I just tried this boss mod yesterday and it looks marvelous. I am not in any doubt new encounters will pop up soon. However, the only thing that prevents me to extensively test this addon through our raiding is the lack of range check with the ability to define number of yards which it is to check.
Is there any chance this feature will be implemented, OR, would you recommend some standalone addon which does this kind of funcionality? The one implemented in DBM for instance.
Could someone please specify what exactly could be done with the ROLL bar enhancement? I wanted to test that first since I couldnt find any deeper info about that feature but absolutely no activity is happening within that designated area during my play. What exactly should it do and should I activate it in some way in addition to standard Dominos "enable" function?
I don't want to bother the author with PM, since I cannot imagine how many does he receive every day.
However, I would like to ask him at least to give us a hint, where (if one could say that at all) within the code, the major changes should be made. Maybe I am wrong but the only thing that had changed is the combat log parsing and everything else could stay the same.
Could you please give us a hint so the community could help you to update the addon?
Could someone please gimme a hint how to make that borders active even in standarard Pitbull Auras (as Caith has it). I don't want the whole pack, I have the texture but I cannot find the clue how to make it active. pBuff is probably some dummy directory Lanerra made himself, maybe not :-( Please, someone explain.
Could anybody please gimme a hint how to change some basic font in some addons while those do not support that? For example, I still haven't found a way how to change the font in fubar or within oRA2 frames (MTs, CD monitor, etc.). I assume, I could put the font file into WoW directory to "trick" WoW - so it will use the same font (the file name) containing the different font actually. However, I would have to know the exact font Wow is using at the moment (which I don't). Could someone please tell me the name of the font or the way how to change it in-game?
It's in the rapidshare .rar i posted a page back. Just replace the OnScreen in that rar with yours.
Sorry, I don't want to be annoying, but Rapidshare is absolutely useless most of the time. I have naturally already tried that - one try at work, one at home - max. downloads per day reached... they say. Not my fault but no way to get to that file.
1) That's what it is. What I've done is make the Assessment window and the Omen window the exact same size, same font size, bar size etc. and then use the wonderful mod OnScreen (can be found at wowinterface) to switch them out in/out of combat. OnScreen doesn't support Assessment in the current version but it's no problem to add yourself in the lua.
Avazza would you be please so kind and upload the tweak to Onscreen for Assesment while you have apparently made that up already? If you don't mind I would like to use that.
Its the best I've ever made. Note, in that shot Omen is bugged(newest version is for me), and my SW Stats is still up behind Recount. Still looking for a way to switch between those and the Minimap dynamically.
Try Toogle. It will not be "dynamic" but it will be everything on one button press :-)
this addon is the best I love about addons at all. It is very simple and very useful making me rethink the functioning of my whole UI.
I would like to ask one simple question. It may be a bug but maybe I'm just doing something wrong. Somebody has written down "no problems with BT3 bars". Toggle of bars works like a charm, however, those visible (made visible by Toogle and not by BT3 options) are behaving weirdly. I cannot use abilities on them, cannot change items in slots, the whole bar is rather grey (as if it was inactive).
Wouldn't it be possible to call the function directly in BT3 rather then using its own in Toogle? This way, the bar is visible and BT3 option says it's hidden. And vice versa.
I am sorry if this has been already answered but although I don't feel like a complete noob on these forums I cannot find the feature to search through the concrete thread.
To the point: is there a way to track the shaman totems duration with the Quartz buff/debuff feature? I guess not probably. If no, would it be possible to implement it?
To be honest I thought about that a little and I couldn't decide what the "totem" actually is: buff? debuff? instant ability?
Thank you
EDIT: and if tracked, how would it react on the fact when totem is destroyed. Other addons of this nature left the bar on. Does the game send some kind of event at all when the totem is destroyed?
