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    posted a message on ArcHUD 2.2 (2007-06-11)
    Started using ArcHUD2 last week, and I must say I absolutely love it.

    A few requests though:

    1. Would it be possible to get the Combopoint ring changed/given an option to use bubbles of some sort, instead of a continuous ring? CPs are limited to 20% increments (since there's only 5 available) and so having some way of easily determining the CPs on a mob would be appreciated over a smooth continuous bar as it currently is.

    2. Any possibility of options for customizing the placement of text (such as percentages, health numbers, spell being cast)? I like the option to display them, but currently without the ability to move them around they can often overlap or end up in places that aren't as intuitive as some may wish.

    Keep up the great work.
    Posted in: General AddOns
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    posted a message on [Pitbull] Debuff Hightlighting
    I started using Pitbull last week, and had the chance to see the Debuff highlighting in action today against some Basilisks in STV. I noticed that there seems to be an issue with how the debuff highlight mixes when over the health bar. Instead of retaining the debuff color, it seems to mix with the health bar color, as shown in the picture below:



    This makes it a bit harder to spot the highlight, and seems to be a bug rather than something intended.
    Posted in: Unit Frames
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    posted a message on [Grid] Names Disappeared, Can't Get Back
    Quote from Adelea »

    Check that Frame -> Center Text is set to Unit Name


    It was. I disabled it and re-enabled it to see if that made a difference, but it didn't.
    Posted in: Grid & Grid2
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    posted a message on [Grid] Names Disappeared, Can't Get Back
    I installed Grid last week and used it on a KZ raid. Right near the end of the raid, the player names disappeared from the grid frames, and I can't get them back. I've tried changing the name text length, and that doesn't work. Any ideas?

    I do have GridSideIndicators and GridManaBars installed.
    Posted in: Grid & Grid2
  • 0

    posted a message on ag_uf error with Niagara
    Any news on this issue?

    I installed AGUF last night (replacing XPerl) and noticed that Niagara stopped working (opening the Niagara panel presents an empty add-on list at the left). I didn't notice any bugs, but then I wasn't paying attention.

    Everything's the lastest revision as per WAU.
    Posted in: Unit Frames
  • 0

    posted a message on Aloft - Customized Nameplates - Official Thread
    I was customizing my Aloft during a run last week, and must say I love the capabilities of this mod.

    On issue I had was trying to understand exactly what the Threat bars were displaying. The tooltip descriptions of the 4 colours aren't clear to me, and thus the display doesn't have much use.
    Posted in: General AddOns
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    posted a message on bEQL
    Minor Issue:
    I've noticed over the past few days, bEQL no longer remembers which quests i was tracking between sessions, so every time I log on to a character, I have to re-select the quests i wanted to track.

    I use WAU daily, so I assume this was caused in a recent update.
    Posted in: General AddOns
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    posted a message on FuBar SkillsPlusFu - small bug
    Quote from Seerah »

    Update. There were 3 commits done yesterday. Current version is 45578. In that version, there is no word "local" on line 20.


    Latest version 46785 off WAU. SkillsPlusFu still doesn't show.

    [2007/08/17 22:12:47-968-x1]: FuBar_SkillsPlusFu\SkillsPlusFu.lua:317: ')' expected near '='
    Posted in: FuBar AddOns
  • 0

    posted a message on Learn2Count?
    I upgraded to TrinityBars 20100.22 the other night, and noticed that Lern2Count number no longer displayed (not sure if it was the Trinity upgrade or the WAU update that caused the problem). There's no errors (regarding either Trinity or L2C) being reported, simply no L2C numbers being displayed.

    I checked the L2C options and everything seems normal (I haven't touched them since I originally setup L2C months ago).

