Try using the Sandbox container and see if they are really not there. For all other containers, they are just not activated, you'd have to define Buttons.GetLabelString, as described in the wiki.
thing. Way over my head. :D
A suggestion:
Instead of writing "might require UI reload", write "requires UI reload"
I have not yet been able to enable a layout and have it working without a UI reload.
Not a new thing, the same as Mist posted, just to confirm it :)
Not sure if it your addon or the AceEvent Lib loaded.
Date: 2007-10-09 14:21:40
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\Buffalo2\Buffalo2_Container.lua line 218:
Number of buffs does not match number of buttons!
Debug:
...AltClickToAddItem\Libs\AceEvent-2.0\AceEvent-2.0.lua:304: TriggerEvent()
...AltClickToAddItem\Libs\AceEvent-2.0\AceEvent-2.0.lua:371:
...AltClickToAddItem\Libs\AceEvent-2.0\AceEvent-2.0.lua:345
edit:
Just got this, when trying to enable the Sandbox
Date: 2007-10-09 14:29:39
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\Buffalo2\containers\Sandbox.lua line 6:
attempt to index local 'key' (a nil value)
Debug:
[C]: ?
Buffalo2\containers\Sandbox.lua:6:
Buffalo2\containers\Sandbox.lua:4
Buffalo2\containers\Sandbox.lua:76: GetLabelString()
Buffalo2\Buffalo2_Button.lua:129: SetBuff()
Buffalo2\Buffalo2_Buff.lua:125: AddButtonToRenderList()
Buffalo2\Buffalo2_Container.lua:224: ApplyBuffs()
Buffalo2\Buffalo2_Container.lua:234: RefreshBuffs()
Buffalo2\Buffalo2_Container.lua:200: AddBuff()
Buffalo2\Buffalo2_Container.lua:167: ScanUnits()
Buffalo2\Buffalo2_Container.lua:54: init()
...ddOns\AltClickToAddItem\Libs\AceOO-2.0\AceOO-2.0.lua:463: new()
Buffalo2\Buffalo2.lua:250: EnableContainer()
Buffalo2\Buffalo2.lua:271: SetEnableContainer()
Buffalo2\Options.lua:220: func()
...face\AddOns\AutoBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:721:
...face\AddOns\AutoBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:660
A suggestion more :)
Make the tracking ability show up in the buffs, if possible.
Ehh dunno if its a thing with the latest svn version, but nothing works in the one I just pulled off the svn. Every time I try to do something I get a lua error with indexing value 'nil'
Edit:
Seem it is something in the libs Dewdrop-2.0 and AceEvent-2.0
edit2:
Deleted WTF and got r50508 from wowinterface and everything was cool again.
I can't get any animation or texture to show. I have tried removing Avion and installing it again. I have tried to delete the saved variables without it working.
I have the Avion and AvionMedia from SVN, can't find anything else with the Avion name.
BarFix Seems to modify alot of the default UI to add functionality. I haven't tried it yet but it seems interesting.
As for hiding macro text you can use SilentMacros.
Thanks for the suggestions.
BarFix removes the blizzard graphics, which wasn't really what I wanted.
SilentMacro works great, just puts a small option in the interface menu to hide macro text, excellent.
Looks really good. I myself have reverted back to the default UI and am only using mods to improve functionality. Hope you don't mind me copying your idea here.
Not at all, go ahead.
Have you found any addon, that has the ability to change blizzard actionbars? So tired of the look of keybindings and macro text.
Quote from Docnsane »
How did you find the name of the quartz bar frames? Doing the little macro trick isn't working on them for me.
Hmm I use '/print GetMouseFocus()' - If I use ':GetName()' with it, I don't get the name. The first parses out a shitload of data, but somewhere in all that info is the name.
If you haven't found it yet, it is 'QuartzCastBar'.
The mirror frame however has no name, just a 'nil' value. But that belongs in another thread :D
Try making your eePanel larger, then increase the border size, then use panel scale to shrink it back down to fit. Convoluted, but it should get around the problem.
