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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Stallone »

    Hi Nev,

    Any way that when we press the modifier key for the bars to swap that it sticks there without holding the key down.

    It can then change back as soon as you press the key again?

    Wynand



    I second this..


    Also, will it be possible to make different key to swap page? not just alt,shift,ctrl....for example I want to use my Mouse4 side button for page swapping :P
    Posted in: General AddOns
  • 0

    posted a message on otravi_Cooldowns 1.0.0 [30.07.06]
    Quote from wmrojer »

    Patch for oCD revision 15654 with Alert support.


    how do I acctualy apply this patch to get it working ?
    Im noob at lua :P
    Posted in: General AddOns
  • 0

    posted a message on UI Screenshots - Show us what you use!
    Quote from spec^^ »

    Quote from Telal »

    http://i120.photobucket.com/albums/o164/Telal2/PetFrame.jpg

    :)

    90% Ace 10% Nurfed


    can u hook me up with that texture? i need it bad :p


    Its now part of Ag_uf :)
    Posted in: General Chat
  • 0

    posted a message on Grid
    When I enable Grid, all my other addons dont load on startup, am I doing anything wrong ? :/
    Posted in: Grid & Grid2
  • 0

    posted a message on Buffalo
    Quote from Elnaril »

    A while ago I wrote this little piece of code to make my buffs (I never got it to work for debuffs/weapon buffs) look kinda like the BT2 Dreamlayout, since i don't really like the default border look. Any chance you could add this as an option for Buffalo somehow?

    	for i=0,15 do
    		_G["BFLayout"..i] = CreateFrame("Frame", nil)
    		_G["BFLayout"..i]:SetBackdrop({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 1, edgeFile = "", edgeSize = 0, insets = {left = 0, right = 0, top = 0, bottom = 0},})
    		_G["BFLayout"..i]:SetBackdropColor(0,0,0,.6)
    		_G["BFLayout"..i]:SetBackdropBorderColor(0.5, 0.5, 0, 0)
    		_G["BFLayout"..i]:SetPoint("TOPLEFT", "BuffButton"..i, "TOPLEFT", 0, 0)
    		_G["BFLayout"..i]:SetPoint("BOTTOMRIGHT", "BuffButton"..i, "BOTTOMRIGHT", 0, 0)
    		_G["BFLayout"..i]:SetParent("BuffButton"..i)
    		_G["BFLayout"..i]:SetFrameLevel(1)
    
    		_G["BuffButton"..i.."Icon"]:SetTexCoord(0.07, 0.93, 0.07, 0.93)
    		_G["BuffButton"..i.."Icon"]:ClearAllPoints()
    		_G["BuffButton"..i.."Icon"]:SetPoint("TOPLEFT", "BFLayout"..i, "TOPLEFT", 2, -3)
    		_G["BuffButton"..i.."Icon"]:SetPoint("BOTTOMRIGHT", "BFLayout"..i, "BOTTOMRIGHT", -3, 2)
    	end


    I'd include a screenshot, but my server is down until tomorrow >.<


    where do I put this ?
    Posted in: General AddOns
  • 0

    posted a message on IceHUD
    nice texture, i like it :>
    Posted in: Unit Frames
  • 0

    posted a message on oRA2
    Quote from funkydude »

    just to 'bump' the idea of getting innervate in the cooldown monitor, would be really cool

    btw does the paladin using DI need to have ORA2 im guessing?


    yus
    Posted in: Raid AddOns
  • 0

    posted a message on Antagonist
    with latest revision r13525 /ant command doesn't work for me :/
    and yes, I've checked if its enabled

    this error comes with it

    [2006/10/10 15:00:57-30]: Antagonist\Antagonist-Options.lua:6: Cannot find a library instance of Dewdrop-2.0.
    <in C code>: in function `error'
    AceLibrary\AceLibrary.lua:450: in function `GetInstance'
    Antagonist\Antagonist-Options.lua:6: in main chunk
    Posted in: General AddOns
  • 0

    posted a message on Antagonist
    got this error after running a test

    [2006/10/07 18:22:13-10]: Antagonist\Antagonist.lua:622: attempt to call a nil value
    Antagonist\Antagonist.lua:622: in function `UpdateTitle'
    Antagonist\Antagonist.lua:330: in function `completion'
    CandyBar-2.0\CandyBar-2.0.lua:1177: in function <...AddOns\Antagonist\libs\CandyBar-2.0\CandyBar-2.0.lua:1169>
    Posted in: General AddOns
  • 0

    posted a message on Wich chatmod is this?
    its sqeenix i think
    Posted in: General AddOns
  • 0

    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    is it possible to make Raid Frames standalone somehow?
    Posted in: Unit Frames
  • 0

    posted a message on Detox default debuff filter
    Delusions of Jin'do - all classes

    since u want to keep this curse on you so u can see shades in Hexxer encounter >.>
    Posted in: General AddOns
  • 0

    posted a message on SystemTray
    i saw this on 1 screenshot
    http://img149.imageshack.us/img149/359/1km2.jpg

    looking good, dont know what addon is it tho.
    Anyone?
    Posted in: Addon Ideas
  • 0

    posted a message on simpleMinimap, now with Ace2 goodness
    I'd like to see skins with simple colored border.

    something like this


    so it fits my fubar :P
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on oRA2
    got this error
    Posted in: Raid AddOns
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