I have a question regarding the status "Unit Health".
My guild is slowly starting to get to Anub'arak hardmode p3 and my usual approach of only displaying health deficit is a bit subpar there.
Now my problem: "Unit Health" is doing exaclty the same as "Health Deficit" for me (except for the health threshold).
All I want is a numerical display of the current health.
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Apr 22, 2009The middle clicking didn't work, but your comment gave me a great idea:Posted in: Raid AddOns
function addon:OnDoubleClick() self:TakeAttendance() end
function addon:OnClick(MiddleButton) self:TakeAttendance() end
That works. I'm not sure why the (middlebutton) part is ignored, but the documentation on wowwiki is too spartanic for me and it does work on single left click.
It would most likely work with an empty () as well, but I just came to the realization that the reason why it works on single instead of middle is most likely not some weird bug but the fact that the argument is ignored and I don't have WoW at the moment to test that theory.
Apr 19, 2009I have recently had one problem I'm not able to save: I used to use FuBar to handle NRT, but switched to Fortress (a Broker addon) with WotLK and that has never been a problem so far.Posted in: Raid AddOns
Until we came to the four Watchers in Ulduar, because those do not die and thus do not trigger an event that would make NRT do the pop up "take raid attendence yes/no".
With FuBar I was able to double click the icon and NRT would just take attendence, but with Fortress this does not work anymore (shift/ctrl/alt click works).
I will go back to FuBar if there's no way around this, but maybe it's just a simple macro to make a manual attendence check.
Dec 5, 2008Call me stupid, but I simply cannot figure out how to report the log to any chat. There is this option where to report to but I can't find the button to actually DO it.Posted in: Raid AddOns
Otherwise the mod is perfect and I love it's clean display.
Nov 11, 2008I have a request for a new (?) feature:Posted in: General AddOns
Currently the main action bar is getting replaced with the "mindcontrol bar" (gorefiend ghosts, chess pieces, priest's mindcontrol). Some (long) time ago those bars used to replace the PET bar instead.
Would it be possible to add a toggle for this feature again? I realize that it's probably easier for most people the way it is, but I have all the bars keybound and hidden, so it's quite a hassle...
Oct 20, 2008Because my guild uses it.Posted in: Grid & Grid2
We still haven't found a frontend similar to IncomingHeals (the mod, not the library) and the graph is invaluable for main tank healing. Granted, in most of the cases it's a bit over the top, but it was very helpful for tidewalker/mother/counsil/brutallus and so forth.
Some healers are using HealComm because it's included in some unitframes (not xperl as far as i'm aware though, which is quite common) and that's what I used in the last raid (via the standard grid), but not all of them.
And to be honest I can't expect 10 other guys to install a mod just because I can't get one of mine to work.
Er... I just noticed that that sounded a bit... demanding. Sorry about that, I understand completely that the mod is quite redundant for most people and probably not worth the trouble to fix.
Still, the bug:
[2008/10/20 18:42:51-2857-x1]: ...\GridStatusIncomingHeals\GridStatusIncomingHeals.lua:18: Cannot find a library instance of IncomingHealsLib-1.0.:
BigWigs-2.0 r4763\Libs\AceLibrary\AceLibrary.lua:490: in function `AceLibrary'
...\GridStatusIncomingHeals\GridStatusIncomingHeals.lua:18: in main chunk:
Oct 18, 2008Since 3.0 GridStatusIncomingHeals doesn't recognize Incoming Heals lib anymore.Posted in: Grid & Grid2
The library is running (confirmed by /ace list libs and the front end mod of IH), but the plugin says it doesn't and refuses to start. I'll edit in the error message later.
Oct 18, 2008I'm getting this error since 3.0 and I can't get rid of it:Posted in: Grid & Grid2
GridStatusRaidDebuff-3.0\GridStatusRaidDebuff.lua:916: bad argument #2 to 'fmt' (string expected, got nil)
AceAddon-2.0-91091 (Ace2):541: in function
AceEvent-2.0-91091 (Ace2):298: in function `TriggerEvent'
AceEvent-2.0-91091 (Ace2):910: in function
I don't know if it still works though, haven't had the time/possibility to check.
May 31, 2008_ForgeUser1186950 posted a message on BadBoy: An extremely minimal spam blocker & reportergot this whispered:Posted in: General AddOns
<Funkydude: Reviewed and added>
May 18, 2008I updated today and it seems like there was an overhaul of some kind i wasn't aware of.Posted in: Grid & Grid2
I can now assign 3 different auras to the indicators (which is good), but I can't find any options (used to be Status->Raid Debuff, but that's gone now) where to toggle certain buffs on/off or switch them to the other indicator.
Am i missing something vital?
May 9, 2008_ForgeUser1186950 posted a message on BadBoy: An extremely minimal spam blocker & reporter<>Posted in: General AddOns
The first since i installed it a week ago <3
Mar 1, 2008Edit: got a bit long and complicated, short version in the end of the postPosted in: Grid & Grid2
In a recent version the "Incoming Heals" (the core one) has been greatly enhanced and I have a small problem with it.
Our guild is using IncomingHealsLib for some month now and it has been working very nicely with the additional module "Grid StatusIncomingHeals" to display the amount of incoming heals on a target in Grid (i'm using a further additional module "Grid CenterText 3 Indicator" for that).
Now, my problem is that the new core Incoming Heal function overwrites my Health deficit display (on the normal centertext) whenever a heal is incoming in this target.
The setup i would like looks like that:
| -12k | <- Health Deficit
| +15k | <- Amount of Incoming Heals (I'm using "IH Heals" for that, comes with Grid_StatusIncomingHeals)
| Vint | <- Unit Name
But I can't find an option to turn of the "overwriting" of the health deficit with incoming heals. For now have set the priority of the core "Incoming Heals" function to 0 (taking away the tick at "Enable" didn't work for some reason), but that's a bad solution, since the HealComm lib is superior to the IncomingHealsLib and sooner or later I'd like to use the later (when all other healers have it, which is a small problem because the "Graph" of the original IncomingHeals mod is quite handy (a black box where you see the heals in form of bars "rolling" in on the target you specified - very usefull for tank healing))
Please tell me how to turn of the Incoming Heals overlaying the health deficit. <.<
Feb 10, 2007Posted in: Grid & Grid2Quote from Pastamancer »
You can add the buffs you want to ignore and then not assign them to an indicator.
hmm... how do you mean?
I tried to do that, but i found no "not" option or anything.
create new debuff -> frostbolt (or whatever) and then?
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