I'm assuming you changed the default quartz border to dialog. Have you tried attaching an eePanel to the castbar instead? You may have to play with the castbar size to get it looking right.
I am using eePanels2 to create the border with 'Interface\DialogFrame\UI-DialogBox-Border' - but I can't scale it far enough up, the border goes whohowaha when I do, see below.
Hi
I am trying to get the look of the original blizzard castbar using Quartz.
I have used the standard dialog border, but as you can see on the image below, it is way too small.
I have tried to increase the edge size, but above 16 it starts to look wierd and messy.
I have niether the tools or the ability to extract the texture from the MPQ archive, if it is indeed a full texture instead of a border.
Fantastic concept and addon.
i have a problem thou, a few minutes ago it stopped working. I can't maximize the chat anymore. Deleted the savedvariables, but that didn't work.
update:
Just figured it out, if I have MiniChat running and changing a setting in Prat, it does what I described above. If I disable MiniChat and then do my changes to Prat, then relog and enable MiniChat again, it works. Wierd shiat.
0
0
thing. Way over my head. :D
A suggestion:
Instead of writing "might require UI reload", write "requires UI reload"
I have not yet been able to enable a layout and have it working without a UI reload.
Not a new thing, the same as Mist posted, just to confirm it :)
Not sure if it your addon or the AceEvent Lib loaded.
edit:
Just got this, when trying to enable the Sandbox
A suggestion more :)
Make the tracking ability show up in the buffs, if possible.
0
I tried to create dummy buffs to do my usual setup and move them in position.
Question: Has the label above the buff been removed? I kinda liked that label :-) ?
0
Edit:
Seem it is something in the libs Dewdrop-2.0 and AceEvent-2.0
edit2:
Deleted WTF and got r50508 from wowinterface and everything was cool again.
0
Ohh embarresing :/
Nice mod, some nice possiblities. I hope the LibCooldown thingie gets done soon :)
0
I have the Avion and AvionMedia from SVN, can't find anything else with the Avion name.
0
Thanks for the suggestions.
BarFix removes the blizzard graphics, which wasn't really what I wanted.
SilentMacro works great, just puts a small option in the interface menu to hide macro text, excellent.
0
Not at all, go ahead.
Have you found any addon, that has the ability to change blizzard actionbars? So tired of the look of keybindings and macro text.
Hmm I use '/print GetMouseFocus()' - If I use ':GetName()' with it, I don't get the name. The first parses out a shitload of data, but somewhere in all that info is the name.
If you haven't found it yet, it is 'QuartzCastBar'.
The mirror frame however has no name, just a 'nil' value. But that belongs in another thread :D
0
You are my hero of the week, thank you so much :D
It worked http://pictures.paard.dk/wow/border.jpg
0
I am using eePanels2 to create the border with 'Interface\DialogFrame\UI-DialogBox-Border' - but I can't scale it far enough up, the border goes whohowaha when I do, see below.
http://pictures.paard.dk/wow/woho_border.jpg
0
The casting timer and the modules Flight, Latency and Tradeskill Merge.
0
I am trying to get the look of the original blizzard castbar using Quartz.
I have used the standard dialog border, but as you can see on the image below, it is way too small.
I have tried to increase the edge size, but above 16 it starts to look wierd and messy.
I have niether the tools or the ability to extract the texture from the MPQ archive, if it is indeed a full texture instead of a border.
Best Regards
Paard
0
I used the preset Sylvaan's Basic Setup, moved the Editbox to bottom and removed border, lastly I changed the timestamp to [%H:%M]
0
i have a problem thou, a few minutes ago it stopped working. I can't maximize the chat anymore. Deleted the savedvariables, but that didn't work.
update:
Just figured it out, if I have MiniChat running and changing a setting in Prat, it does what I described above. If I disable MiniChat and then do my changes to Prat, then relog and enable MiniChat again, it works. Wierd shiat.
0
There is default Quartz and no border.