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    posted a message on Gratuity-2.0
    What's the error?
    Posted in: Libraries
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    posted a message on Gratuity-2.0
    No, it would still be hidden.

    I think changing to:
    CreateFrame("GameTooltip", nil, UIParent)
    should work (with removing the SetParent line), as suggested by rabbit.
    Posted in: Libraries
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    posted a message on GotWood?
    uhm yeah, they changed the internals of candybar. Will update it later.
    Posted in: General AddOns
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    posted a message on GotWood?
    Sure, this will be definately in.
    Posted in: General AddOns
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    posted a message on GotWood?
    changed to 5, I'll take a look at the other issue
    Posted in: General AddOns
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    posted a message on GotWood?
    Quote from Sevus »

    hey moonsorrow, love your shammy addons :D i read that candybards no longer supports clicking on bars to recast, but i was wondering if it would be possible to right-click a bar to make it disappear? if so, it's a feature i would like to see.


    And what would be the benefit? I mean you remove a bar for a totem which still exists.

    Quote from leonil »

    hi !
    i have a little bug, I have wow in french and the resist fire totem don't show in gotwood


    Tell me the name in french, but without special characters ( http://black-fraternity.de/lua/utf8converter.php )

    Quote from Phanx »

    Playing around with the CandyBars layout tonight (I like them a little better after doing battlegrounds with Capping's timerbars), and found that I can't get the font big enough with the bars at the width I want, without it being truncated. So, I was wondering, what are the chances of adding abbreviated totem names... i.e. instead of "Strength of Earth Totem (5)" it could show only "Strength of Earth (5)" or even just "Strength (5)"?


    I won't do that because that wouldn't work for every language. Maybe I shall change the max value for the sliders?
    Posted in: General AddOns
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    posted a message on XRaidStatus
    Hm... you set the color and the alpha correctly?
    Posted in: Raid AddOns
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    posted a message on XRaidStatus
    Everything should now be fixed. Please try it out.
    Posted in: Raid AddOns
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    posted a message on XRaidStatus
    I've heard that bug from a lot of people now, but xrs is working perfectly for me. So please try to deactivate all other addons and just start with xrs enabled. If there is an error, it should really show up.
    Posted in: Raid AddOns
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    posted a message on XRaidStatus
    Uhm, that should be fixed already. Try checking out/downloading again.

    @Superzorro:
    sry, that's the purpose of oRA2.
    Posted in: Raid AddOns
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    posted a message on XRaidStatus
    Oh, you are right. I have to admin that I never looked deeply into that code and always thought it doesn't have a hard limit. I will check this, thanks very much for reporting.

    *edit*
    Changed it. After all, this could have been the reason why the buff count was sometimes wrong :)
    Posted in: Raid AddOns
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    posted a message on XRaidStatus
    Actually, it has nothing to do with the aura limit of the players. XRS is using SE Auras from Tekkub which relies on receiving or losing a buff, nothing else.

    @Borsch:
    not yet, but it's on my todo list.
    Posted in: Raid AddOns
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    posted a message on GotWood?
    Tbh, I did nothing yesterday, just added something to the toc. So if it didn't work with the version from 2 days ago, it shouldn't work now (considering that you really tried out the version where I changed the timer event handling, otherwise this could be the solution then).
    Posted in: General AddOns
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    posted a message on XRaidStatus
    Maybe it's the same problem with the space at the end? Didn't had the time yesterday to implement this workaround (mothers birthday), but today I will.
    Posted in: Raid AddOns
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    posted a message on GotWood?
    Would be really helpful, thanks in advance.

    Btw. the timer that stopped, was it the first totem you casted? So for example you cast those for ele types: fire, earth, air, water,
    and if you cast the 5. one, the fire type stops.

    The babblelib and acedebug errors should be fixed now.
    Posted in: General AddOns
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