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    posted a message on Grid
    Hey all! Quick question: is it possible to automatically disable grid in battlegrounds? My apologies if this has been asked/answered before, I did read back a bit but didn't see it. Thanks!
    Posted in: Grid & Grid2
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    posted a message on Chinchilla - Minimap addon of awesomeness.
    Is there a way to hide the clock on the minimap? I have fubar clock thing I like and I don't need 2 clocks :). Am I just missing it? Thanks!
    Posted in: Map/Minimap AddOns
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    posted a message on PitBull 2.0
    I'm having a problem with my party frames showing up in battlegrounds. I have selected "don't show party frames in raid", but it looks like battleground "raids" aren't recognized as such. Am I missing something, or is Pitbull a little wonky in bg's? Thanks!
    Posted in: Unit Frames
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    A quick forum search didn't turn up an answer to my question, so forgive me if it's been answered before. Is there a way to set up bar paging for a hunter such that the bar switches based on whether the character is doing ranged or melee damage? Thanks!
    Posted in: General AddOns
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    posted a message on UNIT_COMBAT argument values
    Does anyone know where I can get the complete set of values for arg2 and arg3 of the UNIT_COMBAT event? I'm writing an addon to track my avoidance, and all of the standard reference sources just list a few possible values and an "etc".

    Thanks!
    Posted in: Lua Code Discussion
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    posted a message on AutoBar by Toadkiller (official thread)
    Forgive me for not having the item number, but Dried Mushroom Rations (friendly rep with HH) does not appear in the food section. Thanks!
    Posted in: General AddOns
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    posted a message on PitBull: pvp objectives interfere with frames
    Sorry if the subject is poorly worded. I have my player and target frames located at the top center of my screen. The problem is when I'm in a zone with pvp objectives (silithist collected in Silithis, towers owned in Hellfire Peninsula, etc), the objective status is either hidden under my frames or on top of them. Is there a mod that will allow me to relocate the pvp stuff? Thanks!
    Posted in: Unit Frames
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    posted a message on CowTip 2.0
    Hey all. Love the mod, and I have a feature request. I'd like to have an option to only have a tooltip appear if it has been valid for a period of time (.5 sec maybe). When I'm mousing around the screen it's distracting to have the tip window blinking on and off. I know about the key modifier option but that's kind of using a sledgehammer to drive a nail. I just want to be able to only see a tooltip if I have been over that button/unit/etc. for x time. Thanks!
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Ellipsis »

    The problem with that idea is that action bars are secure frames, which means they can't be shown/hidden/moved/etc. in combat and thus a lot of that "custom behavior" isn't even possible. eePanels can do most scripted stuff because they're just decorative.


    Ah, I understand. Thanks for the reply. Would having a bar show/hide based on whether I have a target at all be possible?

    A little background on what I'm trying to achieve. I'm a clicker, I like clicking buttons to make things happen. That said, I'm always staring at the action bar and unit frames to click abilities as they become active, and consequently I'm never actually looking at the fight itself. A solution to this is to use a hud and put fight buttons more in the middle of the screen, but that's alot of stuff in the middle of my viewing area. The hud can be configured to go to 0 opacity when I don't have a target so it's not always there. I'd like to do the same thing with the action bars, so that they're gone when I'm just running around. Ideally, I'd only like them to show if my target is hostile, but I understand the reason why that's not possible. Having them only show in combat would appear to be a solution, but then I couldn't use an ability to open combat with.

    I'm just looking for a way to maximize my UI efficiency and still use Bartender (because it rocks).
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    I have 2 feature requests that I'd like to put forth. The first is one I know has been mentioned before, but for the sake of keeping it current - I'd like to have the option to show tooltips out of combat only. Second, I'd like to be able to show a bar based on my target, i.e. if my target is hostile. Perhaps if bartender could include a script interpreter like the new eepanels2 does, users could incorporate a lot of custom behavior into their bars.

    Anyway, that's my 2 cents, and thanks for maintaining a great mod.
    Posted in: General AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Didn't see this in a search - is there a way to set the tooltips to only appear out of combat? If not, I think it would make a great addition to an excellent mod.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Hi! I think I'm just missing something here, but when I use the sound module to pick a custom sound for incoming whispers, how do I stop the WoW default whisper sound from playing also?
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    I've read that tradeskills are a huge problem to add to autobar, but would it be possible to add a category for the crafting buttons? i.e. - a category with the first ait button, cooking button, leatherworking button, etc., but not any of the recipes.

    Also, maybe I've missed something, but is it possible to put spells on autobar? I'd love to have a section with my non-combat stuff like detect magic, amplify magic, dampen magic, etc.

    Killer mod, and thanks in advance for the replies!
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Thanks for the help folks. I didn't see the ChatSticky options earlier. Great mod!
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Hey all. Is there a way to set my editbox to guild chat by default, instead of the last channel i typed to? Thanks!
    Posted in: General AddOns
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