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    posted a message on Henge - Button spheres for all!
    Lunar Sphere is nice, but unfortunately it doesn't do buttons like henge does. However it does everything else that henge should do :-)
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    Hi, it seems like Aloft and Classtimer can't work together very good. When the Aloft nameplates are enabled, all timers stack on top of each other instead of listing under each other. Would it be a problem to look into this?

    Please let me know if you need more info, Cheers Rick
    Posted in: General AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    Hi Rabbit,

    i think thats a very good idea, however it needs to be a little bit refined.

    First of all i think we have to create options for the eat and drink sets in the menu and not link them to the evocation set.

    Second i'm running into a problem where my +spirit set hasn't got any sta or intellect, so when i'm finished eating/drinking, the hp and mana bars aren't completely filled.

    What i was thinking was that before the swap, it should write the total mana and health into a variable, then swap to the regen set, read out the toal health and mana from that set, and if total health+mana regen set < total health+mana standard set, it should swap to the standard set when at full mana+health to completely fillup the health and mana bars.

    I don't think it's really hard to do, but if i've got some time to look how this is done i'll do it and post the code on the forum :-)

    Cheers,
    Rick
    Posted in: General AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    I've added the functionality to the mage part of closetgnome-switcher which switches the evocation gear set when eating/drinking: (bold is added)
    local _,class = UnitClass("player")
    if class ~= "MAGE" then return end

    local evocation = AceLibrary("Babble-Spell-2.2")["Evocation"]
    local innervate = AceLibrary("Babble-Spell-2.2")["Innervate"]
    local drink = AceLibrary("Babble-Spell-2.2")["Drink"]
    local food = AceLibrary("Babble-Spell-2.2")["Food"]




    local L = AceLibrary("AceLocale-2.2"):new("ClosetGnomeSwitcher")

    ClosetGnomeSwitcher_Mage = ClosetGnomeSwitcher:NewModule("ClosetGnomeSwitcher_Mage")

    function ClosetGnomeSwitcher_Mage:OnInitialize()
    self.db = ClosetGnomeSwitcher:AcquireDBNamespace("Mage")
    ClosetGnomeSwitcher:RegisterDefaults("Mage", "char", {
    evocationSet = nil,
    innervateSet = nil,
    })

    ClosetGnomeSwitcher.Opts.args.evocationSet = {
    type = "text",
    name = evocation,
    desc = string.format(L["The set to use when you get %s."], evocation),
    usage = "<setName>",
    validate = ClosetGnomeSwitcher.sets,
    get = function() return self.db.char.evocationSet or "None" end,
    set = function(v) self.db.char.evocationSet = v ~= "None" and v or nil end,
    disabled = function() return #ClosetGnomeSwitcher.sets == 0 end,
    }
    ClosetGnomeSwitcher.Opts.args.innervateSet = {
    type = "text",
    name = innervate,
    desc = string.format(L["The set to use when you get %s."], innervate),
    usage = "<setName>",
    validate = ClosetGnomeSwitcher.sets,
    get = function() return self.db.char.innervateSet or "None" end,
    set = function(v) self.db.char.innervateSet = v ~= "None" and v or nil end,
    disabled = function() return #ClosetGnomeSwitcher.sets == 0 end,
    }
    end

    function ClosetGnomeSwitcher_Mage:OnEnable()
    ClosetGnomeSwitcher:RegisterForBuff(self, evocation)
    ClosetGnomeSwitcher:RegisterForBuff(self, innervate)
    ClosetGnomeSwitcher:RegisterForBuff(self, food)
    ClosetGnomeSwitcher:RegisterForBuff(self, drink)

    end

    function ClosetGnomeSwitcher_Mage:BuffGained(name)
    if name == evocation then
    return self.db.char.evocationSet
    elseif name == drink then
    return self.db.char.evocationSet
    elseif name == eat then
    return self.db.char.evocationSet

    elseif name == innervate then
    return self.db.char.innervateSet
    end
    end

    function ClosetGnomeSwitcher_Mage:BuffLost(name)
    if name == evocation or name == innervate or name == food or name == drink then
    return true
    end
    end

    Posted in: General AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    Hi first of all thank you for this wonderfull addon!. The gnome helps me play more efficiently :-)

    However would it be possible to detect eating & drinking and then switch on my evocation set (which is all +spirit)?

