Thanks for answering my pet focus question. I edited the Pitbull Lua to change the growth range so I can now have the square layout be more friendly to my UI.
I love the Spark, lets me be rid of NabuFiveSec. Question/idea: Let the spark travel the other way, some might prefer it go right to left. I do not mind either way. I did notice that if you have a big mana pool, then the numbers for your mana pool might be in the way as the spark currently travels left to right, preventing you from accurately seeing when it ends.
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Apr 27, 2007Posted in: Unit FramesQuote from kilaera »
if possible i would like to have an option to have the focus target disappear when dead.
A side question to this request, many revisions ago, while I was running Maraudon, I had a Hunter's Gorilla pet as the focus. When he died, lost him as the focus and had to manually re-enter him as /focus. I do not think this had anything to do with PitBull, but perhaps Blizzard. Anyone with ideas why?
I do second the above idea, but I think I need to focus the intent of it, at least for my reasons. Perhaps a "Hide focus when dead" option?
Apr 27, 2007Thanks for revision 33889, Square Grouping should help my UI. Freeform editing would be great if it came back, but Sqaure is a great addition. How about bigger vertical and horizontal spacing? 300 is somewhat small. If I could stretch it from one side of the screen to the other that would be great.Posted in: Unit Frames
Apr 21, 2007Anyone else having problems with InterAct lines showing up of late?Posted in: Unit Frames
I changed my UI around and Interact lines doesnt seem to want to show up. Party is not being ignored at all.
I will try to delete the Saved Variables for that module today.
Apr 17, 2007Posted in: General ChatQuote from Benea »
What quest mod is that Ravagernl?
Lightheaded by Cladhaire, same author as Clique.
Apr 15, 2007I was wondering if and when we might get freeform party placement again. I would prefer this method of placement much more so then all the frames being tied together.Posted in: Unit Frames
I did see the code in the Pitbull.lua but decided not to edit quite yet. I am not using an up-to-date version, but I read the current versions changelog and did not see that in there, unless I misunderstood one of the entries (entirely possible).
Thanks for any info.
Apr 13, 2007Posted in: General AddOnsQuote from FlareCDE »
According to the author it's pretty decent. It's probably a bit more dependant on how many buttons you actually use as compared to Bartender/Bongos.
QFT. Bad Ace mods are nearly as common as bad non-Ace mods, in proportion. Ace makes it easier for inexperienced morons like myself to make utter crap :P.Ace - does NOT automatically mean BETTER
Well I do not think the author is exactly bias in the matter, but I should take a look.
I agree with you both. Ace does not make the mod great. it does not even mean the memory usage will be good.
Apr 13, 2007My first attempt at trying a UI making heavy use of Pitbull's Interact Lines plugin.Posted in: General Chat
The Chats are actually on top of where the party frames are. Chronometer sits under the left hand chat boxes. Buffs and are under right side, which is the combat log. Debuffs are in the very bottom left corner under Chronometer.
I am improving this daily though.
Apr 12, 2007Posted in: Addon IdeasQuote from vschiu »
Quote from PathMaster »
Feature Request. This has to do with the functionality of DreamChat.
Is there a way to have it expand downward instead of upward?
Still hoping for Simple Combat Log compatibility.
Having it be able to expand in any direction would be nice for some layouts that I'm personally thinking of. In addition, if it could just create the chat windows and allow Prat to control the settings such as timestamps and color and have the editbox skinnable by Skinner I'd start using it right away.
Yea, same here. I am thinking of having 3 windows at the top. General, Guild/Party, Combat log. With DreamChat I could have all three on top and set to minimal size and only expand it when I need to. It would help tremendously in cleaning up my UI.
Apr 10, 2007Not the best option, but you could delete the files in SavedVariables for just IceHud. Have to totally reset IceHud, and should help, but no guarantees. Sorry I could not be of more help.Posted in: Unit Frames
Apr 9, 2007I currently use Bartender and have been for a long while. I see others use Bongos, FlexBar (working yet?), Trinity, DAB (from alt site), and now a few others seem to be appearing on WoWace.com/files. InfiniBar, BarBrawl, and I think UAB (Not quite sure this classifies as being a generic action bar mod) are newer mods on the scene.Posted in: Addon Ideas
I am wondering about user experiences that people have had with them as well as memory usage for these addons. I do not think that Bartender is causing me memory issues, but you never know. I am also wondering about general config options.
Apr 9, 2007I had a similar problem, but it turns out it was a slight conflict between Pitbull and IceHud. I basically reset each addon's castbar option and it was fixed. Try checking other mods to see if they have the castbar disabled or not.Posted in: Unit Frames
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