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    posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    Checking my addons on the 3.01 PTR GridStatusHots no longer functions correctly. No errors are given just the wrong behavior is shown. It no longer updates the indicator's color when the duration gets low. In other words it's no longer useful to help see when your hots are running out.
    Posted in: Grid & Grid2
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    posted a message on [Grid] RaidDebuff
    I'm seeking a clarification about GridCooldownText. Simply adding a new buff Lifebloom status and applying it to the center icon shows no cooldown and no stacks when the icon is diplayed.

    The cooldown and stack display seemed ideal for Lifebloom but I'm now guessing only custom made status modules that explicitly send cooldown/stack information will function with GridCooldownText.

    Perhaps the cooldown/stack information is freely available for these raid debuffs while the same information is not accessible to from a buff such as Lifebloom.
    Posted in: Grid & Grid2
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    posted a message on Grid
    Quote from doxxx »

    It looks like the main problem is that GridStatusHots only sends status updates as text. It never sends a numerical status update for each HoT, so it can't be applied to a progress bar indicator. If I can figure out how to change that, we may be in business ;)


    Getting over the lua/ace/grid learning curve. There seems to be some snags in the information loop preventing me from getting what I want. GridStatusHots probably could send both the timeleft and max duration of the hots down to an indicator in the value,max parameters.

    I wondered why the default buff/debuffs of grid don't send anything like this already. The culprit seems to be SpecialEvents-Aura-2.0. Some requirement about being backwards compatible it does not use the newer GetPlayerBuff to retrieve the left and duration information, instead it uses an older set of api calls to get most of the same information.

    from SpecialEvents-Aura-2.0.lua line 276

    -- Honest, there is no guaranteed correlation between the
    -- result of GetPlayerBuff and the index used by UnitBuff.
    -- GetPlayerBuff sucks, but we need it for backwards
    -- compatability.


    Were it not for this I suspect grid would already be sending current/max duration information down to it's indicators.

    First solution I see is to use a custom status module like GridStatusHots rebuilt to handle status durations. A more comprehensive solution would be to rebuild Grid to send aura durations by itself either using a SpecialEvents-Aura-2.0.lua corrected to expose the needed information or doing without that library.
    Posted in: Grid & Grid2
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    posted a message on Grid
    I have that mod but like I said the problem naturally is it is very difficult to correlate those bars with the grid unit frames.

    I can see on grid who needs heals, I can see from hotcandy that i have lots of hots going on. But I can't tell if the people who need heals have hots that are gone or nearly gone.

    I'll start learning wow api/ace/grid I guess. See what I can do about making a GridIndicatorProgressBars. Not new to programming but new to all this so don't anyone hold your breath;)
    Posted in: Grid & Grid2
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    posted a message on Grid
    GridStatusHots is exactly half of what I'm looking for. The status half.
    What I need is to assign those 'My HoTs' statuses to a manabar like indicator.
    If I assign them to a corner I get a coloured indicator there, likewise it will colour the healthbar and border. If I assign it as text that's the most useful, it counts down in numerals. But still not as useful or intuitive as a progress bar. Unless I'm missing something it looks like what I desire is a progress bar indicator.
    Posted in: Grid & Grid2
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    posted a message on Grid
    I've beem using Grid as a resto druid for some time now, it has become indispensable for me.

    I came across another mod named lifebloomer that I would love to see a similar feature in grid.
    Lifebloomer has a wonderful visual representation for lifeblooms, rejuvs, health as well as global cooldown. But simply costs too much screen real estate and continual configuration.

    Basically rather than a simple off/on corner indicator for hots, being able to assign renews/lifeblooms/etc. to a bar type indicator. There is a mana bar addition to Grid I use, something similar to that. It was suggested that I try other mods that display bars for all over time spells, the problem naturally is it is very difficult to correlate those bars with the grid unit frames.

    If this is easy enough to do someone familiar with development on Grid might volunteer. Beyond that possibly just comment on the feasibility if it is worth trying to do it myself.
    Posted in: Grid & Grid2
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