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Last active Tue, Sep, 30 2008 14:06:02
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Jun 15, 2007Don't worry, Henge isn't abandoned. Development has been slow due to personal issues I've been dealing with, but that doesn't mean I've given up on it. Right now the main thing I'd like to get working is having a left-click action on the main sphere, I just need to figure out how I want to do it. I'm thinking using Waterfall to show a list of all the available actions, since for some cases it would get too long for a menu.Posted in: General AddOns
May 17, 2007Sorry for the lack of updates, real life has been really bad lately. I'm going to try to get back to work on Henge, but I also wanted to mention that anyone who wants to can feel free to commit any minor changes/bugfixes/etc. to SVN. Also, thanks to everyone who has posted code, I'll try to get what I can worked into SVN soon. :)Posted in: General AddOns
Feb 19, 2007@UprightMonkey: No, it's not RIP, real life has been in the way a lot lately, plus the work I've been doing trying to improve the buttons/menus. And about people helping out with the mod, I have no issues with people helping out, and if anyone wants to work on the various modules, commit bug fixes, etc. thats fine with me. :)Posted in: General AddOns
@twystedpair: The toggle for tooltips is a good idea, I'll try to have that in the next update. As for the menu buttons, I couldn't quite get Blizzard's SecureStateHeader junk to let me have a cast on left click, open menu on right click, which was what I was originally trying to do, but I'll keep looking for a way to make it work. As for the updating, that'll be fixed in the next update.
Feb 3, 2007I know updates are slow moving, but hopefully soon things should get rolling again.Posted in: General AddOns
Also, there was some unintended breakage, but I believe the newest commit should fix most of it.
@quaunaut: Good ideas, I'll definitely keep those in mind.
Dec 27, 2006I've updated the main post, and I'm sorry for the lack of talk/updates lately, I'm trying to make the button code into an AceLibrary, and my real life has been rather complicated recently. Rest assured, work *is* continuing on Henge, and hopefully soon I'll have that shiny new button library ready :)Posted in: General AddOns
Dec 3, 2006Don't worry, the issues listed here are fixed, I'm just not quite ready to commit it to the SVN, as I've been doing a lot of major work to support button menus through the new SecureStateHeader code in WoW 2.0. So far it's been pretty rough (my god Blizzard chose the most convoluted way imaginable to handle that stuff), but it's coming along and a rough version will definitely be ready by Tuesday. On that note, I've reworked a lot of the core code to simply what I could, and to support some nice features in the future. Notably, the adding/removing buttons has been temporarily removed, I'll be trying to make it as a separate module later on, but for now debugging that was taking up far too much time. I hope to have some things like re-anchoring the buttons ready for the patch, but I'm not sure. Also, I'd like some suggestions on how button menus should be laid out (aka, should they be in a line or circled around the menu button, etc). I'm also really hoping to have a basic keybinding system in place, which will allow for things like "<Alt>-R = open button menu 1 -> 1-9 activate the buttons in the menu, but only if it's open". And thanks to everyone for their comments, I really appreciate input from people on making Henge the best it can be.Posted in: General AddOns
Nov 26, 2006Posted in: General AddOnsQuote from Ogun »
So um......marry me?
Just to clarify, this basicly means you're abandoning the 1.0 WoW stuff and are just coding/debugging/ect for 2.0? Perfectly understandable and no complaints, I'm just curious.
Yes, because 2.0 is at most two weeks away, so it wouldn't really be worthwhile to continue with the 1.12 version. On that note, the 2.0 version is already has quite a few more features, including adding/deleting buttons.
Quote from Goeb »
when switching totems the right click menu doesn't go away until you click on something other than henge... usually this results in me clearing my target...
can the menu go away when something is selected?
is it possible to drop a totem from the menu without having to right click, select a totem, click off on the world frame, then click the totem henge button?
I love the concept so far
Yes, I do intend to make the menu close on selection.
Nov 25, 2006The WoW 2.0 branch has been imported, and it should fix the problems most have been having with it. It unfortunately won't be able to keep any options you had set (positions, etc) but the design is much cleaner, and once I've implemented a proper configuration dialog, and possibly make Henge provide an AceLibrary for plugins, the core should be basically done. Once the core is ready, then I'll begin working on the various class plugins. Also, as far as Enamored Water Spirit, once I get the item functions fully working in the WoW 2.0 branch, I'll be adding Enamored Water Spirit as a separate click on the Water Totem button (probably shift-left click).Posted in: General AddOns
Nov 20, 2006Just to let everyone know, I've been hard at work on the WoW 2.0 version of Henge, and while auto-casting during battle is no longer possible (I personally agree with Blizz on that one), everything else has actually gotten significantly easier with the new SecureButton actions. Basically, as long as the action is defined *before* battle starts, it's actually easier for addons to cast spells, use items, etc. A lot of the code is being rewritten for WoW 2.0, but overall it will be a major improvement, and I'm working hard to have it ready by the time the new patch comes out. I may put it into a TBC branch soon, but I still have a little more to do before then. As soon as the patch is out and I get the code for Henge core finished, I'll be able to devote more time to modules for other classes and such. Also, once I get that done I'll write up an API documentation page for people that want to write Henge modules. And as far as paladins, I'm going to work on that as part of my effort to be ready for TBC, since I get the feeling there will be a lot more people with pallys :)Posted in: General AddOns
Nov 16, 2006As of the latest commit (r17139), mages now have some features implemented, including conjured food/water, arcane int/brilliance, and teleport/portal buttons. I'm looking into the library errors, but remember, I haven't even put this into trunk yet :)Posted in: General AddOns
Nov 14, 2006I'm not sure about that port of Cryolysis, but I'm currently working on an addon called Henge that will eventually be like Cryolysis/Necrosis/Serenity/<whatever other Necrosis-alikes I've forgotten> all rolled into one nice, modular addon. It currently only has the shaman plugin ready, but mage is high on my list, since my alt is a mage :)Posted in: Addon Ideas
Nov 14, 2006Ok, the official Henge thread is now at: http://www.wowace.com/forums/index.php?topic=3049.0Posted in: General AddOns
Nov 14, 2006This is the "official" thread for my new addon, Henge. Henge is an addon that provides a sphere-with-buttons interface ala Necrosis, but will support all classes (as well as quite a bit of class independant features) through the use of modules, which can be written as separate load-on-demand addons, similar to FuBar's plugins.Posted in: General AddOns
- Main menu for Henge on right click
- Display configurable information on sphere, as text and/or graphics
- Themable sphere* (see first wishlist entry for sphere)
- Support for multiple spheres* (only through modules)
- Movable around sphere
- Perform different actions on various mouse-button/modifier-key combinations
- Default buttons based on data provided by modules (such as the class modules)
- Can cast spells
- Can use items in bags
- Watch spellbook/bag updates and update buttons accordingly
The current wishlist:
- Remove "theming", instead use different images based on what information is being displayed (like green for health, blue for mana, etc.)
- Configurable actions for various mouse-button/modifier-key combinations
- Detachable from sphere* (code is in place, no user-accessible way to attach/detach though)
- Able to attach to different spheres* (code is in place)
- Able to attach to minimap* (code is in place)
- Show item counts/spell reagent counts
- Able to make "announcements" on action use
Any feedback or suggestions is welcome, and although not complete, Henge now has at least a basic (mostly useless) module for all classes, though the Shaman module is nearly complete.
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