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    posted a message on DaPortrait - 3D Model Unit Portraits
    Quote from Benumbed »

    Now, if you said that you want the "player" unitframe to rotate 2.03 or whatever, it will rotate it after repositioning from its internal database.


    i was referring to the fact that i am using version 2.03 (as listed on WoWI), and hadn't yet upgraded to your latest release.

    i hadn't messed with it much (read: set it up) until last night and found the issue (not an "issue" so much as "an unexpected result") with the my pet.

    and thank you for the response.
    Posted in: General AddOns
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    posted a message on DaPortrait - 3D Model Unit Portraits
    before i get to the point...

    thank you for this great mod. nice to have an option superior to ZMDB.
    and since it hasn't, as i read it, been requested yet.....portrait (head/shoulders) mode would be great, but i see how it may well be beyond the scope.

    Quote from Benumbed »

    After a model is loaded and repositioned (from the internal database), it will rotate it to your preset.


    pardon my stupidity, but, does this mean that once you set a rotation on a frame it will retain it in the future? i.e. currently, (i believe i'm using 2.03, will update tonight when i get home)when i rotate my Player Pet model to a preferable view, it will retain that rotation until my pet is dismissed and re-summoned, at which time it reverts to a straight-on view.

    and by extension of the previous question, is this by frame or by model? i.e. any model loaded in, say, the Target frame will retain the rotation set to it regardless of the model? Or will it only retain the rotation for that specific model and all other models in that frame will have to be adjusted as well?

    again, thanks for making my UI better!
    Posted in: General AddOns
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    posted a message on Pitbull: Right clicking frames brings up PB options.
    Quote from bordot »

    Right-clicking on the Pitbull unit frames brings up the pitbull settings box. How can I stop this and just bring up the normal player menu (e.g. right-clicking on a player target should bring up: whisper, invite, inspect, etc...)?

    Thanks in advance!


    are you using any click-casting mods (like Clique)? i had this issue as well when i used alt-right click for casting...seemed to automatically switch over to right click for config options.
    Posted in: Unit Frames
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    posted a message on Buffalo2 + VoIM skin?
    /agree Jaedx

    i've spent alot of time lately trying out various buff mods for various reasons and SBF was already the hands-down winner. the recent addition of CyCircled support was icing on the cake.

    looking forward to target buff/debuff support also (supposedly high on the to-do list).
    Posted in: General Chat
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    posted a message on situational button bars
    because, i believe, of that type of functionality becoming protected in 2.0. once you enter combat, for example, alot of functions are "locked down" disallowing changes to the interface.

    i'm not an author though, so i'm sure someone around here can give a much more detailed explanation.
    Posted in: Addon Ideas
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    posted a message on [request] Automatic blocking of invites from lvl 1 characters
    in the meantime, this is a nice tool that declines group invites based on several criteria you can choose:

    http://www.wowinterface.com/downloads/info7780-aeDecline.html
    Posted in: Addon Ideas
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    posted a message on UI Screenshots - Show us what you use!
    RigUI v10001110101 beta

    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    Quote from doiphieubat »

    Also I looking for 2 small simple mods the first one can redirect raid warning into MSBT or change its font just for pretty


    seems to me the question here isn't "how do i change the fonts in MSBT?" but "how do i direct raid warnings into MSBT?" OR "how do i change the font for the raid warnings?"
    Posted in: General Chat
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    posted a message on Reagent Refills
    Free Refills will also pull items automagically from the bank.
    Posted in: Addon Ideas
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    posted a message on Addon to move frames available?
    Lithe Tooltip Doctor at wowi to move the tooltip.

    the warning frame...if you are using Parrot (or any combat text, i think), you could use Error Monster to redirect errors to another frame with the combat text (and since Parrot allows you to create more output frames, that would give you the most flexibility).
    Posted in: General AddOns
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    posted a message on Tooggle - Official Topic
    that's really great! really looking forward to trying it out tonight.
    time to rethink my entire interface...

    personally, i think (again, like Dash) mouse over to show frames and mouse over again to hide frames is preferable. that way, one can interact with items that are hidden/shown by mouseover, rather than merely display them.
    for example, with Dash, i hide the nQuestLog tracker and a Bartender bar (this makes Dash unusable in combat, but also keeps it from popping up by accident in combat), but i like to be able to click on them when they're visible.
    also, frames like omen/violation might not need to visible at all times, but a flick of the wrist makes them visible while in party/raid/etc...

    thanks for making my UI better!
    Posted in: General AddOns
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    posted a message on How to not use Rock?
    don't use mods based on the rock framework (fubar, pitbull, parrot etc).
    Posted in: FuBar AddOns
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    posted a message on Tooggle - Official Topic
    first off, thanks to Coldfury for the work on this great mod.

    i've been using Dash for a few months and i really like it, but it needs a bit more development/more options imo. i really was thinking that Tooggle would replace it for me because it is closer to what i wanted from Dash, but Dash's ability to activate/deactivate by merely moving the mouse to the upper-right corner of the screen has become second nature and so intuitive to me that i had to go back to it and give up Tooggle.

    so a feature request:

    the ability to add one (or more) "buttons" (or perhaps a "button" specifically designated for such use) to toggle by moving the mouse to a (preferably user-defined) corner of the screen.

    p.s. events would be nice too
    Posted in: General AddOns
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    posted a message on Mostly Ace2.0 mods - Lockups when switching BGs?
    is everything up to date?

    i was having the same problem a while back (tho quite a while back) which was being caused by a conflict between Pitbull and Prat (i think it was, but i can't remember atm).
    Posted in: General Chat
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    posted a message on Best addons not found on wowace.com
    Quote from Seerah »

    One that hasn't been mentioned yet - Dash on WoWInterface


    QFT

    Seerah beat me to it.
    Posted in: General Chat
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