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    posted a message on Some Questions from the new guy
    Here's tocuhdown.

    Touchdown-Commented.zip
    Posted in: Lua Code Discussion
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    posted a message on Ace SVN
    Hmmm... What happened to the old way the SVn was organized under each author? Now I'm having issues with it because the url is a redirect or some shit I think... I'll play with it more tomorrow I guess.
    Posted in: General Chat
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    posted a message on Access an Addons AceDB from another addon?
    I'm sure you could do it. All you would need to do is define the Get() method to "get" things out of KeepItCools DB. That is, unless, Ace doesn't allow that...
    Posted in: Lua Code Discussion
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    posted a message on Bishop: Making you a better healer
    Quote from Sykokaj »

    But thats only for each time you cast the spell. You dont have the option to get statistics do you?

    Its really what I want, statistics after a raid to see how much overhealing I did. If I did too much, then maybe I can change the way I play to be more efficient.


    Recap. Ok, ok... It's bloated, the SV file needs to be wiped alot, blah blah blah. Now that that's outa the way.

    Seriously. It may not be as accurate as we may like, but I think it's one of the closest things we are going to get, and believe me, you won't wanna see your own statistics. Our "top" healers, the ones that have the most healing done after a raid, are the ones with atleast 50% overhealing, if not near 70%. Before SpellStopCasting() got jacked, the mana conserve in CTRaid drastically lowered this number. Now, maybe it will just take them a while to bounce back from being able to sit and cast non-stop, but there are some things the healers, really don't wanna know.
    Posted in: Addon Ideas
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    posted a message on We're getting ready to move in the next few days.
    What would OGaming be gaining by having a few good programmers around to program AddOns exactly? I'm just curious. . .
    Posted in: General Chat
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    posted a message on Farmer Speak.
    Quote from "Tuplad" »
    And why would you need that ? O_O


    This would be useful. Too many damn farmers on my server. (Suramar)
    Posted in: Addon Ideas
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    posted a message on LUA. . .
    Ok, maybe I'm just a noob, but how is LUA pronouced? Is it LUA like CIA, or pronounced loo-ah? I doubt it has any importance, but I've been curious about it lately now. So. . . Thanks. :D
    Posted in: General Chat
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    posted a message on We're getting ready to move in the next few days.
    I <3 WoWI even more now. :D
    Posted in: General Chat
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    posted a message on Ace Trac
    I figured it out. I was just being dumb I guess. Anyways, I was doing it another way (The same way I was doing it with KC_Items) and for somereason it didn't work with the Ace trunk. Anyways, thanks. :P
    Posted in: General Chat
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    posted a message on Ace Trac
    Here is my process. I use ToroiseSVN mind you.

    Open my Interface/AddOns/ folder. Create folder called ItemCompare. Right-click the ItemCompare folder. hover over the ToroiseSVN. Click on the update button(Atleast I think it's update. I'm at school right now, don't know for sure.). Type in the URL of the ace trunk ItemCompare folder. Hit ok. Then it asks for username and password, which I don't have. Why is that? :|

    Edit: I'm using the same technique I used for KC_Items. It worked.
    Posted in: General Chat
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    posted a message on Ace Trac
    Bah, I guess I'll get around to getting access from him. Still confused why it's like that though. :|
    Posted in: General Chat
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    posted a message on Ace Trac
    Ok, so I've been using TortoiseSVN to update KC_Items, I wanted to use it for multiple other AddOns as well, but it turns out, that the Ace repository requires a username and password access it, where Kaeltens does not. Why is this, and how can I register?
    Posted in: General Chat
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    posted a message on Suggestion/Request - Autobar
    Check out LunchBox, it's getting to the point where AutoBar is, it's not there yet, but I believe it could be at some point.
    Posted in: Addon Ideas
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    posted a message on UI Changes - Patch 1.10
    Quote from "teedog" »
    I disagree. In end-game raiding instances where tanks decked out in epics can routinely get smacked for 5000+ damage and normal tanks get one-shotted (not to mention nastiness like mortal strikes), casting heals only when the tank needs it will quickly result in a dead tank. Many healers spam big heals and cancel them half a second before it lands if the tank doesn't need it.


    This is why CTRaid uses a stop casting method for mana conserve. I'm a tank, and I hate dieing, but it annoys the shit outa me when my healers suddenly heal me for like 20k when I only needed 3-4k. It's simply the best way to conserve mana in end game, in my opinion.
    Posted in: General Chat
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    posted a message on UI Changes - Patch 1.10
    The simple fact that you will no longer be able to hook movement effects. . . That's gonna break an assload of shit.

    Then SpellStopCasting being pretty much pointless mean that Mana conserve is history.
    Posted in: General Chat
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