Do we need to get Ora2 (currently not released) to make XRS full functional ?
Or it's better sticking to Ora1 and wait to upgrade XRS ?
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Jul 5, 2006Posted in: Unit FramesQuote from Docta »
......How did you get your Perfect Raid to show Health Deficit?
'His' version of perfect raid =).
Eheh ... coders have some benefits about customization.
Jun 29, 2006Posted in: Unit FramesQuote from Delsphynx »
When you check it out straight from the branch (the Otravi folder directly, I believe) you will get a folder with a bunch of subfolders in it - oUF, oUF_Party, etc. etc. THESE are the folders that need to be put in your Addons folder directly. No subfolders, no anything. Just a bunch of individual folders...
Np for the form I have to put them in, I'll do.
Planning to test them tonight under heavy raid environment.
Thx a lot. I'll try it.
Jun 29, 2006Well, ok, Kyahx ... any hints for a workaround ?Posted in: Unit Frames
Maybe putting up a working version in \trunk ?
Then we can keep an eye on the log to make some corrections on the fly while Ace2 and otravi_UnitFrames are under heavy development.
Jun 29, 2006I really want try these frames out.Posted in: Unit Frames
Pointed Tortoise to the branch, updated and put into add-ons folder and ... nothing they simple won't show up in add ons list and never ever they load.
Any ideas ? Trouble with externals maybe ?
Jun 28, 2006Posted in: Unit FramesQuote from Kyahx »
This is a development forum, these mods are in beta, some not even that far. If you can't figure out how to set up a proper SVN client (be it via googling for help, or reading the documentation that comes with your client of choice) then wait for a proper, tested, and released version on WoWInterface.
Eheh .. a bit rude but fine.
If you want use alpha/beta mods (and therefore help to test them that is really appreciated by the community), you need to put some effort in.
[Tekkub sig --> read the instructions --> install tortoise =)]
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