i'm sure you probably already know this, but the new aura system isnt working for hostile targets, it either shows nothing or skews the debuff icon uot horizontally to the left of the target frame.
wouldn't mind that much except i'm a warlock ;p
EDIT: this is with r31870
Ok I just give it a try and ... WoW ... very nice :)
There is just one thing that I don't like and didn't find how to move. It is the debuff icon of my target that I would like to put below the frame and not on the right.
If someone know how to do it ?
Thanks
under the target dropdown menu, go to layout settings --> aura position.
ck, could you tell me what line or if it's possible to change the font size on stacking buffs/debuffs? was looking through the aura.lua but couldn't seem to find it
i noticed today with the raid frames, when people's group positions changed, the frames didnt reflect their movement.
EDIT: this is only with the BG groups.
also, i'd like to request a scale slider for the cast bar, seems way larger than the hp/mp.
i'm blown away by the speed at which you are putting this together, keep it up!
another request/question: would it be possible to have an option to disable the hostility coloring? or how can i change it in the lua to where it always shows class color (in pvp its much more important for me to instantly know the class i'm up against).
keep up the great work, love the teamwork with nymbia et al.
really love the potential here ck :)
the low mem/ high priority performance aspect is exciting.
so far i've seen a lot of bugginess with auras, such as when the debuffs of my ToT stretch horizontally sometimes after the tot dies, and some other random buff icons appearing in random locations on the screen.
also, i know it was mentioned already, but perhaps and option to hide/show the auras on a per frame basis. i don't care about positioning as that can simply be changed in the layout.lua anchoring =p
i do love andreasg's work with aguf, and am basically looking for the same set up possibility, but with a few less frills and better performance. (not a knock on aguf at all) and already it has most of the things i'm looking for.
if it isn't too much work, i'd like to request a minor change. for fubar, could you give it an icon and an option to hide the text please? otherwise i really love it so far, does all the things i want that weren't possible in the original.
Can we PLEASE wait until author announces his mod officialy? Im really tired of reading topics like "Unknown addon name" with messages like "it rocks/i found a bug/feature request" and thinking what the hell that guy talking about? What is this mod? What can it do?
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or perhaps at least sticky bars, if it's easier to implement ;p
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wouldn't mind that much except i'm a warlock ;p
EDIT: this is with r31870
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make it a golden elk or something, then i can have a pitbull and an elk fighting each other for fubar supremacy!
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under the target dropdown menu, go to layout settings --> aura position.
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EDIT: this is only with the BG groups.
also, i'd like to request a scale slider for the cast bar, seems way larger than the hp/mp.
i'm blown away by the speed at which you are putting this together, keep it up!
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it does, you have to have a focus too ^.~
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keep up the great work, love the teamwork with nymbia et al.
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the low mem/ high priority performance aspect is exciting.
so far i've seen a lot of bugginess with auras, such as when the debuffs of my ToT stretch horizontally sometimes after the tot dies, and some other random buff icons appearing in random locations on the screen.
also, i know it was mentioned already, but perhaps and option to hide/show the auras on a per frame basis. i don't care about positioning as that can simply be changed in the layout.lua anchoring =p
i do love andreasg's work with aguf, and am basically looking for the same set up possibility, but with a few less frills and better performance. (not a knock on aguf at all) and already it has most of the things i'm looking for.
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nobody said you had to read them, crybaby
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