    I love the gnome
    Posted in: General AddOns
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    posted a message on Henge - Button spheres for all!
    I'm getting this error:
    (still need to look into but it might be worth to know.)
    Date: 2007-02-21 23:53:58
    ID: 51
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Henge\Modules\StoneHenge\StoneHenge.lua line 87:
    '}' expected (to close '{' at line 82) near '='
    Debug:
    [C]: ?
    AddOns:
    AbacusLib
    Ace2
    aUFRangeCheckM, v1
    aUFBarFader, v1
    agUnitFrames, v05-01-07
    aUFBanzai, v2.1
    aUFRangeCheck, v1.7
    aUFLayouts, v20003.4.7
    Babble22, v2.2.$Revision: 27495 $
    BanzaiLib, v1.1
    Bartender3, v3.0 r27702
    BigWigs, v2.0 r28616
    CandyBar
    Cartographer, vr28644
    CartographerNotes, v2.0
    CartographerPOI, v2.0
    CartographerCorpseWay, v0.1
    CartographerHotspot, v1.32
    CartographerIcons, v1.0
    CartographerIconsMetaMapPack, v1.0
    CartographerNoteshare, v1.0
    CartographerStats, v1.0
    CartographerTreasure, v1.0
    ClearFont2FontPack1, v1.0
    ClearFont2, v2.0
    ClosetGnomeBanker, v1
    ClosetGnomeBigWigs, v1
    ClosetGnomeFishing, v0.2
    ClosetGnomeGatherer, v1
    ClosetGnomeMount, v1
    ClosetGnomeOhNoes, v1
    ClosetGnomeSwitcher, v1.0.26013
    ClosetGnomeZone, v1
    ClosetGnome, v1.27731
    CompostLib
    CrayonLib
    Deformat, v1.0 $Revision: 3817 $
    DewdropLib
    DrDamage, v1.0.0
    FramesResized, v2.0
    EQCompare, v1.4
    FactionGrinder, v1.4.0
    GFWAdSpace, v2.0.4
    GFWFactionFriend, v2.0.3
    FuBarFactionsFu, v2.2
    FuBarModMenuTuFu, v2.0
    FuBarQuestsFu, v2.0
    FuBarSkillsPlusFuLt, v2.2.4 $Revision: 26541 $
    FuBarTinyTipFu, v1.1
    FuBarToFu, v2.0
    FuBar, v25921
    FuBarPlugin20, v2.0 $Revision: 26541 $
    GratuityLib, vr$Revision: 26541 $
    GrinderCore, v1.3.0
    GuildEventManager2
    Henge, v1.0.$Revision: 24101 $
    ItemBonusLib
    JostleLib
    Metrognome, v2.0
    MobHealth, v3.2
    PaintChipsLib
    PeriodicTable20, v2.0
    PeriodicTable30, v3.0
    Quixote
    RollCall10, v1.0
    RosterLib, v2.1
    SpecialEventsEmbed
    StandaloneLibraries
    SurfaceLib
    Swatter, v3.9.0.1499
    TabletLib
    TinyTip
    TinyTipOptions
    TouristLib
    Warmup

    Posted in: General AddOns
  • 0

    posted a message on Henge - Button spheres for all!
    Nawake, if you look a few postings up you can actually ready which lines you have to remove to make the error go away. I haven't found out yet what the self.ir.ptr thingy does, but i guess it's from a non-loaded library or a typo. I've tried to fix it but i have no clue how to be honest...
    Posted in: General AddOns
  • 0

    posted a message on Henge - Button spheres for all!
    I got an error everytime i try to open the spellbook (with the P button):

    ...terface\addons\Henge\Modules\RuneHenge\RuneHenge.lua:319: attempt to index field 'ir' (a nil value).

    I've traced it down to these lines in runehenge.lua

    function RuneHenge:SPELLS_CHANGED()
    local name, _, _, _, pts, _ = GetTalentInfo(self.ir.tab, self.ir.idx)
    if type(name) == "string" and name == self.ir.name then
    self.ir.pts = pts
    else
    self:ScanForReinc()
    end
    end

    It seems that it doesn't know the .ir. thingy. I'm not too good in ace to find out what the .ir thingy stands for. Has anyone got a suggestion how to fix this issue?

    Posted in: General AddOns
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