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    posted a message on Omen - Bug Reports and Suggestions
    Quote from Blackbird »

    I am getting threat percentages like +800% +1200% and more for everyone on the Threath list sometimes.
    It resets fine after a few seconds, but the warning goes off everytime the % is at a high number(quite often).


    Off the top of my head this could be happening if you're fighting multiple mobs with the same name? At least I think I've seen that happen before.
    Posted in: Raid AddOns
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    posted a message on Official Threat-1.0 error reporting and discussion thread
    In that case any theory on why our tank's threat was so far off on Morogrim(His actual threat was a lot lower than was reported)?

    Because that was the only thing I could think of =(

    He has the most recent version of Threat-1.0
    Posted in: Libraries
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    posted a message on Omen - Bug Reports and Suggestions
    Quote from Antiarc »

    May I respectfully request that the discussion on the philosophy of threat meters be taken out of this thread? I'd like to keep it on track for suggestions and error reports.


    I agree.

    Is there a way to configure the pull-out threat bar without having to be in a group? If not I think it would be an excellent feature so you don't need to bother someone else or set it up during a group/raid.
    Posted in: Raid AddOns
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    posted a message on Official Threat-1.0 error reporting and discussion thread
    They're up to date, I checked to make sure of that before the raid even started. It seems to be happening most often to the Shaman, and sometimes to our Warlocks.

    Actually that may have been the one warlock who didn't have threat-1.0

    Update again: I'm starting to think the problem may be people who think they disabled KTM just by closing its UI, while it's still running in the background. I know that our MT did that, and to make matters worse I believe he also had the "Publish to KTM" option on.

    Edit..again..: Anyway the reason I believe that is because on Morogrim Tidewalker the threat listed on Omen was way more than he actually had.
    Posted in: Libraries
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    posted a message on Official Threat-1.0 error reporting and discussion thread
    My guild all has revision 42277 but we're experiencing some problems in isolated cases.

    For example, in Tempest Keep: The Eye on one of the Crystalcore NPCs either Devastator or Sentinel, our Elemental Shaman keeps pulling aggro despite being 10k threat under the tank for some reason. I'm not sure if they have a -threat attack or if Shaman damage values may be off or if something else entirely may have caused it.

    We've also been having some issues on Nightbane (First 25%) where people were pulling aggro despite not being above the tank - Though I wasn't there to witness this one.
    Posted in: Libraries
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    posted a message on Omen - Bug Reports and Suggestions
    I just had my guild switch over to Omen because of all the sweet features except they're trying to switch back because of the one encounter that they tested it on.

    They were doing Nightbane today and during the first 25% apparently DPSers who were way below the tank's threat were pulling aggro.

    I wasn't there to witness it and I'm trying to get them to keep it so we can test it on a real boss in a real instance but I'm wondering if you could figure out why this would be happening?

    They also claim that they completely disabled KTM (read: not just closing its GUI)

    Also, I don't know what version of Omen they're using but at the earliest it would be from yesterday(June 29th) around 12:00 PM EST
    Posted in: Raid AddOns
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    posted a message on Quartz: Modular Casting Bar
    Quote from kinkyafro »

    Click on 'Buff' and change the texture..

    To move the bar just unlock and drag.


    That simple huh? Man I feel dumb. =/
    Posted in: General AddOns
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    posted a message on Quartz: Modular Casting Bar
    I'm sorry if this has been answered before, I went through a few pages but there are quite a few.

    Anyway, what is the name of Quartz' cast bar frame because I'd like to be able to move it using Visor2. Unless of course there is a built in way that I am too blind to see!
    Posted in: General AddOns
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