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    posted a message on kgPanels Offical Thread
    Quote from kagaro
    profiles only change what layout you use.

    so create 2 layouts then set the active layout for that profile



    Aaah, I see.
    Thanks for the quick answer.
    Posted in: General AddOns
  • 0

    posted a message on kgPanels Offical Thread
    Hello kagaro!

    I'm having a problem with profiles in kgPanels.

    I have 2 characters I play regularly and they use different panels.
    But somehow, when I change the panel in the first profile it also changes said panel in the second profile.

    Example:
    Char 1 uses rogue profile.
    Char 2 uses paladin profile.

    Both use a panel for the action bars, but the paladin panel is bigger.
    So I create a panel in the rogue profile, adjust its width and height.
    Afterwards, I log onto the paladin and create the paladin profile, then I use "copy from -> rogue" and change the action bars panel to fit the paladins needs.
    Now, when I log back onto my rogue, the panel has changed as well and is now the size of the paladins panel, but the profile is still "rogue".
    So I change the panel again and guess what, when I log onto my paladin the panels size has changed again and is now smaller (like the rogue panel).

    Kinda confuses me.

    I also tried the following:
    In the rogue profile, I created a panel called "actionbarsrogue", adjusted it.
    Then I called the original panel "actionbarspaladin", and deleted it in the rogue profile.
    Alas, as I logged onto my paladin again, the first original "actionbars" panel was gone and there was only the second I created, "actionbarsrogue".
    So somehow, regardless of the differing names of the profiles, they all share the same settings at all times.
    Posted in: General AddOns
  • 0

    posted a message on Cellular
    Quote from TotalPackage »

    Updated. It was a quick fix.


    Thank you very much :)
    Posted in: General AddOns
  • 0

    posted a message on Cellular
    Hey there, I really love your addon!
    However, there's one problem I have in battlegrounds.
    When I whisper to someone from another server with a name that has more than one word, for example "Kult der Verdammten" (I'm a german guy), every word after the first will be automatically put into the edit box.
    Example:
    The Player's name will be OtherPlayer, the normal editbox would look like this:
    Tell OtherPlayer-Kult der Verdammten: <here comes the text>
    Now, when I want to reply through Cellular, either via pressing "r" or clicking on the window, this is what happens:
    Tell OtherPlayer-Kult: der Verdammten.
    You see, "der Verdammten" slips behind the colon into the text input field, thus having me delete it everytime I whisper something.
    I hope you know what I mean.
    Posted in: General AddOns
  • 0

    posted a message on Chinchilla - Minimap addon of awesomeness.
    Quote from Seerah »

    do you get this behavior when Chinchilla is the only mod enabled?


    Stupid me...
    I should've tried that before.
    Well, it seems to be caused by another addon, everythings fine when Chinchilla is the only mod enabled.
    I'm currently trying to find out which addon is causing the trouble.

    Oh and, here's there error I'm getting when everything's enable:

    Chinchilla-1.0r68297\Position\Position.lua:233: attempt to perform arithmetic on local 'x' (a nil value)
    LibRock-1.0-3317 (FuBar):2594: in function <...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2557>
    LibRock-1.0-3317 (FuBar):2715: in function <...erface\AddOns\FuBar\libs\LibRock-1.0\LibRock-1.0.lua:2710>
    <in C code>: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:903: in function `UIParentLoadAddOn':
    Interface\FrameXML\UIParent.lua:233: in function `CombatLog_LoadUI':
    Interface\FrameXML\UIParent.lua:326: in function `UIParent_OnEvent':
    <string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

    Edit: I found the problem.
    It's the addon "Mobile Frames" (used for moving frames around as you should've guessed).
    When I deactivate it, Chinchilla is working like a charm.
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Chinchilla - Minimap addon of awesomeness.
    I'm having another problem with Chinchilla:
    When I log in my minimap is invisible/empty and my buttons are somewhere I didn't put 'em.
    But, if I type /reload, everything turns back to normal.
    Well, it's annoying to reload my UI everytime I log in :/
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on WitchHunt 3.0 for 2.4
    Hello again, Ammo!

    I've been using WitchHunt for quite a while now, and since it's very customizable now, it's really awesome.

    I would like to suggest a new option for it, if you don't mind:
    Additionally to filtering certain spells out I'd like to STRESS certain spells (and in some cases the fading of those spells).
    Like: -ROGUE: CLOAK OF SHADOWS- in capital letters instead of normal letters.
    Or: -RANDOMHUMAN: PERCEPTION-.
    So it doesn't drown in the spam created in some battles with more than one enemy.
    Well, just a suggestion.

    Keep up the good work.
    Posted in: General AddOns
  • 0

    posted a message on bEQL
    Quote from cremor »

    Patch 2.4 introduced linking quests like linking professions. Can you please add that feature to bEQL?


    /bump

    I'd like to see this feature, too. :)
    Posted in: General AddOns
  • 0

    posted a message on WitchHunt 3.0 for 2.4
    Quote from Ammo »

    I did not realize anything, this version is still better. The defaults are as they are, but you now have a Message Format option in the menu.

    You can set the text to: *$c: $e*
    and get the old formats back etc.

    Also fixed the bug with the message filters, thanks for reporting that.

    A Unit Filter is being worked on, and you will be able to ignore certain units or unittypes and thus setting it to player only.

    -Ammo


    The newest version is awesome.
    Now the only thing that bothers me is the huge combat log range, but I guess that's up to Blizzard to add a customizable range.
    Posted in: General AddOns
  • 0

    posted a message on WitchHunt 3.0 for 2.4
    Hello there!

    WitchHunt is a great addon, but there are some things that bother me in the 2.4 version:
    • There's no option to only show casts of enemies rather than everything.
    • I don't want to see "Friendrogue gains stealth" or "Friendplayer gains boredom", I only want to see
      "Enemyrogue gains stealth" when I'm defending a tower or something in a battleground.
      Please reintroduce the option to only show enemy casts/gains if this is still possible with 2.4
    • I miss the old output like +Stealth+ or +Arcane Intellect+.
    • Is there a way to make the output customizable?

    Well, I'm still using With Hunt and I really like it, but as other people have already said, the new combat log range results in major spam if "Only combat" or "Only target" is turned off.

    Keep up the good work.
    Posted in: General AddOns
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