The nice thing about having consecutive layout of action IDs is that if you keep bars of about 8-14 buttons, when you disable the addon (or go to another computer), your bars look somewhat decent. Also, when first setting up the addon, the bars look familiar to the user (oh, my potions seem to be on bar4, and my portals on bar3) instead of having the main bar composed of find minerals, shoot bow, and recklessness.
Warmup is giving me 1.5mb on ctraid startup and 3.3mb on easyraid.
Yes, most of which is from the embedded libraries that are discarded at the first garbage collect. Actual memory usage, as well as memory increasing rate, is much lower with EasyRaid than CTRaid. (This holds true for *all* Ace2 addons).
This means if you're sunderspamming, you can't queue up shield block
Shield block ignores the global cooldown.
Also, comparing the threat/rage of shield slam to revenge is practically meaningless when comparing shield slam to sunder armor. Personally, I use shield slam almost every time it's up, second only to revenge.
But back on topic: I would love to see this mod as well; possibly using CandyBar to indicate duration remaining, or even just the default clock-style cooldown used on action buttons.
I would like to see a possibility to set MT's without tiping their names in. i liked very much how this has been done in ctra. it is really time consuming tiping in the names every time there is something to change, especially for difficult and long names.
For the moment, you can target the unit you wish to set as MT and just type /ora mt set # (and leave off the name).
Would it be possible to use, say, a rectangular mask? I tried editing the included mask, but was rather unsuccessful (I'm not sure if I did it wrong, or the .blp converters I was using were screwing it up, because I just kept getting a green square).
The idea I had was to use a darkened version of the minimap for a bottom-bar background, though it looks like I might have to use Yatlas's method if I can't edit the minimap directly.
With last SVN pullsown I lost buffs/debuffs on enemy targets pve and pvp.
I can confirm, this issue was happening to me as well. When I had myself targetting, buffs showed up fine (not sure about debuffs), but on hostile targets, debuffs were not visible (or debuffs on target of target, regardless of reaction).
Also experiencing some target name/info non-updating; I would target Huhuran and see the tank's name. I believe that it was throwing an error; but I did not catch it. I will try to reproduce the error and report back with additional information.
Edit: I haven't been able to reproduce the second bug. Debuffs are not showing up on any frame, regardless of hostile/friendly status. (Same result with all other addons disabled).