    I've run WAU a few times since (including around 11:00pm EST last night) and gotten a few L2C updates, but none have yet to rectify the issue.
    Posted in: General AddOns
  • 0

    posted a message on AgiPoints (AEP Calculator)
    Quote from Cal »

    ItemValue


    I'll check it out. Thanks.
    Posted in: Addon Ideas
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    posted a message on AgiPoints (AEP Calculator)
    After learning of TankPoints a few days ago, and then hearing about HealPoints (http://wow.curse.com/downloads/details/2170/), I was thinking it'd be great if someone created a mod along those lines, but that calculates Agility Equivalent Points (and it's variations), as used on http://www.shadowpanther.net.

    AEP: Agility Equivalence Points. A method to convert the value of armor attributes to compare them in terms of Agility points. Based on the forum discussion by Ming from Lightning's Blade.

    AEP: PVP-Oriented formula focusing on Stamina and Resilience.
    AEP Formula: 1 Agi = 1 Sta = 2 Str = 1 Hit = 1 Crit = 2 AP = 1 Resil = 1 Haste = 1 Wp Skill = 66.6 Def = 100 Dod/Par/Arm/Resist = .083 B Gem = .10 R/Y Gem = .05 Meta Gem

    DAEP: DPS-Oriented AEP formula for general use in raiding.
    DAEP Formula: 1 Agi = 2 Sta = 2 Str = 1 Hit = 1 Crit = 2 AP = 100 Resil = 1 Haste = 1 Wp Skill = 66.6 Def = 100 Dod/Par/Arm/Resist = .143 B Gem = .133 R/Y Gem = .05 Meta Gem

    MAEP: Maximum DPS AEP for use in maximizing your damage output.
    MAEP Formula: 1 Agi = 20 Sta = 2 Str = 1 Hit = 1 Crit = 2 AP = 100 Resil = 1 Haste = 1 Wp Skill = 66.6 Def = 100 Dod/Par/Arm/Resist = .25 B Gem = .133 R/Y Gem = .05 Meta Gem
    Posted in: Addon Ideas
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    posted a message on TankPoints
    Quote from fred »

    hhmmmm, stands to reason....why not just add in HealPoints also...??


    Good point.

    Which make me think: has anyone created an add-on that calculates Agility Equivalent Points (and their variations), as per Shadowpanther.net?
    Posted in: General AddOns
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    posted a message on TankPoints
    Another question:

    I suggested TankPoints to my guild, and one of my guildies installed it but it doesn't seem to be working. He checked that it is installed and enabled through the add-ons manager, but there is no "TankPoints" dropdown option in the character pane, nor did typing "/tankpoints" or "/tp" produce anything at all.

    He has no problem with other Ace addons, and did the install via WAU.

    Any ideas as to what this might be.
    Posted in: General AddOns
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    posted a message on TankPoints
    Quote from Tixu »

    As far as i know tankpoint and ratingbuster are from the same author (Whitetooth) and use the same libs (TipHookerLib and StatLogicLib).


    Cool. That means it should be possible.

    I'm picky, and don't like the fact that the TankPoints summary for an item is directly below the item stats, and then there's a blank line, seperator, and then the RatingBuster summary. As such:

    Weapon Name
    Stats
    Stats
    Stats
    Stats

    Tankpoints 000 (+0)

    ---
    Agility +0
    Strength +0
    Armor +0


    I'd rather the TankPoints data be embedded withing the RB summary data. As such:

    Weapon Name
    Stats
    Stats
    Stats
    Stats

    ---
    Agility +0
    Strength +0
    Armor +0
    Tankpoints 000 (+0)
    Posted in: General AddOns
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    posted a message on TankPoints
    I did a search for an official topic regarding TankPoints, and wasn't able to find one.

    I was wondering if TankPoints could be modified to tie in with RatingBuster (if installed) and use RatingBuster as a driver for the tooltip manipulation (instead of doing it on it's own). It'd be great to have TankPoints simply listed as another stat within the RatingBuster stat summaries, instead of in it's own section.
    Posted in: General AddOns
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