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    posted a message on FuBar_tcgTradeskills & Salt Shaker...
    It is Durcyn's change to revision 27917 that broke the Salt Shaker timeout tracking.

    FuBar_tcgTradeskills.lua: Match only LOOT_ITEM_CREATED_SELF for CHAT_MSG_LOOT, we don't want cooldowns for pushed items, i.e. motes -> primals


    The Salt Shaker is used in the same way as the Motes are used to make Primals.

    I use revision 27875 until I or someone else have time figure out how to fix this.

    /Robert
    Posted in: FuBar AddOns
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    posted a message on GarbageFu
    Quote from Samala »

    Noticed on Sunday 3/4 after a WAU run that the GarbageFu provided trash can on the vendor window was in a different place. It was up higher than normal, about half on/half off the window vertically and more to the right than normal, covering about half of the "X" icon that closes the vendor window. Worked just fine, just a little high and to the right.

    r29456 is what I'm running. I see in the change logs: "Fixed Sell All button location when Skinner is loaded." I run Skinner, but only for the top/bottom frames, no skinning of frames is turned on. IOW, the vendor frame is the default Blizzard one, not a skinned one.

    Any ideas?


    Change the following lines in GarbageFu_Sell.lua
    		if Skinner and Skinner.applySkin then
    			sellAllButton:SetPoint("TOPRIGHT", MerchantFrame, "TOPRIGHT", -44, -10)
    		else		
    			sellAllButton:SetPoint("TOPRIGHT", MerchantFrame, "TOPRIGHT", -44, -38)
    		end

    to
    --		if Skinner and Skinner.applySkin then
    --			sellAllButton:SetPoint("TOPRIGHT", MerchantFrame, "TOPRIGHT", -44, -10)
    --		else		
    			sellAllButton:SetPoint("TOPRIGHT", MerchantFrame, "TOPRIGHT", -44, -38)
    --		end

    Posted in: FuBar AddOns
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    posted a message on ClearFont and ClearFont2 - Official thread
    The only way I get get rid of the garbaled text is by disabling GUI scale in the Video options screen.
    But that makes all the frames huge. :(
    Posted in: General AddOns
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    posted a message on CharacterInfo
    Quote from British »

    Hi there !

    Is there any possibility of tweaking the display a bit ?
    Like reverse the order the bags are shown (from bottom to top, or the opposite), and the width of each frame (in columns) ?


    It would probably be possible, but that's not really the point with this addon. It's supposed to be very light weight. If you want more features there are other addons that probably suites your needs better.
    Posted in: General AddOns
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    posted a message on CharacterInfo
    @Zidomo: Try the new versions. (CharacterInfoStorage 29241 & CharacterInfo 29242) Hopefully they should show the stats for your TBC items. (You need to login an check the bank for your chars first of course.)
    Posted in: General AddOns
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    posted a message on CharacterInfo
    @Zidomo: Thanks for pointing that out. I had just checked that it stored negative SuffixId's correctly since I didn't have any BC items to test with. Now I have item to test with so I checked again, and it seems that the UniqueId is now needed to show the full stats. WoWWiki have been updated since I did the original upgrade to TBC and now includes that information.

    Unfortunalty for me this required a larger rewrite of the code and a somewhat increased memory use by the program.

    Fix will come in a not to distant future.

    Qoute:
    Customer: When will it be ready?
    Programmer: Is to the Easter good with you?
    Customer: No!
    Programmer: Ok, lets make it midsommer then.
    Posted in: General AddOns
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    posted a message on TradeskillInfo Official Thread
    Quote from Moggar »

    Sometimes when I craft an item or when I am scrolling though my profession UI, I get a looooong list of errors in my chat. (Sorry dont know the exact error). Can you please not report those errors though chat, because I cant scroll up anymore after this bug comes up.


