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    posted a message on wotlk beta: xperl own debuffs bugged
    Quote from Xinhuan »

    There isn't any way in wotlk (at the moment) to tell which debuffs belong to you. Blizzard made it such that all debuffs now show the remaining time on it irregardless of who casted it. Currently on live realms, only your own debuffs show the remaining time on it, which is how an addon can tell which buffs belong to you.

    was this a change in the last beta build? because i am pretty sure it was working before that.
    Posted in: Unit Frames
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    posted a message on wotlk beta: xperl own debuffs bugged
    Hello, I could not find any wotlk subforum (would be nice to have one... or could u give me a link in case i suffer from blindness xD) so I post this here.

    I downloaded latest wotlk xperl version (from wowinterface(dot)com as i am too dumb to find it here and i can't get the SVN downloaders to work for me ^^)

    and what i noticed is that ALL buffs/debuffs on a target are double size now, not just my own. i tried to reset all settings, to load other profiles, and it keeps happening all time. there is no way for me to tell which are my own debuffs now. which is kinda bad for a warlock ;) (well i could install a timer addon, but what's the point when xperl did a fine job so far)

    anyways, if there is a beta forums where i should post it, please let me know. and in case there isnt, would actually be nice to have one for all those addons that are being worked on in the beta. thanks in advance.
    Posted in: Unit Frames
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    posted a message on about the lich king beta (problems)
    thx i fixed some stuff. let's see if i can find more fixes
    Posted in: AddOn HELP!
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    posted a message on about the lich king beta (problems)
    hello all.
    i am playing on the beta and well, firstly i wondered which of the ace2/ace3 developers are on the beta too. just out of curiosity ;)

    then i wanted to know if there is some sort of list of beta compatible addons

    and last but not least, my problem:
    i realize that only a few addons will work at the current stage on the beta. however with the first release of beta many fubar addon and other ace2 addons worked.

    then they patched the beta a few days ago and now when i login i get plenty of errors like this:
    "Error loading LoadOnDemand plugin FuBar_DurabilityFu"
    and i wonder if someone who plays the beta knows how to fix this maybe?

    thx in advance.
    Posted in: AddOn HELP!
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    posted a message on IceHUD
    Quote from Parnic »

    Try r77207.

    yepp, works again now :) thank you
    Posted in: Unit Frames
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    posted a message on IceHUD
    heya, didn't play my priest in any undead places for a while... seems like the CC bar is broken again for shackle undead (u fixed it a while ago) could u please take a look at it? 1000x thx
    Posted in: Unit Frames
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    posted a message on IceHUD
    Quote from Parnic »

    I tried this and could have sworn they didn't overlap...do they overlap horizontally or vertically?


    i didn't have chance to try with many buffs, so i could only notice the horizontal overlap.
    Posted in: Unit Frames
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    posted a message on IceHUD
    pitbull... tried it and got scared of it's complexity.

    after using discord for around 1 1/2 year i didn't want to go through such a complex configuration again.


    anyways, back to topic, tested the buff size, one little bug.
    lets say buff size is 20 and i put own buffs 40... they overlap. i know u said not to expect much updates on this, but thought i'd let u know.

    and another thing i inmediately missed when disabling x-perl and trying icehud for target info again is apart the graphic timer on buffs/debuffs to have a text timer too (when buff is reaching it's end)
    Posted in: Unit Frames
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    posted a message on IceHUD
    Quote from Parnic »

    Custom sizing for own (de)buffs in r72930.

    awesome. can't w8 to get home tonight and try it

    I don't even use the TargetInfo module so I wouldn't expect them to get updated much beyond what they are now.

    out of curiosity, what do you use to see buffs, debuffs, etc?
    Posted in: Unit Frames
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    posted a message on IceHUD
    Quote from Parnic »

    It sounds to me like x-perl is already doing exactly what you want...so why not use it?

    you're probably right... the thing is exactly what you mentioned before: i'd like less "clutter" (but still a 3d portrait of my target, hehe)

    x-perl is showing me everything, portrait, health, mana... all stuff icehud is already telling me is repeated in x-perl... and the only thing i want is the increased own buff. and the options which i can play in x-perl are pretty limited in this aspect.

    but there's another "hidden" reason why i would like you to implement it: a special macro i have. i press this macro when i join or leave a raid, let me explain what this macro does for me:
    1) it activates a 150px background image covering the whole left frame of my UI
    2) it changes the ct_viewport to move 150px on the left side
    3) it changes icehuds horizontal values to move 75px to the left
    4) it enables/shows some raid addons into that left frame i just created
    5) if pressed again, it undoes all the above.

    i just didn't want to bother you with the details, but there you go. if you implemented (well, you said you would consider it) the own buff/debuff change, i would not have to use x-perl. one less addon to worry about when i join a raid, if you know what i mean. the less addons the better. and the 3d portrait was just a request, because sometimes while tab-targetting it's much easier to recognize a 3r portrait than just the text telling you the name of the mob.
    Posted in: Unit Frames
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    posted a message on IceHUD
    hi parnic. me again :) gonna try latest version tonight for shackles (didnt do any "undead instance" with my priest yesterday, hehe...

    i installed x-perl now, deactivated icehuds target details and moved x-perls target frame under my icehud... what for?
    to see a 3d portrait and to have my own buffs/debuffs shown at double size.

    i know i requested this feature (the one to show own buffs/debuffs bigger) already, but as i just now came up with the 3d portrait thing i'll just ak again ;)

    1) would u consider implementing (similar to x-perl) showing own buffs/debuffs at double size (at least for target, not specially needed on ToT or ToTT)
    2) would you consider implementing 3d models? i had another hud some time ago (archud i think) which showed a nice 3d model between the target info and the ToT info (which are below the hud itself)
    3) if you already started to work on this... can you give me an estimated eta? :D
    Posted in: Unit Frames
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    posted a message on IceHUD
    heya, me again.

    as i said, the bar for showing if my focus target is banished is now working... however played on my priest lately and the shackle seems not to work. could you check it please?
    Posted in: Unit Frames
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    posted a message on IceHUD
    the banish problem is fixed in r71943, thx
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames Status (What's going on?)
    heya, just wanted to stop by to say "great work" on aguf so far. but also ask a few things:

    1) i still didn't manage to find a link or a way to get that new ace3 based beta... could u give me a hand there please?

    2) a request i had:
    http://www.wowace.com/forums/index.php?topic=13149.0
    basicly if it was possible for AGUF to have a option to show OWN DOTS ON TARGET in double size (i have seen that in x-perl) it would absolutely rock for an affliction warlock.
    Posted in: Unit Frames
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    posted a message on IceHUD
    pardon me if this has been said already. i am at work, so can't really go though the 50 pages of post ATM :)

    3 things

    1) a request i had:
    http://www.wowace.com/forums/index.php?topic=13149.0
    basicly if it was possible for ICEHUD to have a option to show OWN DOTS ON TARGET in double size (i have seen that in x-perl) it would absolutely rock for an affliction warlock.

    2) i focus target a mob, i banish it... no CC bar :( works with fear or CC from other classes like hunter trap or sheep. but sadly not on banish. is it possible to fix that or is there some reason it can not work?

    3) just say GODD EFFING WORK SO FAR on this addon. keep it coming ;)
    Posted in: Unit Frames
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