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    posted a message on Pitbull health gradient?
    Quote from Ellipsis »

    To get the health bar to use gradient coloring, you need to disable "Color by class" and any overriding health bar color you may have set.

    And there are currently no border size options.


    Awesome thanks.
    Posted in: Unit Frames
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    posted a message on Pitbull health gradient?
    I noticed that there is a feature in Pitbull that allows you to select which color gradients for health bars at certain levels of health however I don't see any options to enable this feature. Is this intended?

    Also I'm guessing there's no options to increase the border size?
    Posted in: Unit Frames
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    posted a message on PitBull - official topic
    two more questions:

    1. I've turned off class coloring in Pitbull and have all of the health bars set to solid color. How do I set up a gradient so that the color goes to red when the health bars get low? I noticed some color options that have gradient color selectors but no where to enable it.

    2. Is there a way to change the border to make it a few pixels wider?
    Posted in: Unit Frames
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    posted a message on Easiest way to change colors with Pitbull (with precision)?
    Quote from Seerah »

    If you already have that color somewhere in your UI, you could use this: http://files.wowace.com/EnhancedColourPicker/EnhancedColourPicker-r37012.1024.zip


    That's pretty cool, thanks.
    Posted in: Unit Frames
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    posted a message on Easiest way to change colors with Pitbull (with precision)?
    I've been trying to change the colors of the Pitbull frames however I'm having trouble finding exactly where to change them in the SavedVariables. I used this script back when I used aguf.

    Thanks for any help.
    Posted in: Unit Frames
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    posted a message on PitBull - official topic
    Quote from Seerah »

    @TwystNeko: check out Align on WoWInterface if you haven't seen it yet.

    @Tomed: Is there a reason why you can't just change the health bar color in the options menu?


    The options menu doesn't give me an option to change colors to a specific value and the wheel isn't precise enough.
    Posted in: Unit Frames
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    posted a message on PitBull - official topic
    I used to use this script with aguf to change my bar colors, does anyone know how to translate it for PitBull?
    /script local h,m=aUF.db.profile.HealthColor,aUF.db.profile.ManaColor[0];h.r=63/255;h.g=95/255;h.b=119/255;m.r=153/255;m.g=204/255;m.b=255/255;aUF:CallUnitMethods("StatusBarsColor");


    I was going to modify the savedvariables file but I don't even see a Health variable.
    Posted in: Unit Frames
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    posted a message on RatingBuster
    The new summary feature is nice but it doesn't seem to like EQCompare. Lots of errors when scrolling over a non-equipped item.
    Posted in: General AddOns
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    posted a message on Aloft (unofficial thread)
    Wow, that is pretty awesome. I always thought that the nameplates were untouchable as I've yet to see any modification to them until now.
    Posted in: General AddOns
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    posted a message on Mining/Herbalism sharing thread
    Quote from Boydon »

    I've updated my version of the wowhead DB.

    Now it has 9033 mining nodes and 11953 herbalism nodes for a total of 20986 nodes.

    Conversion from wowhead DB Link Removed: http://www.mediafire.com/?03ijmjkk2cm .

    Always remember to backup your old data.


    Updated the first post. Thanks for the continual updates :)
    Posted in: Map/Minimap AddOns
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    posted a message on PT3Bar (non-official Thread of drama and great justice)
    Just tried out this addon today and it looks really awesome. I look forward to using it regularly when there's a bit more user-friendly functionality.
    Posted in: General AddOns
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    posted a message on Mining/Herbalism sharing thread
    Quote from Boydon »

    Quote from Mystik »

    The Wowhead converted mining database is missing a lot of data. For example there's no nodes for Felwood, Winterspring, Azshara, Teldrassil, Eastern Plaugelands, Western Plaguelands and there's very few nodes for places such as Un'Goro Crater, Tanaris, Burning Steppes, etc.

    Any idea on when this database will be completey converted?


    It was a bug, fixed right now.

    Updated link to download: Link Removed: http://www.mediafire.com/?9znjzzjxjbz .

    Please Tomed can you fix the first page also? :)


    Done.
    Posted in: Map/Minimap AddOns
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    posted a message on Mining/Herbalism sharing thread
    Quote from Boydon »

    New version is ready to be used:

    • Herbalism DB now has the correct name.
    • Minerals will now be stored using names from Cartographer_Mining, so no more "?" should appear on your map;

    Untested conversion from wowhead DB Link Removed: http://www.mediafire.com/?efnjyymnydn .

    Always remember to backup your old data.

    Now this should be really bug-free.
    If someone is interested I'm willing to share how I converted the Database (I used a PHP script).

    Please update the first post.


    Thanks. Updating the first post now.
    Posted in: Map/Minimap AddOns
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    posted a message on Mining/Herbalism sharing thread
    Realize that Khorium veins are simply rare veins that can spawn on Fel Iron or Adamantite nodes all over Outland. I simply turn off Khorium deposits since they are rather redundant.
    Posted in: Map/Minimap AddOns
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    posted a message on Mining/Herbalism sharing thread
    Quote from Chris2k »

    Just a curiosity,
    my .lua files were about 34k, these ones are 340k.
    Does it affect anything ? Lag, anything slower ?


    I haven't done any extensive testing with memory usage in huge files but I wouldn't doubt that it would increase with larger databases. If this is a big issue for anyone you can simply delete the zones you don't need anymore. So if you just want to 300-375 nodes just delete all zones but those in Outland.
    Posted in: Map/Minimap AddOns
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