    Can you please tell me the error and what version you are running when you got the errors.
    Posted in: General AddOns
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    posted a message on TradeskillInfo Official Thread
    Quote from Thirsty »

    Just installed TradeskillInfo r29144 and TradeskillInfoUI r29145. When I open the TSI menu (/tsi menu) I get the following error:

    ...\TradeskillInfoUI.lua:149: Usage: TradeskillInfoFrame: SetFrameStrata(level)

    Anyone else? I did not come across this error in the previous revision.


    My bad. Had an illegal default value for frame strata. I've commited a fix. You may have to manually edit TradeskillInfo.lua in WTF if you keep getting the error. Value for FrameStrata should be 1 to 3. (Low, Medium, High)
    Posted in: General AddOns
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    posted a message on ClearFont and ClearFont2 - Official thread
    I really like ClearFont, been using it since very long.

    But I got 2 small problems now.

    1) Garbage below some text.


    2) In the tradeskill frame the available amount of a component isn't showing all the numbers if I have 10+ of it and it requires 10+ to make. Example: 21/10 becomes 1/10.


    I'm running at 1280x1024 resolution with UI scale of 0.75.

    /Robert
    Posted in: General AddOns
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    posted a message on ag_UnitFrames with CombatFrame?
    I've been using Perl Classic Unit Frames, but i'm looking at ag_UnitFrames instead. But there is one thing I miss in ag_UnitFrames and that is the CombatFrame from PCUF.


    The frame is only show while you are in combat. It shows your target, you and your pet if you have one.

    Is there a mod out there that does something similar?

    Posted in: Unit Frames
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    posted a message on Cartographer and Gatherer performance issues
    I'm runing Cartographer with a couple of plugins (notes, poi, look'n'feel....) togheter with Gatherer(2.99.0.0458).

    My problem is when I show the map screen for a zone different then the one I am currently in I get severe performance issues (5fps and everything is really sluggish).
    I have narrowed it down with only Gatherer, Cartographer and Cartographer - Look'n'Feel loaded, so it is a compatibility issue with those 3. (Just Gatherer or Cartographer/Cartographer-Look'n'Feel works perfectly.) And it only happens when I view a different zone then the one I in. Current zone works perfectly (60fps).

    So why don't I just use Cartographer - Mining / Herbalism? Well, I've been running Gatherer for a very long time and I'm happy with it. I was using MetaMap before I switched to Cartographer (because MetaMap has become bloated).

    /Robert
    Posted in: Map/Minimap AddOns
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    posted a message on GarbageFu
    Quote from Baraius »

    That's awesome news! Is there going to be compatibility with Kaelten's new (in progress) Ace2 KC Items? (I'd love to upgrade to it and haven't simply because I can't face life without GarbageFu.)

    -Baraius


    Sure.
    Do you have a code snippet that will ask it for an items price Vendor and Auction?
    Posted in: FuBar AddOns
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    posted a message on GarbageFu
    I have actually come back, but I keep a lower profile.

    There is a new version in svn that use PT3 now. It was using the original PT before.
    But PT3 sure has made a mess of things.
    Posted in: FuBar AddOns
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    posted a message on CharacterInfo
    Quote from disparu »

    Bit odd but it no longer seems to be storing the "of" information.
    I was on my rogue and was offered a "commander's helm of stamina" so opened CIS to see what my warrior was wearing "Defender's helm" was all it said (should have been "Defender's helm of the bear") so I had to log onto the warrior to find out what it was.


    I hadn't fixed the issue with negative enchantid's in all of the places in the code. Should be fixed now.
    Posted in: General AddOns
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    posted a message on TradeskillInfo Official Thread
    Quote from stavmar »

    I am an alchemist and I noticed that when I have searched for "Transmute: Arcanite" in the TSI UI it says it is learnable by me. I already have the recipe and have used it int the past.

    Is there a way to fix this non-critical bug?

    Or is there something that I am missing?

    Stav

    It's me thats missing something, a char with high enough Alchemy skill to learn any of the Transumte recipes. It's a bit difficult to debug when I can't reproduce it.
    Posted in: General AddOns
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