and +7 Stamina",
    			},
    			["sumGemYellow"] = {
    				["gemText"] = "+5 Critical Strike Rating and +10 Attack Power",
    			},
    			["sumGemMeta"] = {
    				["gemText"] = "+12 Agility & 3% Increased Critical Damage|r\n |cffffffffRequires at least 2 Red gems|r\n |cffffffffRequires at least 2 Yellow gems|r\n |cffffffffRequires at least 2 Blue gems",
    			},
    			["sumHP"] = false,
    			["sumShowIcon"] = false,
    			["sumIgnoreArmor"] = true,
    			["sumIgnoreEquipped"] = true,
    			["enableTextColor"] = false,
    			["sumMP"] = false,
    			["sumMP5"] = false,
    			["sumResilience"] = false,
    			["sumGemRed"] = {
    				["gemText"] = "+10 Agility",
    			},
    		},
    Posted in: General AddOns
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    posted a message on files.wowace.com having problems?
    Quote from Seerah »

    Was the update done correctly? I see updates from <1 min ago, 41 mins ago, 1hr, 2hrs, etc. I also see errors in the log for that page, though.


    There's actually no problem, I'm just an idiot, nevermind.
    Posted in: General Chat
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