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    posted a message on DaHud - Heads Up Display
    When I'm playing my warrior, when I do Demoralizing Shout, the target debuff area would show the debuff icon in a large icon.

    I set it to a small icon (W: 16, H: 16 - maybe even smaller I don't remember).

    Also, when I have a party, I also set the same size on their Buffs area and just like the debuffs, the icons are large but, I did see that other buffs icons (the 3rd one I think) does the icon as the right (smaller) size.

    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    Quote from Benumbed »

    Are you running the latest version? Also the casting bars are no longer built into each bar, they are a plugin like everything else. Create a bar with type "casting" and it can be a bar or border. Just choose (Border) xxx as its bar texture if you want it a border.


    Yes, I'm using the latest version.

    I'm also getting this error.

    DaHud\plugins\Buffs\LargeSelfBuffs.lua:147: DaHud_buff2_Buff5:SetPoint(): DaHud_buff2_Buff6 is dependent on this
    DaHud\plugins\Buffs\LargeSelfBuffs.lua:147: in function `?'
    DaHud\modules\Buffs\Core.lua:392: in function `UpdateFrame'
    DaHud\modules\Buffs\Core.lua:212: in function <Interface\AddOns\DaHud\modules\Buffs\Core.lua:197>
    
     ---


    Thanks for the Casting bar settings. Great now, I can set the my Mana bar and my party's mana bars as a casting bar also.
    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    I'm also having the same trouble in the portraits of DaHud where before it was a whistle now it is just blank.

    I have that portrait set to "Class Icon".

    Posted in: General AddOns
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    posted a message on AuctionProfit
    Would it be possible to have the "other side" of the equation?

    Note what items were bought by yourself from the Auction and whether it was a bid or buyout?

    When I buyout an item from the auction, I open the transaction to get the item. Would it be possible to have that invoice be recorded/noted?
    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    Lucky for me, I don't have the errors above, but, I noticed that when I cast, the bars no longer "cast" (i.e. a green bar going up like in the past).

    I checked the settings and there are:

    Background
    Border
    Bars

    Each of them have settings for DaHud Bars, (Casting) ---, (Border) ---.

    What settings do I set them if I want to have the casting bars on the Player and Target bars?

    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    I logged into my Druid and I got this error:

    [2008/04/13 12:58:13-230-x1]: DaHud\plugins\Bars\DruidMana.lua:46: attempt to index upvalue 'LibDruidMana' (a nil value)
    DaHud\modules\Bars\Core.lua:274: in function `RefreshFrame'
    DaHud\modules\Bars\Core.lua:114: in function `CreateFrame'
    DaHud\modules\Bars\Core.lua:90: in function `CreateBar'
    DaHud\modules\Bars\Core.lua:68: in function `CreateBars'
    DaHud\modules\Bars\Bars.lua:312: in function <Interface\AddOns\DaHud\modules\Bars\Bars.lua:308>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?:
    AceAddon-3.0\AceAddon-3.0.lua:341: in function `EnableAddon'
    AceAddon-3.0\AceAddon-3.0.lua:353: in function `EnableAddon'
    AceAddon-3.0\AceAddon-3.0.lua:411: in function <...ace\AddOns\Bongos\libs\AceAddon-3.0\AceAddon-3.0.lua:397>
    <in C code>: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:903: in function `UIParentLoadAddOn':
    Interface\FrameXML\UIParent.lua:233: in function `CombatLog_LoadUI':
    Interface\FrameXML\UIParent.lua:326: in function 


    Do I need to get LibDruidMana library?
    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    Benumbed:

    I just got the latest version and so far no errors when checking the Configuration Mode.

    Thanks a bunch! :D

    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    Benumbed:

    I started configuring my DaHud this morning. No errors.

    Two of my bars (PlayerHealth and PlayerMana) I set as Interactive in the past. Today, I decided to disable it.

    As soon as I tried testing it by clicking on the bars, I got an error. BugSack was constantly increasing the error count.

    Note: I didn't really save that error... bad on my part...

    I got out of Configuration Mode and the increasing errors stopped. Turned it back on, and it started accumulating again.

    I turned off the configuration mode, logged off and logged back in.

    Opened DaHud and turned on the configuration mode and this is the error I get.

    [2008/04/12 10:43:08-198-x91]: DaHud\modules\Portraits\Core.lua:420: bad argument #1 to 'tonumber' (string expected, got nil)
    DaHud\modules\Portraits\Core.lua:420: in function `?'
    DaHud\Core.lua:287: in function <Interface\AddOns\DaHud\Core.lua:282>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceTimer-3.0\AceTimer-3.0.lua:140: in function <...AddOns\Threat-2.0\Libs\AceTimer-3.0\AceTimer-3.0.lua:114>
    
     ---


    Now, it seems that every character I go into configuration mode, the error keeps getting thrown.

