I'm wondering if it's possible to create a single bar that represents whether, and for how much longer, I am enraged. It would function similarly to a Notification bar, except it would poll the buff conditions, and using the longest remaining buff to use as the bar's duration.
So, for example, I would set the bar to watch the buffs Enrage, Berserker Rage, Death Wish and Unholy Frenzy, and it would display the bar whenever one or more of these is active. If Death Wish and Enrage are up, and have 12s and 8s left respectively, the bar would display 12s left.
Is this possible somehow?
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Jun 5, 2008_ForgeUser1186518 posted a message on Pitbull: ToT and ToTT health/power bars don't update.This problem appears related to the PLAYER_PET_CHANGED bug I reported in the Frameworks forum. I went into Pitbull.lua and commented the line (#3247) in PitBull:OnEnable which reads:Posted in: Unit Frames
And the health bars began to function again.
This change won't stick, if/when PitBull is updated. What's a more permanent fix?
Jun 2, 2008I get the following error every time I log into my Warrior:Posted in: Rock
[2008/06/02 13:17:28-2850-x1]: LibRock-1.0-3317 (LibRock-1.0):1134: Bad argument #4 to `AddEventListener'. "PLAYER_PET_CHANGED" is not a "function", got "nil". LibRock-1.0-3317 (LibRock-1.0):2594: in function <Interface\AddOns\LibRock-1.0\LibRock-1.0.lua:2557> LibRock-1.0-3317 (LibRock-1.0):2715: in function <Interface\AddOns\LibRock-1.0\LibRock-1.0.lua:2710> <in C code>: in function `LoadAddOn' Interface\FrameXML\UIParent.lua:908: in function `UIParentLoadAddOn': Interface\FrameXML\UIParent.lua:234: in function `CombatLog_LoadUI': Interface\FrameXML\UIParent.lua:327: in function `UIParent_OnEvent': <string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
I can't discern any malfunctions caused by the error, and buggrabber catches it, but I'd rather it not happen. =)
Jun 2, 2008_ForgeUser1186518 posted a message on Pitbull: ToT and ToTT health/power bars don't update.The situation is pretty simple to explain: the health and power bars in the target-of-target and target-of-target's-target don't update as health or power change. I began noticing this in fights when I was duoing with a friend. The mob we were fighting would switch between us, so the name text in the ToT would change, but the class-specific colour wouldn't change, and the health bar's level wouldn't change.Posted in: Unit Frames
I subsequently tested this in a more direct manner by targetting myself, then standing on a fire. The Player and Target health bars would show the small health deficit, and fill back up, but the ToT and ToTT health bars would not. Also, I would use Bloodrage to gain 10 rage: the Player and Target power bars updated appropriately, but not the ToT and ToTT. I should note that the health and power texts updated appropriately; this is an issue I'm having with the bars only.
I did some searching in the Unit Frames forums, and couldn't find any love. I've reinstalled PitBull, but I haven't wiped out my WTF. I'd really rather not, if it can be helped.
Thanks in advance.
Nov 1, 2007Posted in: General AddOnsQuote from Woogsum »
Is there a reason the Flight module cancels Shadowform? It doesn't interfere with the use of the flight system, and it can be frustrating to have to remember, every time I step off a windrider, to reactivate it.
Just saw this get addressed in the changelog. Thanks phanx. :D
May 26, 2007I'm encountering some buggy behaviour with Baggins, though I couldn't say for certain that it was Baggins and not an embedded lib. The wonky behaviour I observed is certain items are not sorted properly (appear in the ", and throw Gratuity-2.0 errors. The error thrown:Posted in: General AddOns
[2007/05/26 11:13:47-1175-x181]: Gratuity-2.0-29794 (Automaton):108: attempt to index field '?' (a nil value) ---
I hope this helps. If I can employ some more refined QA techniques to provide more coherent information, let me know.
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