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    posted a message on DKPmon & Bidder v2.0
    So just checking before I am getting myself into something I know nothing about ... I havent wrote a single piece of LUA so far so would know where to begin .. but!

    Is there a module for

    - On time DKP
    - Time based DKP points
    - Boss kill DKP points
    - Fixed DKP prices

    Boss Auction comes close but I only seen open and silent bid engine? Or do I miss something? We don't have a bidding system we have fixed prices and the highest DKP just wins.

    Does this mean I have to combine the Fixed prices module with the Boss Auction? and how fragile is this? Can I just copy & paste stuff without breaking too much?
    Posted in: General AddOns
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    posted a message on DKPmon & Bidder v2.0
    thnx will take a look at it.

    Also is it possible to make the windows look like classic windows. I don't use the Skinner theme in my wow :D
    Posted in: General AddOns
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    posted a message on DKPmon & Bidder v2.0
    Quote from Sukrim »

    Another "dkp"-System suggestion - or is this possible with DKPmon?

    +5 Points for:
    boss kills

    +2 Points for:
    boss tries
    punctuality
    first tries
    .
    .
    .

    The person with the most points is the first one to choose if he'd like to take a dropped item
    - if yes, his points are reset to 0
    - if no, the next one may decide to spend his points

    Example: (3 man raid...)

    Standings:
    A 30
    B 27
    C 12

    Boss dies
    [Sword] drops
    A passes, B is a priest and doesn't need a sword, C gets [Sword]

    New standings:
    A 35
    B 32
    C 0

    Next boss dies (2 wipes)
    [T4 token] drops
    A takes [T4 token]

    New standings:
    A 0
    B 41
    C 9


    It would be possible to manually edit the database, but some kind of built-in function would be possible... can this easily be done?

    Regards, Sukrim

    -edit-
    typo


    Could anyone help with this btw ... I only vbscript so been looking at the code for 2 days now but still hard to figure anything out :S
    Posted in: General AddOns
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    posted a message on DKPmon & Bidder v2.0
    Would it be possible to make a plugin like http://www.wowace.com/forums/index.php?topic=2653.0 Work with DKPmon etc?

    I have 0 exp with coding myself tho :S
    Posted in: General AddOns
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    posted a message on Click2Cast
    Same here ...

    http://files.wowace.com/Click2Cast

    version of 22 may I think it was works fine get that one till it is fixed.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames Collected Bugs, Issues, and Miscellany
    My HD crashed so had to reinstall everything ... so rebuilding my UI. I downloaded latest Ag_UF but my right click player menu is not working ...

    It does work when I disable AG_uf on the default blizz ones. Any clue?
    Posted in: Unit Frames
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    posted a message on Chronometer (Ace2'ed AceTimer)
    Is there afubar plugin for this mod? Cause I can't find it :P
    Posted in: General AddOns
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    posted a message on Grid
    I am getting some errors when people join the raid.
    Also when I learn a new profession or anything like that.

    I forgot to screeny it will do that when I am home again ;)

    Other then that ,... thanks a lot for this I love it!
    Posted in: Grid & Grid2
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Dynom »


    Bugs
    Keybindings
    Key bindings don't work, at all. I use the key bindings via the default blizzard menu.
    I think it only works when both are enabled at the same bindings? This is regardless of bar-swapping.


    Did you press enter after setting a key? cause it works fine here.
    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    Clique works with oRa2 MT's frames .... dont know if you want that?
    Posted in: General AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Quote from Mist »


    You can do this by using a tooltip addon, like TinyTip for example. Either remove them completely or anchor them in a different place so they won't hide part of the raid frames.



    Yeah I found the option in TinyTip ... hehe thnx :P
    Posted in: Unit Frames
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    posted a message on Squishy 0.10 [2006/08/22]
    Hey ...

    is it possible to manually prioritize a class in sQuishy? Like with detox..

    for example when I am on "keeping mages alive duty" that I can filter squishy to only list mages.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    My own suggestion is ....

    Like with Ora2 MTs and PTs the possibility to turn of the tooltips on the frames. With clickheal and raidframes this would be REALLY awesome ....
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Really like the frames but have a couple of sugestions ...

    1. Range Alpha check, for healers especially so see who is in range.
    2. Frame colour when debuffed
    3. Debuff slots inside frames
    4. Is it possible to make layouts yourself? Bit more discord .. size of Name display, size of health etc. Now you can only scale the entire thing not different elements.
    5. Lock frames together so you can move them as one. Or to allign them as one.

    Other then that they look awesome and like a lot of their features.
    Posted in: Unit Frames
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    posted a message on Detox default debuff filter
    Not something about the topic itself ..

    but is there a way to prioritize classes?
    Posted in: General AddOns
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