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    posted a message on bulkmail2
    Another BulkMail2 issue. I've seen others report that everything is hunky-dorie with the latest version, but I continue to have issues with the 'Take All' option. Regrettably, I'm at work, so I don't have any error messages to provide, but often I don't even get an error message. The Take All command only picks up the last item in my Inbox and nothing else. No error, nothing. The weird thing about this (to me), is that I only get this problem on my main. My bank alt never has any problems, with Take Cash or Take all.

    Have changes been made to the BulkMail design that would require me to delete old SavedVariable files for BulkMail? My main has been using BulkMail for along time, so there's some older data (I'm sure) in the var files for that character. My bank alt is a newer character...
    Posted in: General AddOns
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    posted a message on bulkmail2
    Quote from mass01 »

    Hi I'm having some problems with bulkmail2 and bulkmail2 inbox since the 2.2 update. Mainly I am no longer able to alt click to send multiple items to a recipient. I didn't make any change to the mod, and have the latest update but I still have the same problem.

    Any help would be appreciated.

    Thank you




    Newest version from files.wowace.com will fix your problem.
    Posted in: General AddOns
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    posted a message on PitBull: Font System
    Quote from Seerah »

    You don't have to go into PitBull's code to change the font at all. It's under Global settings in the options menu. If you want access to more fonts, install SharedMedia - as mentioned, you can even add your own custom fonts by reading the "INSTRUCTIONS for MyMedia.txt" file. If you want more selections without adding them yourself, install ClearFont2.



    Sorry for the Necro-post, but I'm going to continue using Ace-Pitbull for a little while while Ck irons the more annoying bugs with Rock. :)

    I must be missing the option that lets me use my font selected with ClearFont. If someone could point me down the correct menu path, I'd appreciate it. Thanks.
    Posted in: Unit Frames
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    posted a message on Yata (not an official thread)
    I don't see an official thread for Yata, and I couldn't find a Wiki for it to post a request, so I guess I'll have to do it here. :P

    It would be great to have an option to grow the timer frames upwards. I keep the timers at the bottom of my screen, so growing them upwards would be a big help.
    Posted in: General AddOns
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    posted a message on Custom Timers Addon
    (Note to self: Find said option in BigWigs when you get home...)




    Thanks!! ;)
    Posted in: Addon Ideas
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    posted a message on AceRaidTracker again
    Quote from durcyn »

    I see an "XLootMonitor" on the SVN. Someone's getting my hopes up.



    I haven't tested it yet (tonight), but XLootMonitor should provide at least the tracking of who gets what loot. My understanding is that there isn't any of the other info (Join time, leave time, etc.). Another reported problem with XLootMonitor is that it doesn't let you set a minimum quality level, so the log gets a little clogged with grey/white items...
    Posted in: Addon Ideas
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    posted a message on Custom Timers Addon
    I've run a few searches in the various forums here, but all the timer mods I saw were combat-type stuff... Buffs, cooldowns, stun/dot timers, etc. I'm looking for an ingame timer I can customize for what ever I want to time, with a timer bar. CT Timer used to provide a similar function (albiet minus the bar); But I'm not the biggest fan of CT Mods, I'd rather use something Ace'd and pretty. :P

    Oh, here's a screenshot of what I'm basically looking for (Notice the 'Pizza' Timer)...


    http://img409.imageshack.us/img409/7727/wowscrnshot091607134525ec6.jpg
    Posted in: Addon Ideas
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