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    posted a message on Prat 2.0 Chat Mod Framework - Prelease Version (Official Thread)
    So is there a way to make a module for Prat that would simulate how DreamChat works? Or is it too much work/impossible? It would just be easier (to me) to have a module in Prat that does the chat frame modification when enabled. There is also a strange bug I recently noticed with the WorldDefense (4) channel. If I have the replace disabled, it shows as [4. ]: message instead of [4. WorldDefense]: message.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework - Prelease Version (Official Thread)
    I posted this on the Prat google project as well, but just in case, I'm going to post here as well:
    Prat works great with normal chat frames. However, with DreamChat, only my
    playerlevels and classcolors work. Timestamps do not display and colors
    seem to be overridden by settings in DreamChat.

    It'd be great if somehow Prat could override the DreamChat settings, or if there was a module for Prat that created similar functionality that DreamChat gives (minimize/maximizing the chat windows to one line/multiple dependent on activity)
    Posted in: General AddOns
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    posted a message on DreamChat
    Quote from PathMaster »

    Feature Request. This has to do with the functionality of DreamChat.

    Is there a way to have it expand downward instead of upward?

    Still hoping for Simple Combat Log compatibility.


    Having it be able to expand in any direction would be nice for some layouts that I'm personally thinking of. In addition, if it could just create the chat windows and allow Prat to control the settings such as timestamps and color and have the editbox skinnable by Skinner I'd start using it right away.
    Posted in: Addon Ideas
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    posted a message on Autobar (Toadkiller)
    I think it occurred when I used the last food item and there was a nearby aggressive monster which agroed me just as I began to eat, which would explain why it does that.
    Posted in: General AddOns
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    posted a message on Autobar (Toadkiller)
    I've been using autobar since Saien first released his version. I realized recently while tanking that my healthstone/health potions hotkey does not change items while in combat. If I have a healthstone before combat begins and I press the hotkey to use it, it won't use a potion when I press the hotkey the next time. The same thing happens if I create a bandage while in mid-combat and try to use my bandage hotkey if I previously had no bandages in my inventory. Similarly, if I'm in combat for over 2 minutes and use up the last of a stack of one level of potions, it won't use the next level (ie, if I use up all my super healing pots it won't use my majors) when I press the hotkey. There is also a strange bug where if I use up the last of a type of item and place another item that is usable into that slot, pressing the hotkey will attempt to use that item. I noticed this when I was eating, and I pressed my food hotkey after running out of food, but I had picked up a green BoE item and my UI popped up with the confirmation window of whether I wanted to equip it.

    Is this behavior a bug or due to Blizzard's secure frames?
    Posted in: General AddOns
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    posted a message on Skinner
    Would it be possible to update UberQuest skin to this version: http://ui.worldofwar.net/ui.php?id=3611 ? Everything seems to be slightly off in the quest information frame.
    Posted in: General AddOns
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    posted a message on Doodle
    This looks like a great addon. I just tried it today with a couple officers in my guild and it works nicely. For the level requirement to draw, it doesn't seem to save when I type in a name or click officer. Also, can it import any image (ie, jpg/gif or blp from atlas)?
    Posted in: General AddOns
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    posted a message on Doodle vs WhiteboardNG
    Is there any difference between these two addons? Just wondering before I use either one. TIA :)
    Posted in: General AddOns
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