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    posted a message on Grid + Mana Bars
    To clarify what I meant with that picture, this is what I in mind:

    Furthest back you'd have the health bar background, then ontop of that the health bar, then the mana bar (with a transparent background), and then the grid icons.


    Thanks again for a great addon!
    Posted in: Grid & Grid2
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    posted a message on Grid + Mana Bars
    0.4 looks ace! :)

    Thanks a lot for this small yet invaluable little addon.
    Posted in: Grid & Grid2
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    posted a message on Grid + Mana Bars
    Thanks for the quick reply.

    I was thinking more about the background actually.. With health bar colours inverted, having the mana bar background black might cause some confusion. Looking at it for a split second might give the impression that a lot of health is lost, when it's just mana that is. I was thinking maybe having the actual health bar as the background. Sort of... Just putting the mana bar ontop of the original player square with no background of its own.



    Edit: Like this:


    And I'm glad to hear about the energy and rage. :)

    / Mumph
    Posted in: Grid & Grid2
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    posted a message on Grid + Mana Bars
    Ah, I no longer have to resize and fek around with the pibull raid interface to get mana bars for Grid. Thank you! :)

    Now, I was wondering... I play a druid. When I shift into forms, the grid mana bar shows my current energy or rage. How does this work for warriors and rogues?
    Is it possible to show the rage/energy in different colors?
    Or is it just a bug with the druid class, and no rage/energy is supposed to be shown at all, for any class?

    Also, would it be possible to have the mana bar outside the actual "player square"? Like say to the left or below it?

    / Mumph
    Posted in: Grid & Grid2
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    posted a message on [Old] PitBull - official topic
    Hi there!
    Got a little question about the Druid Mana Bar.


    Is it somehow possible making it act like a normal power bar what with the DogTags and all?
    Or atleast giving it the same options when it comes to style and positioning?

    I'm no programming expert, but I think I could handle copy-pasting something into the .lua, should there be need to. :)

    Really would like to have it show the numbers in a different way in a different place.


    Also, a few days ago, when the threat module is active at the same time as the druid bar is up, the threat bar appears below the druid mana bar, but the threat text appears on the druid mana bar, not on its own. This was using the Seerah layout. It might be fixed now, cannot test it at the moment.


    Thanks!
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Quote from Thorndepth »

    Quote from Mumph »

    Hi there! So finally the Seerah layout is working for me again, and everything is great!

    However... I noticed today that I in cat form no longer see the Spark thingy over my energy bar when my energy is full. Wondering if this is a bug, or intended? Because seeing it even when full is a great help both in PvE and PvP, so you can get as much energy out of your time in combat as possible.


    Shouldn't spark, this is same for rogue.


    Crap. Shame, it was an awesome thing. Will have to get me another addon for that, then.
    Any reason in particular why it was removed?
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Hi there! So finally the Seerah layout is working for me again, and everything is great!

    However... I noticed today that I in cat form no longer see the Spark thingy over my energy bar when my energy is full. Wondering if this is a bug, or intended? Because seeing it even when full is a great help both in PvE and PvP, so you can get as much energy out of your time in combat as possible.
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Hi there!

    I can't seem to be able to manually update PitBull anymore... It shows up in the AddOn list at log-in, but it just won't show up in-game.

    At the moment the only version that I have that is functioning is the r33483.

    Any help would be appreciated.
    Posted in: Unit Frames
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    posted a message on [Old] PitBull - official topic
    Hi there.

    I downloaded this mod yesterday, and i spent 3 hours with it. i am in love! :D

    A few questions...

    First of all, when I'm trying to set the background alpha of the casting bar, it just goes up to 100% no matter how many times i try it, in config mode and whatnot. Any suggestions?

    Also, is it possible to only enable buff/debuff filtering in combat?

    Thanks!


    Edit:

    Oh, and one more thing. At the moment I'm using " [maxhp] -[missinghp:red] [percenthp]% " for my target's health text. Is it possible to have this change to only " [percenthp]% " when the target is unhealable, and is it possible for the [missinghp:red] digits to not be red when the value is 0 ?

    Thanks again. :)


    Edit 2:

    Bah... Last question. I found some .lua file for PitBull_Banzai. How do I make this work? Ta!
    Posted in: Unit Frames
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