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    posted a message on MageFu
    @Goggles, any infos or timeframe about a new version of MageFu?

    Thanks and take care,
    Urbs
    Posted in: FuBar AddOns
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    posted a message on Prat: Chat Mod Framework
    Disclaimer: if the following has already be asked before--even by me ;)--, please ignore it.
    Quote from Kvalnir »
    Would love a nickname option! Pretty please.
    Yes! Would like to have such a feature, as well. I belong to a big "gaming community" and we kind of hop from MMOG to MMOG. Therefore we know each other by our forum nicknames and not the charnames in WoW. In order to keep a link between the "real" guy and his avatar, we include his forum nickname in the officer note of the in-game guild listing.

    Therefore I suggest to include the following feature in Prat (PlayerNames?): read out the first word of the officer note in the guild list (and store in an own database for faster reference) and put that name in brackets behind the charnames. Example: the name of my mage is "Urson". If I would say "Hello" to my Guild it should read like:
    "... [Urson(Urbs)] Hello everybody!"

    What do you think?

    Thanks and take care, Urbs
    Posted in: General AddOns
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    posted a message on Barbrawl -- Action Bars for Burning Crusade
    @AndreasG,

    would it be possible to have bars have multiple rows? Sorry if that was asked before.

    Also, would it be possible to shorten "ALT" and "CTRL" to just "A" and "C", because when I add a keybinding for "ALT-2", I always see "ALT" on the button ;)

    Besides, it's working so far very good!

    Thanks and take care,
    Urbs
    Posted in: General AddOns
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    posted a message on MageFu
    Quote from Goggles »
    I think you must have been using an older version.[...]
    Could be, I used the last version available yesterday afternoon, around 5 pm GMT+1. Anyway, now we have revision numbers, which I'll use from now on...

    Greetings, Urbs

    PS: I re-checked: regarding the TOC I was using: "## Version: 0.3"
    Posted in: FuBar AddOns
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    posted a message on PinPoint
    Greetings everybody,

    just for the notes and before any code is written in stone :) :

    In regards to a possible upcoming syncronisation feature, could you use a kind of a generic language independent storage of the node data? For example, my girl-friend uses the German client and I'm using the English version, so we could easily exchange our node data.

    Thanks and take care,
    Urbs
    Posted in: General AddOns
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    posted a message on MageFu
    Greetings Goggles,

    yesterday in the evening during our raid I tested the last version of MageFu. So far I got no errors, but there are two things:
    • I created a custom text for portals and put the "[location]" string in it, but MageFu didn't replaced it with the portal (Orgrimmar) I was casting
    • Missing a very useful behaviour of Quanjure: if I hit the conjure-key and I'm out of mana, "Quanjure" consumed water. And if I was still sitting when I hit the conjure-key again, "Quanjure" did a /stand before trying to conjure more water/food.
    Will try out the SVN version today in the evening.

    Thanks and take care,
    Urbs
    Posted in: FuBar AddOns
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    posted a message on MageFu
    Good morning Goggles,

    thanks a lot! Was using your addon yesterday and it worked like a charm. Love it already. Will try out the current version today in the evening--can't wait for the custom messages :D

    Anyway, I figured, I also miss the "Quansume" keybinding of Quanjure, for drinking and eating at the same time. Could you add that as well, please?

    Will have a look at your auto-trade feature tonight...

    @Neale, thanks for the hint. I've seen Caterer as well, but I would like to stick to one addon for the same category (creating and trading water/food).

    Thanks and take care,
    Urbs
    Posted in: FuBar AddOns
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    posted a message on ToFu
    I second the request of stripe. I would like to replace FlightMap with ToFu and the most important features are: auto-dismount, gossip-skip and flight-time ;)

    Thanks for the mod and take care,
    Urbs
    Posted in: FuBar AddOns
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    posted a message on MageFu
    Quote from Goggles »
    What do you mean by automatic trading?
    In tradeDispenser I define how many water/bread will be traded to a given class/class-type. After that, if a certain class/class-type opens a trade with me, the trade-window will be automatically filled with the predefined amount of items and the trade will be accepted. I just concentrate on creating water & bread, the tradeDispenser takes care of the distribution ;) Very nice.

    Quote from Goggles »
    1. Currently you can set how many stacks of each item it autobuys. I'm not sure what exactly you want different? finer control - ie partial stacks? or something else?
    Can you set how many stacks to /have/ in the backbag or how many stacks to buy? E.g. I have 24 Arcane Powder in my backbag. If I set MageFu (sorry, still at work, therefore had no time to try it out yet), to buy 2 stacks, will it by 6 or do I end up with 64 Arcane Powder in my inventory?

    Thanks & can't wait for the next version ;)

    Greetings, Urbs
    Posted in: FuBar AddOns
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    posted a message on MageFu
    @Goggles, thanks for picking up a replacement for Quanjure! Some feature-requests I have:
    • For trading I'm still using tradeDispender, because I don't need to do anything (after I've configured the whole thing). Therefore either make the trading an optional module, or add automatic trading ;) (and btw: I hate it when the trade window pops up, if I try to /quansume while I've targeted someone :))
    • Add configurable text output for teleports/portals/etc.--I like to announce to the raid/other mages, that and what I'm casting...
    Thanks & continue the work, please!
    Urbs
    Posted in: FuBar AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Urbs »

    Quote from Rackartussen »
    If I don't remember wrong, the person you want to make Master Looter, needs to be on the same party as you. Kinda dumb.
    Thanks for the help. And you're right, that is really dumb. I'll check it out later today...
    @Rackartussen, you were right. I checked it today in the morning and it worked as you said. Funny that I didn't recognized that earlier...

    Thanks for your help,
    Urbs
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Quote from Rackartussen »
    If I don't remember wrong, the person you want to make Master Looter, needs to be on the same party as you. Kinda dumb.
    Thanks for the help. And you're right, that is really dumb. I'll check it out later today...
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Greetings everybody,

    a quick question, maybe it has been answered/reported already...

    Yesterday, on our ZG run I was the raid leader. Normally I let someone else be the master looter, but with ag_uf r11278 it didn't worked. I targetted the guy I wanted to be the master looter and right-clicked on the targetframe, but there was no option to make him the master looter. What have I done wrong?

    Thanks for any help in advance!

    Greetings,
    Urbs
    Posted in: Unit Frames
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    posted a message on Ace2 Addon's - Who's on deck?
    Quote from bonedancer-sin »
    [...] My guild goofs on me for being 'a robot' with all the addons I run but the older I get the slower I get and some of these features just make me a better player. [...]
    Same with me :D

    But nevertheless, I get all the features and performance I need with ItemRack. No need to change. As far as I know it should be possible to create custom events in ItemRack to switch to the Ony cloak at special conditions (entering BWL, end of combat with bloodlord, etc.). Maybe that helps...
    Posted in: AddOn HELP!
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    posted a message on Detox
    @maia, as soon as the first version with visuals is available I'll start using it and will report any performance issues!

    Thanks and gogogo :D
    Urbs

    PS: I would help, if I could code :(

    Posted in: General AddOns
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