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  • _ForgeUser1189624
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  • Member for 12 years, 5 months, and 2 days
    Last active Tue, Sep, 30 2008 22:06:02
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  • View _ForgeUser1189624's Profile

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    Mar 9, 2008
    _ForgeUser1189624 posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    rev. 64007 update:
    Number of LB stacks should now be counted in Total Hots, however I'm not able to test this.

    Not sure what is preferred for hot timers when it comes to LB, the countdown or your stack number (text are limited to the square) and I don't play druid. (not counting my lvl 4 druid).
    Posted in: Grid & Grid2
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    Feb 20, 2008
    _ForgeUser1189624 posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    Quote from kunda »

    .. new feature from r62084...


    The new features are 2 ekstra customizable colors for all hots.
    Defaults are yellow on 4 sec left and red on 2 sec left.

    I've been thinking about adding Earthshield stacks and maybe Lifebloom stacks aswell but there already is a statusmodule for Lifebloom stacks.

    Quote from kunda »

    ... looked like the copy&paste devil striked again ;)

    EDIT: thx kunda, I slacked on the Druid testing, my usual druid tester quit wow, and I'm to busy to lvl a druid myself. It was copy&paste indeed :)
    Posted in: Grid & Grid2
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    Feb 19, 2008
    _ForgeUser1189624 posted a message on Question to Grid / GridStatusHots and timer
    Added in r62084
    Posted in: Grid & Grid2
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    Jan 20, 2008
    _ForgeUser1189624 posted a message on Question to Grid / GridStatusHots and timer
    I've had several request for this and will put colorchanges into the GridstatusHots on next update.
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Jan 9, 2008
    _ForgeUser1189624 posted a message on Grid
    Quote from doxxx »

    From http://www.wowwiki.com/API_UnitBuff:

    name, rank, iconTexture, count, duration, timeLeft = UnitBuff(unit, buffIndex[, castable])
    
    ...
    
    duration 
      Number - Full duration of a buff you cast, in seconds; nil if you did not cast this buff. 
    timeLeft 
      Number - Time left before a buff expires, in seconds; nil if you did not cast this buff. 


    Similarly for UnitDebuff: http://www.wowwiki.com/API_UnitDebuff

    As for coding it up, I don't have svn access, but I can take a look and post a patch if I figure it out.


    This is actually great, if it works like this.

    timeLeft 
      Number - Time left before a buff expires, in seconds; nil if you did not cast this buff.


    This could track dispels of hots and if it were you casting it, and I can now remove the hardcoded countdowns in GridStatushots.

    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Oct 19, 2007
    _ForgeUser1189624 posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    New feature added in latest revision:

    - You can change the duration of HoTs (ex Tier 5 priest gear adds 3 sec to renew)

    EDIT : Thanks DannyG, your code snip workaround for the BG problems also added...
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Oct 7, 2007
    _ForgeUser1189624 posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    Quote from balter »

    Hello...since patch the time remaining on my renews on other players doesn't show anymore...i still get how many are on each character, but no time remaining. Strangely enough though...i still get the countdown on my character's grid box just not everyone elses. I hope this makes sense. Please help.


    http://forums.worldofwarcraft.com/thread.html?topicId=102909678&sid=1&pageNo=12#221

    Will be fixed in 2.3 I guess.
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Oct 7, 2007
    _ForgeUser1189624 posted a message on Grid
    Quote from brotherhobbes »

    It might have to do with this, "As of 2.2, UnitName is confirmed to be bugged. UnitName is returning "Unknown" if not applicable, or nil if the unit code itself is invalid (such as "xyz"). This will be fixed in 2.3."

    http://forums.worldofwarcraft.com/thread.html?topicId=102909678&sid=1&pageNo=12#221


    /ty
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Oct 7, 2007
    _ForgeUser1189624 posted a message on Grid
    Quote from Zekiel »

    From http://elitistjerks.com/f32/t14988-grid_addons_functionality/p6/

    "Since the 2.2 patch, I've been having problems with the addon, GridStatusHots. It doesn't show hots on people from other servers in BGs. If the person is from my server it works great, otherwise it won't show a hot on them at all. I looked through the code, and added some debug statements, and it appears GridStatusHots is getting the right hot count, but somehow it gets lost before it triggers a status change in Grid. Any ideas?"


    I hardly play any BG's so I dont know where to debug this.
    If you find any soloutions, let me know and I'll update GridStatusHots.
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    May 29, 2007
    _ForgeUser1189624 posted a message on Grid Status: Resurrection
    oRA2 tracks this :)
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Mar 22, 2007
    _ForgeUser1189624 posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    Hi

    I'll have another look at the nil problem. I got it too yesterday.
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Mar 11, 2007
    _ForgeUser1189624 posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    The aboves should be ok in the latest build (r29927)
    Please test run and give me feedback.

    Shad
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Mar 11, 2007
    _ForgeUser1189624 posted a message on Performace problems possibly from grid?
    Quote from malice8691 »

    Update : Turned off gridstatushots.

    I did an instance run of blood furnace last night with my warlock and it was working perfectly. Smooth frame rates and I was even playing mp3 at the same time. Thank you for your help.


    Hi

    I've optmized the code, updating status on schedulerepeatingevent every second instead of on UNIT_MANA and UNIT_HEALTH events (i know it was stupid, but im no expert :) ) which would be very often and could casue these lockups.

    I did a 4 hour run in Shadow Labyrinth and started out with 30Mb at the end I was at 31,5mb (no lockups for me)

    I hope it works out better now, grab it from the SVN and let me know.
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Mar 7, 2007
    _ForgeUser1189624 posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    Quote from uaxli »

    [2007/03/06 20:21:35-514-x1]: GridStatusHots-1.1\GridStatusHots.lua:272: attempt to concatenate local 'name' (a nil value)
    
     ---



    Yes I know this might happend if someone leaves your party. I will fix it in a new release.
    Posted in: Grid & Grid2
  • View _ForgeUser1189624's Profile

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    Mar 7, 2007
    _ForgeUser1189624 posted a message on GridStatusHots -> Shows your HoT(s) remaing time and total HoTs
    Quote from Kenzo »

    [2007/03/02 22:54:31-721-x1]: Grid-26909\GridFrame.lua:355: attempt to index local 'text' (a number value)
    GridStatusHotStack\GridStatusHotStack.lua:276: in function `UpdateUnit'
    GridStatusHotStack\GridStatusHotStack.lua:238: in function <...ace\AddOns\GridStatusHotStack\GridStatusHotStack.lua:235>
    <in C code>: ?
    AceEvent-2.0-25921 (Ace2):320: in function `TriggerEvent'
    SpecialEvents-Aura-2.0-28987:412: in function `AuraScan'
    SpecialEvents-Aura-2.0-28987:84: in function `?'
    AceEvent-2.0-25921 (Ace2):757: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:751>
    <in C code>: ?
    AceEvent-2.0-25921 (Ace2):427: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:403>



    Hi

    I'm not author of gridstatushotSTACK
    Posted in: Grid & Grid2
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