Nice overall layout, using the bottom as a panel area. But it feels a little random. You should organize the action buttons a little more (place them in more orderly rows) and perhaps use a textured button (perhaps the Vol texture from cyCircled+cyCircled_Vol?). (And move CML out of that panel; perhaps get FuBar_MiniPerfFu?) The panels also feel a little too transparent for such highly opaque content--you should turn the alpha on the overlying elements down or turn the alpha on the panels up. Also I think you should ditch those statusbars for something just a little more fitting (download SharedMedia!), and get Aloft to make your nameplates match. And lastly the positioning of the minimap feels wrong--I think it would feel better down in the main panel with the rest of the stuff.
Other than that not bad. (You did ask for critique right? =P )
Yes I did - thx for that :-) Some things are however still to be clarified for me:
1) cyCircled - I am not against but I must admit I don't know what should it be for whilst having a "square" layout.
2) What do you mean by status bars? The problem with me is, that I have SharedMedia but I probably don't know how to use it since I cannot see any enhanced possibilities anywhere :-(
3) with the minimap, you are absolutely right. I thought I would put it instead of assesment for example while not grouped and hide it completely when in group or raid but otherwise, I would have to get rid of one of chat windows which is not possible for "proper functioning" :-)
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Is there any chance this feature will be implemented, OR, would you recommend some standalone addon which does this kind of funcionality? The one implemented in DBM for instance.
Thank you.
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That was almost personal :-)
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However, I would like to ask him at least to give us a hint, where (if one could say that at all) within the code, the major changes should be made. Maybe I am wrong but the only thing that had changed is the combat log parsing and everything else could stay the same.
Could you please give us a hint so the community could help you to update the addon?
Thank you very much.
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And what about oRA2? Is it working with it? Didn't have a chance to test it myself sofar.
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Could someone please gimme a hint how to make that borders active even in standarard Pitbull Auras (as Caith has it). I don't want the whole pack, I have the texture but I cannot find the clue how to make it active. pBuff is probably some dummy directory Lanerra made himself, maybe not :-( Please, someone explain.
Thanx
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Thx a lot.
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Sorry, I don't want to be annoying, but Rapidshare is absolutely useless most of the time. I have naturally already tried that - one try at work, one at home - max. downloads per day reached... they say. Not my fault but no way to get to that file.
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Avazza would you be please so kind and upload the tweak to Onscreen for Assesment while you have apparently made that up already? If you don't mind I would like to use that.
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Try Toogle. It will not be "dynamic" but it will be everything on one button press :-)
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Pretty good for that time imo. Seerah and previous made me laugh aloud! :-D And remembered my own good old times...
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this addon is the best I love about addons at all. It is very simple and very useful making me rethink the functioning of my whole UI.
I would like to ask one simple question. It may be a bug but maybe I'm just doing something wrong. Somebody has written down "no problems with BT3 bars". Toggle of bars works like a charm, however, those visible (made visible by Toogle and not by BT3 options) are behaving weirdly. I cannot use abilities on them, cannot change items in slots, the whole bar is rather grey (as if it was inactive).
Wouldn't it be possible to call the function directly in BT3 rather then using its own in Toogle? This way, the bar is visible and BT3 option says it's hidden. And vice versa.
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To the point: is there a way to track the shaman totems duration with the Quartz buff/debuff feature? I guess not probably. If no, would it be possible to implement it?
To be honest I thought about that a little and I couldn't decide what the "totem" actually is: buff? debuff? instant ability?
Thank you
EDIT: and if tracked, how would it react on the fact when totem is destroyed. Other addons of this nature left the bar on. Does the game send some kind of event at all when the totem is destroyed?
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Yes I did - thx for that :-) Some things are however still to be clarified for me:
1) cyCircled - I am not against but I must admit I don't know what should it be for whilst having a "square" layout.
2) What do you mean by status bars? The problem with me is, that I have SharedMedia but I probably don't know how to use it since I cannot see any enhanced possibilities anywhere :-(
3) with the minimap, you are absolutely right. I thought I would put it instead of assesment for example while not grouped and hide it completely when in group or raid but otherwise, I would have to get rid of one of chat windows which is not possible for "proper functioning" :-)
Thx again and shoot on me again! :-)