First wish list is to add options like deficit numbers for the health displays (basically add a "-x" just above the health text on the left side of the player hud... and im not sure where to sneak it in on the target frame...
Second is I was curious if there was a way to manually alter the distance between the spell name and the spell time text on both the self and target casting time text... with a hud width of 30 the target cast bar text gets overlapped by the bottom of the rings...
basically go from:
Healing Touch 2.3
Healing Touch 2.3
but keep the text centred...
thanks for your time readers and hope someone can answer my quetsiona nd maybe even instrauct me how to get it done
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Mar 25, 2007Checked the wiki and none listed...Posted in: Raid AddOns
Was wondeirng if the authour or (if anyone else is allowed/capable) ever intended to add the only two features I can conceive it still missing... duration left on buffs... and pet frames
Mar 25, 2007Posted in: General AddOnsQuote from Aigor »
hi i've download last version and compares this error:
Could not find the method or Script "StartTimer! yo are trying to hook."
can u fix? thks^^
Mar 2, 2007I can;t find the thread which talked about where in the code to tinker with to unabreveate the numerical text for health bars... while my target bar is fine with abrev it is slightly aggrivating not knowing exactly how much health i personally have.Posted in: Unit Frames
Jan 8, 2007@ StormFX and Dotts:Posted in: General AddOns
Okay so I did the normal colour faded down to .25 and that gives me a quite tolerable effect :)
thanks (sorry I didn't figure that out on my own but I was under the impression those colour settings where for the highlights not the actual texture itself)
Jan 8, 2007what code where?Posted in: General AddOns
really id settle for turn the white border on serenity glossy to black and I'd be content
Jan 7, 2007/bumpPosted in: General AddOns
really... the serenity glossy is too bright... need black borders at the least...
Jan 7, 2007alrighty...Posted in: General AddOns
I am trying to get my bars to stagger... so that with circular buttons there is as little gap between them as possible... and whil eI can do that using 4 bars kind of like this...
x x x x x x<--- stancebar + 2 buttons of bar 4 (forms + mount) might macro froms and ditch stancebar
x x x x x <--- bar 2 (actionbar 1 with stance paging)
x x x x x x<--- bar 3 (actionbar 2 with stance paging -here comes is the problem-)
x x x x x <--- bar 4 (actionbar 3 hp&mp consumes)
my problem is that with having to use 2 seperate bars in order to make the buttons stagger I have to use 6 pages for my three different stances as if I make bar 3 page the same as bar 2 i just get a duplicate row of bar 2's buttons with one extra button... I used to use trinity and it never had this problem, not really sure why... but basically I see two ways to fix it... one, figure out how trinity allows multiple bars paging the same yet taking different button slots on that page or with the rows function for buttons on a bar make a layout which allows staggering instead of straight up and down columns and rows... if one was to make the staggered layout though so that I could simply use one big actionbar with 2 rows... (maybe one with three if i macro the forms and have the other form buttons dissapear when i cant use them) it would need to have the options to start the top row on outside or inside... what I mean by that is either start the stagger with a fewer button row or a more button row... I have mine start with a more button row if I use one bar for the three but a fewer button rwo if I keep the stancebar and start on second bar with one bar through the 3rd bar...
sorry for wall of text but hopefully someone can help
Jan 6, 2007Feature Request...Posted in: General AddOns
I -love- this HuD... only prob is I typ run with Target and ToT and ToTT above my hud... as I tend to keep my eyesight focused on just above my toon's head (in their LoS) and that si where I like to keep my frames while using a HuD, all my actionkeys are just below my toon thus everything is centralized for quick clicking...
any way to swap all the target frames to above the hud? but mirrored so that the ToT and ToTT are at the very top... (i see the way to swap target frames to top, but was curious if I could mirror it stead of just move)
also I wish to make the width of the hud less than thirty, prolly more around 20ish, any way to do that as well?
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