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    posted a message on PitBull 2.0
    Is there any way to change how much row space the pitbull auras will take up? IE if my frame's width is 300 but I only want to use half of that for buffs, can I set this to 150 somewhere?
    Posted in: Unit Frames
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    posted a message on Grid
    I'm glad that Grid has pet support now. However, my UI was designed with a "5 person per group" mentality. When I am in a group (not a raid) with pets, my UI gets murdered by extra boxes going where I do not want them. Is there any way to change my set up for groups (<= 5man) to put pets into their own group?
    Posted in: Grid & Grid2
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    posted a message on Assessment - Official Thread
    Given a desired target, is there some way to see who did damage, and how much, to it? For example, if I wanted to check who was dpsing adds during a boss fight, in SW stats I can choose the name of the mob and see a damage done list.
    Posted in: General AddOns
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    posted a message on Grid
    There are various stacking debuffs I am interested in tracking. Adding (2) at the end of a new Aura has not been successful for me. I know that to stack HoT stacks I needed to download an extra mod... is there any way to track stacks of debuffs?
    Posted in: Grid & Grid2
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    posted a message on Grid - HotStatus Hotstack error messages
    I recently tried HotStatus and HotStack modules for grid. I have the most recent versions of these and Grid as of yesterday.

    Any time I HoT someone up I get a pair of error messages and no text displays as it should.

    [2007/10/31 11:15:10-270-x12]: Grid-53129\GridFrame.lua:381: attempt to index local 'text' (a number value)
    GridStatusHots-1.2\GridStatusHots.lua:336: in function `UpdateAll'
    GridStatusHots-1.2\GridStatusHots.lua:243: in function <Interface\AddOns\GridStatusHots\GridStatusHots.lua:242>
    <in C code>: ?
    AceEvent-2.0-49307 (Ace2):367: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:345>

    ---

    [2007/10/31 11:15:15-270-x4]: Grid-53129\GridFrame.lua:381: attempt to index local 'text' (a number value)
    GridManaBars\GridManaBars.lua:532: in function <Interface\AddOns\GridManaBars\GridManaBars.lua:516>
    <in C code>: ?
    AceEvent-2.0-49307 (Ace2):303: in function `TriggerEvent'
    AceEvent-2.0-49307 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>

    ---
    Posted in: Grid & Grid2
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    posted a message on Pitbull fill direction: vertical?
    I am wondering if it is possible to have pitbull frames fill/empty in a vertical direction. If so, I must be missing the option... found the options to have to fill left-right and right-left, or to fill deficit and such.

    Anyone?
    Posted in: Unit Frames
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    posted a message on Aloft castbars
    Currently, Aloft is only showing cast bars for my current target. Is there a way to enable it for other units?
    Posted in: General AddOns
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    posted a message on Grid
    Quote from quiescens »

    Is there an option to have an indicator for, say, Debuff type: Any?
    I can see an option to add any arbitrary debuff as an indicator, and options to add various specific types of debuffs, but some debuffs don't have a type.
    An option like this could be useful in several ways:
    Firstly of course, to show various typeless debuffs which are sometimes still worth knowing about (eg, someone is garotted, you can't cure it but it lets you know they will possibly need healing).
    Secondly, if you're a class that can't cure anything, but are just curious anyway, would could turn off the rest and just indicate that someone is debuffed in some way.
    It could also be used as a catch all, at a lower priority than the debuff types that you can cure, so that you can still get specifically coloured indicators for the types that you can do something about, but will know about the types that you can't do anything about, in case you need to heal the affected persons etc.

    You're always welcome to just set Grid to display all types of debuffs in the same manner (poison, disease, magic, curse). As for typeless, as far as I know you have to add those on a case by case basis. You can go to the Auras section and add a new debuff for garrote, for example.
    Posted in: Grid & Grid2
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    posted a message on Buffalo
    Just downloaded Buffalo yesterday and really like it,

    but when I play my mage, no matter how I display debuffs (Blizz or Buffalo Classic debuffs) I cannot see a number for the stacking Arcane Blast debuff. Anyone know a fix to this?
    Posted in: General AddOns
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    posted a message on Grid
    Is there some way to change the color of frames for a given class? The new shaman color is too hard on my eyes; can't read anything off of their frames.
    Posted in: Grid & Grid2
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Quote from realillusion »

    Using the most recent version (21837), I still see the blizzard default party frames when in a party or raid (even when in a raid and using blizz's option to not show party frames in raids). Is there a fix for this?
    This turned out to be a conflict with OzRaid. When I run ag_unitframes and OzRaid together, the default blizzard party frames still show up.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Using the most recent version (21837), I still see the blizzard default party frames when in a party or raid (even when in a raid and using blizz's option to not show party frames in raids). Is there a fix for this?
    Posted in: Unit Frames
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