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    posted a message on Battle Chat (SCT/SCD in log form)
    Wow, sounds great. I will be able to get rid of SCT then(Clean, easy to read combat log that doesn't bunch up Player and Enemy attacks). ^___^

    Can't wait, although I wouldn't mind having something just like Bant's idea... ;) Beggers can't be chosers, eh?
    Posted in: Addon Ideas
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    posted a message on Battle Chat (SCT/SCD in log form)
    Quote from rophy »

    You might be interested on the screenshot of Simple Combat Log on WoWI.

    http://www.wowinterface.com/downloads/full3045.jpg

    btw that SidebarCombatLog's code looks almost the same as Simple Combat Log in its very early version (before I adding all the customization). :p

    Of course, with that big dewdrop menu function, SCL is almost 3X larger in terms of code size, so a simplifed version which doesn't have any customization at all, but does exactly what you want is cool too. (Simplified Simple Combat Log? :p)


    I am interested in that. Looks quite nice.(I use SCL but can't get it to look like that with so many options... @_@)
    Posted in: Addon Ideas
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    posted a message on FuBar_SWStatsFu
    So, Damage Meters is outdated, time to move on, so I picked up SW_Stats. One small problem though, I've always like FuBar_DamageMetersFu and would love to see maybe an identical addon to to FuBar_DamageMetersFu but for SW_Stats. ^^
    Posted in: Addon Ideas
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Adding the damage done to the Target Frame KILLED my FPS. I was getting around 4 FPS after I updated, disabled it and it went right back up. I was having no problems at all before.

    And, once that is fixed, maybe make it only show YOUR damage done to the target, not the entire raids. ^^
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    It seems the TargetofTarget frame is not updating. If I target someone with a target it will show. But then if I untarget them it won't go away. If I target another person with a target it will show their target, but un targetting won't make the ToT frame go away.

    Hope you understand that, lol. ^^
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Still hoping buffs are going to be right clickable to remove them!
    Posted in: Unit Frames
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    posted a message on Ace'd DHUD
    Bump fo great justice. This is, IMO, the best HUD out right now and work on it has been discontinued(atleast for general public, he still lets his guild use it). If someone could just pick up updating it would be great, but if it was improved via Ace or Ace2, that would be amazing.

    And lotsa people would lub you. :B
    Posted in: Addon Ideas
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    I am having that exact same problem as Deface, I have deleted everything and only ran AGUF. Still doesn't work. My raid and party frames do show up though, but no Player/Target frames.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Heh, so today I decided it would be fun to look through the files and try and remove the combo points from showing up. I got an error that made the UF not appear so I totally re-installed the UnitFrames. No matter what I do now though, the UF will not appear. I no longer get the error, but I no longer have any UF. I've been through all the menus and re installed it multiple times... Any help with getting these working again? :B
    Posted in: Unit Frames
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    posted a message on Ace'd DHUD
    I've looked at both of them, and as I previously stated, niether of them appeal to me.
    Posted in: Addon Ideas
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    posted a message on Ace'd DHUD
    So, Drathal has said he discontinued his mod(Drathals HUD) and I got to thinking; What if this addon was Ace'd? Not only would it be the greatest HUD out there, but it would also give better performance!

    I love this addon and I have looked at all the other HUDs out there(including IceHUD) and none of them appeal to me as much as DHUD does. It would be a shame for such an amazing HUD to just stop working after a few patches as well. If someone could give DHUD and look see and try to Ace it, that would be amazing.

    Posted in: Addon Ideas
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    The groupings are working great with the raids frames, and as you've said, the anchors don't update there size, but a reload fixes that.

    Only thing I could possible want now is Right Clicking buffs to remove them. And maybe show the remaining times on buffs/debuffs on tooltip when you mouse over it. ^_~
    Posted in: Unit Frames
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    posted a message on UI Screenshots - Show us what you use!


    I wish someone would Ace Drathals HUD since he has discontinued the work on it... /wink

    Edit: Little bit of an update, couple things moved around. And seriously, someone Ace DHUD. :B
    Posted in: General Chat
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Well, I updated all the addons, and as you said, it was fixed. I am no longer getting the error running both at once. Thanks again. ^^
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Here is another error I get when I log in:

    Interface/Addons/ag_UnitFrames/ag_UnitFrames/libs/AceDB/AceDB-2.0.lua:654: attempt to index global 'db' (a nil value)


    When I get this error, the UnitFrames do not appear.

    Edit: Okay, it seems like I only get this error when I have oRA2 enabled... Is there anything I can do to fix this as oRA2 is an essential addon I need for raiding? ^^
    Posted in: Unit Frames
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