• 0

    posted a message on kgPanels Offical Thread
    I'm sure your probably hating all the scripting questions, but I have 1 more to add.
    What I am trying to do is get the background color of a panel to change depending on if I have agro. Basically:

    I gain agro
    ThisPanel background turns red
    I lose agro
    ThisPanel background turns green

    Is this possible? If so can anyone post a script that I can paste in kgPanels.
    Thx in advance.
    Posted in: General AddOns
  • 0

    posted a message on Acolyte - Warlock AddOn
    Is there anyone out there that will pickup this addon and keep working on it since GitS has quit? I really hope somebody does. It already works good, just needs somebody to be there for it incase it breaks with a patch or anything, or better yet, contine improving it!
    Posted in: General AddOns
  • 0

    posted a message on Acolyte - Warlock AddOn
    I might not call it a replacement, just a similiar type of addon with with less stuff(that some people dont want/need) included. (i.e. dot timers).

    I use it, and will continue to use it until it stops working. Since GitS (unfortunately) has stopped working on it for RL issues. Although I hope somebody continues to work on it, becuase I like it.

    I have yet to find any bugs with what it does. Only requests I (others) have made have been mostly cosmetic. I dont use it for anything more then having menu buttons for summoning pets, people, and stones. (wich is why I dont use necrosis).

    The only thing I dont like is having a few rows of buttons popup when entering combat, wich was done as a workaround to the protection (lockout) that blizzard put keeping you from accessing the menus while in combat. The lack of ability to choose wich ones popup was a feature I was hoping could be worked on in the future.(i.e my buffs are already hotkeyed to action bars, so I dont need them to pop up on this addon in combat). Other stuff like in my last post someplace above about the shadowtrance alerts, I figure out how to make it do what I wanted.

    Honestly if your curious I would just give it a try, you can always just delete it and go back to necrosis (or whatever one you use). /aco2 brings up menu ;-)

    I dont have anyscreen shots of it "in action". I do have a link to my UI screenshot wich shows it while idle (out of combat, not doing anything). Its round buttons above the chatlog:

    http://img300.imageshack.us/my.php?image=raiu072107dz4.jpg

    edit: found a shot of an old ui of mine that shows what I mean about button popup in combat. (its the 3 rows of buttons above the chat window) you can choose how many buttons are in each row, but will always be that many buttons (total # based off of what spells you have in you spellbook (i.e if your soulink then a button would show for that buff also when it popsup in combat)).

    http://img384.imageshack.us/my.php?image=raiu071907cz1.jpg
    Posted in: General AddOns
  • 0

    posted a message on Acolyte - Warlock AddOn
    Hey GitS,

    Still using and loving your addon! Havn't had any issues with any errors or bugs!

    Just posting for a few features changes/requests:

    Mainly what I noticed is that the Shadow Trance alert has the Screen Flash and PopUp Icon combined under the same enable/disable option.
    What I would like is to be able to separate the 2, so you can have either the screen flash or the icon pop up or both (in my case I just want the icon popup and not the screen flash)

    Also I cant seem to figure out if there is a way to move the popup icon while in game (is there a way? or can I just search the addon lua for the coord and adjust it manually?).
    The second thing about the popup is the size, can we adjust the scale of it, and (not as important but) change the shape to a circle? (What I am personally looking for is something the size and shape of what you have your menu buttons set to.)

    Well thats it for now. Keep up the good work on this addon!

    Thanks,
    Raiu
    Posted in: General AddOns
  • 0

    posted a message on Acolyte - Warlock AddOn
    Thanks for the reply! Will give it a try when I get home from work.
    Posted in: General AddOns
  • 0

    posted a message on Acolyte - Warlock AddOn
    I haven't dowloaded the most recent file yet, so maybe you did it already, or maybe are working on it. But I would like to disable the Nightfall Proc Screen Flash. Maybe later versions can get a menu option to turn this off. (until then, is there an easy way to disable it in the file?)
    Posted in: General AddOns
  • 0

    posted a message on Acolyte - Warlock AddOn
    Quote from GitS »

    There are a few things I'm working on.

    Never said that it's perfect. :>


    Keep up the good work! I like the design/functions of the acolyte layout(nothing more then what I need). I think once you get this version setup to choose what buttons to show/hide it will be exactly what I was hoping for.

    Thanks again for you hard work and time.
    Posted in: General AddOns
  • 0

    posted a message on Quartz: Modular Casting Bar
    Quote from Spectro »

    For some reason I have to open up ACP and load Quartz manually every time I log on. How can I fix this?



    Still having this issue as well.
    Posted in: General AddOns
  • 0

    posted a message on Quartz: Modular Casting Bar
    Quote from fateisealed »

    i installed this mod, but this doesnt show up in fubar, and when i type in /quartz, its not a recognised command. i've checked MCP, and its listed as one of the loaded addons, any idea what is the cause?



    Having similar issue with it not loading correctly. I go into my addons (using ACP) and its there with the option to Load. So I load it the reloadui and it works fine until I log in again and have to repeat the steps to get it working again. I was using an older version and did not have this issue, but when I deleted that one and installed you latest release on wowinterface, first time I logged in I had this problem. I put the old one back in and now it has the same issue.

    Will probably try deleting the savedvariables and see if that works, just been holding off since I had changed a lot of settings from the default.

    Thanks!
    Posted in: General AddOns
  • 0

    posted a message on Acolyte - Warlock AddOn
    PLEASE, do not change the layout of this! I was so happy to finally find a Necrosis lookalike that was back to the style with nothing more then what you needed being displayed and wasn't using the big and clunky sphere layout that never really fits anywhere in a UI layout.

    Thanks
    Posted in: General AddOns
  • 0

    posted a message on oSkin
    I get this message at login. Dont know much about this stuff, but it probably is just something to do with applying a skin to one of my other addons. It dosnt effecct my gameplay at all so its not a big deal for me. Just thought I would post it just incase there was a way to get rid of it, or to help work out any other bugs or other addon compatability issues.

    [2006/10/28 14:25:58-74]: oSkin\core.lua:145: AceHook-2.1: The object you supplied could not be found, or isn't a table.
    <in C code>: in function `error'
    AceLibrary\AceLibrary.lua:117: in function `error'
    AceHook\AceHook-2.1.lua:309: in function <Interface\AddOns\oSkin\libs\AceHook\AceHook-2.1.lua:303>
    AceHook\AceHook-2.1.lua:452: in function `HookScript'
    oSkin\core.lua:145: in function `hookDDScript'
    oSkin\AOElements.lua:586: in function `Skin_MCP'
    oSkin\AddonFrames.lua:62: in function `obj_method'
    AceEvent-2.0\AceEvent-2.0.lua:244: in function `TriggerEvent'
    AceEvent-2.0\AceEvent-2.0.lua:923: in function `event'
    AceEvent-2.0\AceEvent-2.0.lua:422: in function <...AddOns\Antagonist\libs\AceEvent-2.0\AceEvent-2.0.lua:402>

    Posted in: General AddOns
  • 0

    posted a message on XAD
    Not sure if these have been listed (only looked thru the last 3 pages). But I cant seem to put Swiftness Potions, or Free Action Potions into the bar. Got other things I need in there with no issues though.

    Looks like this can be a good addon once the bugs are worked out, keep up the good work!
    Posted in: General AddOns
  • To post a comment, please or register a new account.