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Apr 12, 2008Incredible work like always.Posted in: General AddOns
Is it possible to add options to "Player Names" which allows you to specify which "name-types" you'd like to save?
As in, you'd present such options: Guild, Party, Raid, Friends, etc as in a checkbox format and by checking it would mean data would be saved instead of cleaned up in between sessions.
A justification? Usually I'd like to know the classes of my guildies/friends/etc but I don't wanna make it a memory hog by saving the information of every person I come across.
Would it be possible to add an option to move the box where you type to above the chat instead of below it?
[I'm sorry ;/]
Is it possible to add an option where you can copy your Borders/Background across all frames? Or something such as a global option that overrides everything else?
Anything you can do about the default-ugly-as-hell buttons you use to switch channels? I know it's a tad too much to ask but damn ;x
Thanks for your time =)
Mar 29, 2008Posted in: Raid AddOns
[2008/03/29 23:08:20-495-x1]: AceLocale-2.2-40629 (Ace2):487: AceLocale(BigWigsPathaleon the Calculator): Translation "mc_bar" does not exist. LittleWigs\TempestKeep\Pathaleon.lua:184: in function `?' BigWigs-2.0 r66723\Prototype.lua:173: in function <Interface\AddOns\BigWigs\Prototype.lua:170> <in C code>: ? AceEvent-2.0-66043 (Ace2):298: in function `TriggerEvent' AceEvent-2.0-66043 (Ace2):910: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:903>
I just got this error while running Heroic Mech.
Mar 29, 2008I use BigWigs to broadcast on Raid Warning boss events and on Zul'Aman while fighting Zul'jin if you dispell the paralyzes debuff it still spams "*** Paralyzed ***" (it seems one message per person in the raid) all over the Raid Warning channel, is it possible to either:Posted in: Raid AddOns
I) Raid warning only the name of thoses actually paralyzed? ex: "*** Serenus is Paralyzed ***"
II) A single raid warning "*** Paralyze active ***"
Also the warning for the debuff/paralyzes being active are controlled by the same checker on the configuration menu, wouldn't it be interesting to have them split in 2 different checkers? (That actually depends on wheter you'd implement the option I or not)
It's just a suggestion ^^
Thanks for all the hard work updating, verifying and etc.
Mar 26, 2008Posted in: Unit FramesQuote from Ellipsis »
DogTag-3.0 has some syntax differences from 2.0, which means any custom tags you had will need to be updated/rewritten.
The default syntaxes need to be rewritten as well since a few of them aren't working.
Any idea when a post or help file will be available explaining all of the modifications?
Mar 16, 2008Hm, hey oridan sup man?Posted in: General AddOns
I'm playing with my new toon a druid and aparently SpellReminder has trouble tracking Lifebloom, sometimes it flickers around and the bar is gone for a second and most of the time it doesn't count the right amount of lifeblooms stacked on a target :/
Feb 23, 2008I'm having some trouble with the location text that is displayed right above the map, every time i relog the default one is back in place and so is chinchilla's one (which I'm unable to remove), if I go to the Show / Hide configuration screen the location text isn't even checked and checking or not doesn't make any difference, although after clicking any of the checks Blizzard's default one disappears.Posted in: Map/Minimap AddOns
Feb 16, 2008Great idea =oPosted in: Map/Minimap AddOns
Quote from Aaron »
Don't know if its related to the above, but when I position it to the top right (just under the fubar) and lock it, it will move itself further down by about 20 pixels or so the next time I logon.
Edit, included images to better describe it. It seems to happen on-the-fly too i.e. I managed to make the minimap drop 20 pixels by opening the World Map (which has cartographer in it as well). Hope this helps.
That's happening to me as well, every time I log on it has changed locations :/
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