Addon\AtlasLoot\Libs\AceEvent-2.0\AceEvent-2.0.lua:369:memory allocation error:block too big
Except its not an Atlas Loot issue. If I disable atlas Loot, the error just moves down to the next Ace2 mod Im running, rinse and repeat. After this first error comes up, ever Ace2 mod breaks. I have to crash out as well to fix it.
Any resolution on thi? I have the same thing except mine is always 'memory allocation error: block too big' instead of 'play sound file'. It can happen with any Ace-2.0 mod. If I disable the offender, it just breaks on the next Ace2 mod. Example:
\Addon\AtlasLoot\Libs\AceEvent-2.0\AceEvent-2.0.lua:369:memory allocation error:block too big
Seems line 369 is always the offender. Any help please, Im MT and the guild is getting mad when I have to constanly relog :P