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    posted a message on OneBagSorterd - RFI
    As stated in here I'm starting on a sorted view of OneBag. Think InvSort/EngInventory meets OneBag.

    The basic idea is take item grouping from Periodic Tables and resort the bag slots in OneBag something similar to what EngInventory does. This would be coded as an optional module for OneBag thus requiring OneBag to work.

    So on the questions.

    1. Is everyone ok with the OneBag dependency? (I figure why recode what is already there and working well.)

    2. How many grouping are needed? I think EngInventory has 12 including the misc/leftovers.

    3. What should each category have in it? Keep in mind that at least to start with we'll be limited to PT item sets. For example PT has foodall and foodalleditable as separate item sets. One being all food incuding things you can't eat but are used in cooking, while the editable one is stuff you can eat.

    4. Any other random thoughts ideas?
    Posted in: General AddOns
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    posted a message on Bartender2, ActionBar AddOn for Blizzards default buttons
    Quote from Hellfury »

    Any chance of adding more bars like bar6 and7

    tbh the ones arent enough..

    expecialy when you play warlock with all the curses.

    why not for example add a option to remove she shift+123etc and separate those bars, like Bongos do
    Get bartender pagemaste and set the alt, shift, ctrl pages to unused pages that bartender doesn't normaly use. IE I have shift set to page2, ctrl to 9 and alt to 10.
    Posted in: General AddOns
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    posted a message on Contest: 50 TBC Beta Keys- AUTHORS ONLY
    Sent mine in.
    Posted in: General Chat
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    posted a message on info does someone knows a alternative to engbag update??
    Just as an FYI I plan to take a look at EngInv itself along with onebag and invsort as a starting point. I have a cazy idea that might alow me to do this as a module for onebag and just resort the bag slots when the bag window is opened. At any rate this isn't going to happen quick so don't hold your breath for it anytime soon.
    Posted in: General AddOns
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    posted a message on info does someone knows a alternative to engbag update??
    PT = PeriodicTable an Ace2 lib.
    Posted in: General AddOns
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    posted a message on info does someone knows a alternative to engbag update??
    I'm seeing my next addon attempt starting.

    Onebag + PT as a starting point.
    Posted in: General AddOns
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    posted a message on info does someone knows a alternative to engbag update??
    I wonder if an engbag type addon useing PT item sets would be a decent alt for this. As you say though tek I'm using onebag + plow for now.
    Posted in: General AddOns
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    posted a message on XAD
    It must be a function of your health condition and amount the food restores. XAD looks for the best food and best percent food for your current health condition. It then compares the 2 and uses the one that restores the most of the 2. So if you have 1000 health and are down 800 thus needing to heal 800 hp. XAD will find the best normal food ie 875 health restore and say a 75% percent food (750 health) It will then use the normal food because it's higher than the percent food.

    I don't use the food much since I'm playing a warlock mostly but I use the water a lot and have no problems using percent based food that restores water. Food and water both use very similar code.
    Posted in: General AddOns
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    posted a message on XAD
    Ya the previous version, the one that gave you the error, was a bad zip and 1/2 the libs where missing. I just forced it to recreate the zip and all is good now.
    Posted in: General AddOns
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    posted a message on XAD
    Ok I think I might have found the problem with percent based food/water. I'll check in a few in a few min. Let me know if that fixes the problem.
    Posted in: General AddOns
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    posted a message on XAD
    Quote from baloor »

    will checkout the new version, just noticed the tea fix, cheers.

    only consumables I have in my bags recently are the halloween foodstuffs (lollipop, candy bar) and some leftovers from the last festival (harvest fruit, harvest fish, harvest boar). the items display ok in the xad bar, but when clicked, I consume nothing. if I have other foods, like conjured sweet rolls, cured hams, whatever, I will only ever eat the regular items regardless of need.
    That is indeed very odd. I've had no problems with food/water for quite a while now. I've had both recent versions of the special food and it's all worked fine.

    Could it possibly be you arn't hurt enough? There is a check to see if the total healing amount of the food vs your current need. If the need is less thean 1/2 the total healing amount it won't use the food item. So the candy which I think restores a total of 60% health if you arn't down at least 30% it won't consume the candy. This check also helps to avoid useing items that are too high a level for you since they are more likly to be in the over double the need catagory and thus ignored.
    Posted in: General AddOns
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    posted a message on XAD
    On the tea I found the bug and will checkin a fix for it soon.

    As for the Halloween stuff I've not had any problems with it. Remember what is shown on the bar is the "best" item you have but not necessarily the one that will be consumed when you click the button. That will depend on your current health/mana.
    Posted in: General AddOns
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    posted a message on Antagonist
    Antagonist.toc needs it's optionsdeps updated.

    It was changed to use Babble-Spell-2.2 but the optionaldeps still references the 2.0 version of babble lib. It needs to be updated to Babble-2.2 from BabbleLib
    Posted in: General AddOns
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    posted a message on RFC: Bartender2_Pagemaster Redesign
    If you don't want/need the additional stuff in pagemaster then don't use it and use the druid version instead. Bartender has built in form page swapping but lacks the druid cat/prowel bar change. The druid plugin for bartender will add that in for you OR you could use pagemaster to get the same druid cat/prowl paging plus lots of other featueres. Just don't use them both at the same time.
    Posted in: General AddOns
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    posted a message on XAD
    Actualy when you use a mana stone I start a 121 sec timer and refresh the button so it should find your next lower mana stone and display it. I had a simlare problem when the timer was set to 120 I guess the 1 sec additional delay isn't enough. I'll up to to 123 and see if that helps. Basicly what is happening is XAD is doing a refresh of the button and still sees your mana stones as being on cooldown and doesn't display them. Hopefuly a slight additional delay will fix the problem.

    EDIT
    I just tried this again and you are right the lower level item isn't poping in when the stone timer expires. I have to take a closer look at this one.
    Posted in: General AddOns
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