    Since I didn't have this problem in the morning, I'm guessing that I did something that caused my SavedVariables or whatever to be bad.

    Any suggestions?

    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    Awesome. Got the latest version and so far so good.

    Hmm... running out of problems/bugs to tell you. :)

    Let me play with it some more... :D
    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    Benumbed:

    Thanks a lot for the fixes. :)

    In DaHud Protraits, I pick "Class" as a type. When I target some mobs/players sometimes the class icon is a whistle.

    If I toggle the style to 3D/2D and then pick Class again, it displays the real class icon.

    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    DaHud Buffs:

    I would create a buff entry. Then decide to delete it, which does disappear from the UI (via configuration mode).

    I log off and when I log back in, the deleted buff is still there.

    I then deleted it again. After a while, I decided to recreate it again. When I use the same name for the buff entry, I got a "Buff already exist" message, but, in the Buff listing said name is not there.

    I log off again and log back in, the buff entry is back again. I proceeded to change that entry and all is fine.

    It seems that it doesn't completely delete the buff entry.
    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    Benumbed:

    I do believe this is the best HUD addon out there.

    I've been adding Bars (galore) on top of the "informational style". HP/MP bars for each 4 party members and their pets.

    As I was scrolling the bars section, it seems that I can't get access to two bars from the scroll bar to set the border settings.

    I was able to create them and they are on UI (using configuration mode) and they are in the SavedVariables.

    No rush as I've edited the SavedVariables and set the settings there.

    Additionally, there are times when the text colors on the configuration window becomes gray, but, clicking on them still works.

    Hopefully, my brothers and I can play tonight and I can really see the bars without the configuration mode set. :)



    Posted in: General AddOns
  • 0

    posted a message on DaHud - Heads Up Display
    Benumbed:

    What about the pet happiness icon?

    I can't seem to create it from the Player Pet (Unit/Type) tab.
    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    It seems like the Target Range Text is not being displayed.

    I checked the text entry and all the options seems ok (right settings and such).
    Posted in: General AddOns
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    posted a message on DaHud - Heads Up Display
    Just got the latest version of DaHud and I get the following BugSack error:

    [2008/04/10 09:27:33-166-x1]: Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "AceBucket-3.0".:
    <in C code>: in function `error'
    AceAddon-3.0\AceAddon-3.0.lua:126: in function `EmbedLibrary'
    AceAddon-3.0\AceAddon-3.0.lua:114: in function `EmbedLibraries'
    DaHud\libs\Threat-2.0\ThreatBoot.lua:20: in main chunk
    
     ---
    [2008/04/10 09:27:33-166-x1]: DaHud\modules\Buffs\Constants.lua:632: attempt to call upvalue 'newList' (a nil value)
    DaHud\modules\Buffs\Constants.lua:648: in main chunk
    
     ---
    [2008/04/10 09:27:33-166-x1]: DaHud\plugins\Bars\Reputation.lua:9: Cannot find a library instance of "Threat-2.0".
    !Swatter\Libs\SlideBar\SlideMain.lua:63: in function `LibStub'
    DaHud\plugins\Bars\Reputation.lua:9: in main chunk
    
     ---
    [2008/04/10 09:27:33-166-x1]: DaHud\plugins\Icons\ComboPoints.lua:9: Cannot find a library instance of "Threat-2.0".
    !Swatter\Libs\SlideBar\SlideMain.lua:63: in function `LibStub'
    DaHud\plugins\Icons\ComboPoints.lua:9: in main chunk
    
     ---


    Clicking on the Configuration mode gets this:
    [2008/04/10 09:33:25-166-x1]: DaHud\modules\Buffs\Core.lua:496: attempt to call upvalue 'newList' (a nil value)
    DaHud\modules\Buffs\Core.lua:572: in function `UpdateBuffs'
    DaHud\modules\Buffs\Core.lua:434: in function `SetupWatch'
    DaHud\modules\Buffs\Core.lua:148: in function `SetConfigMode'
    DaHud\Core.lua:20: in function `SetConfigMode'
    DaHud\Config.lua:254: in function <Interface\AddOns\DaHud\Config.lua:252>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
    (tail call): ?:
    AceConfigDialog-3.0\AceConfigDialog-3.0.lua:705: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:526>
    (tail call): ?:
    <in C code>: ?
    <string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
    (tail call): ?:
    AceGUI-3.0\AceGUI-3.0.lua:217: in function `Fire'
    ...ud\libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:51: in function <...ud\libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:47>:



    Posted in: General AddOns
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