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    posted a message on BigWigs
    Quote from ZealotOnAStick »

    Can someone run Transcriptor on a Twin Emps attempt and send that file in? That might provide something that combatlog doesn't (or am I mistaken in that thought?).
    I ran Transcriptor last sunday on our twin kill, and there is no teleport combat log message anymore, nothing at all. The only "teleport" msg's were:
    [1949] = "<826.3> Emperor Vek'lor's Twin Teleport fails. Gertrud is immune. -[spell_CvCdmg]-",
    [1950] = "<826.4> Emperor Vek'nilash's Twin Teleport fails. Gertrud is immune. -[spell_CvCdmg]-",

    Gertrud is one of our mages and apperently imba :D

    After a suggestion from vharr I made a small macro:
    /bwcb 30 TELEPORT

    And put it on a hotkey. Triggered the timer manually...
    Posted in: Raid AddOns
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    posted a message on Grid
    Tried to build a GridStatusRange Module, works well for me. libs are not included, but i'm only using those which Grid already includes itself

    RangeCheck Code is borrowed from PerfectRaid.

    And don't hit me for eventually not following Ace Coding Guidelines, this ist my first :D

    EDIT:
    - added "Range Check frequency modifier" (0.5 - 5 sec)
    - removed "Range filter", kind of useless for this module :D
    Posted in: Grid & Grid2
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    posted a message on UI Screenshots - Show us what you use!
    Quote from Industrial »
    Are there any people without a big oSkin'ed area in the bottom of their screen?


    Yes, there are. But with XArt instead ^^ (and a small FuBar texture emulating oSkin topFrame)

    Posted in: General Chat
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    posted a message on Random polymorph mod
    I made a small macro for my guild a while ago...

    /script sn={"", ": Turtle", ": Pig"}; CastSpellByName('Polymorph'..sn[math.random(1,3)]);


    Should do the work until TBC :D
    Posted in: Addon Ideas
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    posted a message on BigWigs
    nope, they're not. as mentioned above: check out BigWigs_RespawnTimers, it does exactly what you're asking.

    Example in MC:


    Works in for MC, BWL (those Mobs on the way to BL) and AQ40.
    Posted in: Raid AddOns
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    posted a message on Sprocket
    Just wanted to give you all an idea and HowTo of a cool Sprocket ring:

    Simple Selecting of RaidIcons for your current target without any extra AddOn if you have Sprocket installed. Since Sprocket doesn't allow custom Icons for the RingButtons (at the moment, maybe a feature in the future *wink*)

    howTo:
    - Create a new ring, each of the 8 Buttons type "script"
    - ScriptBody: /script SetRaidTarget("target",1); to /script SetRaidTarget("target",8);
    - Save, bind to a Key

    Done, nearly. The Icons are missing (the gear icon is kind off dumb for setting RaidIcons)

    - Exit WoW
    - Install Custom RaidIcons (just a package of the RaidIcons as TGA, to install to /interface/Icons/, custom icons work since 1.7)
    - Go to your /WTF/Account/XXX/Server/Char/SavedVariable/Sprocket.lua
    - Search for your RaidIcons Ring
    - Change the ArrayIndex [4] to [4] = "Interface\\Icons\\0diamond", "Interface\\Icons\\0skull", etc.
    - Save file and restart WoW.

    And there it is!

    Posted in: General AddOns
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    posted a message on Sprocket
    Quote from Lewzephyr »
    does it discern between right and left click for applying to main and offhand?


    No, it just put's the "apply this poison" as an action on your mouse.
    Posted in: General AddOns
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    posted a message on Sprocket
    A small screenshot of me, using my new Poison Menu^^

    (MouseCursor is over "Crippling Poison II")



    It dims in and out and selecting one of the icons is animated very neat. Scaling would be nice...
    Posted in: General AddOns
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    posted a message on Sprocket
    Flexible marking menu interface (Dreyruugr)


    http://svn.wowace.com/files/
    Posted in: General AddOns
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    posted a message on EavesDrop 2.0 (a SCT style combat log)
    Quote from Grayhoof »

    You shouldn't be checking it out from the SVN, you should be using the zip file attached in the first post.


    Same error.

    Posted in: General AddOns
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    posted a message on EavesDrop 2.0 (a SCT style combat log)
    Quote from Grayhoof »
    I'm guessing you didn't install it correctly.


    Checked it out completly from SVN.

    Quote from Grayhoof »
    As you can see in the zip and the TOC, AceLocale-2.1 is there. Unless it has some problem with enGB, not sure what else it could be.

    Well, I do have the reference to AceLocale 2.1 in the TOC and I have AceLocale in the libs directory. And it seems to be loaded, because the error seems to be, that he doesn't recognize the registred localization. Tried changinging enUS to enGB, didn't work either.
    Posted in: General AddOns
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    posted a message on EavesDrop 2.0 (a SCT style combat log)
    With Rev 10184 I get the following error (playing with enGB Client):
    Interface\AddOns\EavesDrop\EavesDrop.lua:17:Cannot find a library instance of AceLocale-2.1


    And yes, i checked out all the externals as well.

    Posted in: General AddOns
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    posted a message on Clique 0.2.0-Beta Released
    After I promoted Clique in my guild a few weeks ago, more and more healers are switching to it. That's great cause Clique is such an great addon. :D

    But: We've got many ppl using X-Perl Unitframes. And Clique won't work with them (latest SVN checkout). I tried to changing the Clique_XPerl.lua, but that dindn't work either.

    Anyone solution to this problem will be more than welcome!
    Posted in: General AddOns
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