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    posted a message on XAD
    Jahmonzu, Which version of XAD are you running and are you dragging a spell or an item from you backpack? That looks to me to be an old bug.

    kuram, To place items on the buttons make sure it's not locked, ie you don't see the red movement bar. Then drag things from your backpack to the ? icons and you should be all set. On the collapsing. Why would you want to collapse/hide a button with usable items on it? How would you use them?

    brotherhobbes, I'll fix that typo next version. I really need to totaly redo the button graphic code but I'm going to wait for TBC because I'll be forced to redo the buttons then anyway.
    Posted in: General AddOns
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    posted a message on AckBar
    is it broken and not working or somthing. I guess by "dead" what do you mean.
    Posted in: Addon Ideas
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    posted a message on XAD
    I don't have an AQ20 mount but as far as I can tell from the code it should work. I belive I orginaly had the zone name wrong and fixed that a few versions ago. XAD might not auto update the button when you enter the zone but it should still use your AQ20 mount regardless of which one is shown. If not I guess I have some more work to do. My biggest problem is I don't have an AQ20 mount to test with.
    Posted in: General AddOns
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    posted a message on XAD
    Ok perhaps an option to collapse all and one for collapse empty only, ie no plugin assigned. As for plugins that support spells IE water, if a mage, etc they wouldn't ever be "blank" so would always show IF you can cast the associated spell.
    Posted in: General AddOns
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    posted a message on Babble-Spell missing items
    Thanks much :)
    Posted in: Libraries
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    posted a message on XAD
    Actualy the more I think about it I'm thinking of having each plugin have a default icon that gets displayed when you don't have any of the items in the item set for that pluging. IE say you have healthpotions on button1 but don't currently have any in your inventory. Right now the button just disapears and will popback in when you get a health potion to use. If I give each plugin a default icon then that icon will be displayed instead of the button just disapearing and the item could would display 0. I could also dim the button to help indicate you don't currently have any of the items for that plugin.
    Posted in: General AddOns
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    posted a message on Babble-Spell missing items
    Ok a need some help adding spells to Babble-Spell. Spcificly the translations for the following spells which AFAIK arn't in Babble-Spell yet.

    Create Healthstone (Major)
    Create Healthstone (Greater)
    Create Healthstone -- in babble spell it's the others that are missing
    Create Healthstone (Lesser)
    Create Healthstone (Minor)

    Create Soulstone (Major)
    Create Soulstone (Greater)
    Create Soulstone -- in babble spell it's the others that are missing
    Create Soulstone (Lesser)
    Create Soulstone (Minor)
    Posted in: Libraries
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    posted a message on XAD
    I started on a soulstone plugin, it work fine except babble-spell dosn't have all the soulstone spells loaded it XAD doesn't get a texure back to display on the button when you don't a soulstone in yor inventory. Guess I need to see about updateing babble spell to fix it.
    Posted in: General AddOns
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    posted a message on Grid
    maia,

    Couple of questions for ya.

    1. Is this planned to be a raid only addon or will it also work in say a much smaller window for a normal party?

    2. Is it planned the overall window size will be fixed or will it auto adjust to the number of raid memeber/groups etc.

    Over all I'm loving it especialy the size when placed next to squishy.
    Posted in: Grid & Grid2
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    posted a message on XAD
    Ya that is something I had on my TODO list.

    Question though do you want only EMPTY buttons to collapse or all blank buttons?

    EMPTY = No plugin assigned to the button.
    blank = has plugin but no items currently avaible inthe itemset. IE you don't have any bandages currently but has a button assigned to bandages.

    Currently blank buttons are just that blank and when dragging you won't get a ? icon but will get a tooltip when mousing over the button.

    Also should buttons collapse horizontaly only and always remain on thier default row or something different?
    Posted in: General AddOns
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    posted a message on XAD
    Added Whipper Root Tuber to XAD healthpostion so it shows behind manastone but infront of other health potions.

    Added Major Rejuvenation Potion to PT so it should show in XAD now.
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    Quote from Rabbit »

    XAD doesn't even come close to Autobar in terms of features.
    Perhaps you'd like to stop by the XAD thread and make some suggestion on what autobar has that you'd like to see in XAD. To be honset I have a few ideas on a couple more things I'd like to add to XAD but not much so I'm always open to sugestions but alas my internet mind reading skills are still fairly poor so if you want someing added you'll actualy have to make the sugestion via a post.
    Posted in: General AddOns
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    posted a message on XAD
    Kuram, I'd bet it the prat error stopping XAD from working/loading properly. XAD loads/runs near the end of all your addons due to addons being loaded/run in alpha order so that prat error is 99.9% chance it causing XAD to not work.

    Miaxi, Can you post the itemid's for those and I'll find out. I'll most likly need to get them added to PT but that's not too hard.
    Posted in: General AddOns
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    posted a message on Grid
    I like where this is going and like some of what luzienne posted. For exampel the bottom bar below the buttons show the char mana etc. I'd like to add that perhaps on mouseover a button/box the button or top bar change to show that unit health/mana so healer can get an exact number on health deficent or mana for inervate etc.
    Posted in: Grid & Grid2
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from isaias1983 »

    aq frames not working with mobinfo2???
    i cant see the hp of the targets...
    i only see %...
    how can i see e.g. 2300/2300 100%??
    Get Mobhealth3 from the addon - beta link to the left.
    Posted in: Unit Frames
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