Head over to wowinterface and check out EventHorizon. It isn't exactly what you are describing, but I think it's closely related. The YouTube video on the addon's page gives a good demonstration of how it works. I find this addon very useful for hitting my casting cooldowns and making sure that important DOT's don't drop off mobs.
I just updated to the lastest released version of Pittbull. It failed to load and work. Upon further investigation, it turns out the version of LibRock-1.0 (release 294) embedded in PitBull is newer than the version embedded in other addons like CowTips, Parrot, and Chinchilla. These other addons are currently using release 292. After copying the new version of LibRock-1.0 into the lib directory of the other addons things are working again.
I'm posting this here to help anyone that might experence the same frustration that I had. Also, I'm interested to know if it's actually possible for different addons to use different release versions of LibRock-1.0 given the current way that things work. Is there something else I could have done besides copying the new LibRock-1.0 library to all the places it's being used?
I don't believe that it's possible to have frames (bars) dynamically change their unit association while in combat. Long ago, this feature was starting to make healer coordination trivial prior to the 2.x patch.
Chinchilla is currently my minimap addon of choice. It allows me to customize the location and look of the minimap and relocate the various frames which are anchored to it. I'm pretty sure that I've repositioned the WorldStateCaptureBar that you've circled in your screenshot. Using two minimap addons at once would probably be a bad thing, so if you decide to give Chinchilla a try, then make sure you disable your current minimap addon first.
I would like to customize the position of the CalendarFrame in my UI. I found that I can change the position of the frame using SetPoint() when the frame is visible. However, its position resets when it is closed and then reopened.
I tried some experiments using SetAttribute() on the CalendarFrame, but I didn't have any success getting the new attribute values (for things like UIPanelLayout-xOffset) to alter the frame's behavior.
I was thinking about hijacking the CalendarFrame_OnShow() function and adding my custom position tweak before calling the Blizzard version of the function. Am I going down the correct path or are there better approaches that I should consider?
I think the deDE localization might have an incorrect path name in the source code repository. When I extract the latest .zip file (and apply my own patches under Linux) I see deDE in a lowercase "localization" directory and enUS is in an uppercase "Localization" directory.
Oridan, what are your current thoughts about bar (or bar group) persistence? Based on your last post regarding spell setup, I'm guessing that you have a plan in mind.
Specifically, I'm looking to created a bar group of expired cooldowns. And with any luck, in the future, be able to individually activate/deactive things in that cooldown list.
I commented out lines 149-152 in sort.lua and BankStack seems to be working a bit better now. The soulbound item test seems to have intorduced the non-deterministic behaivor of the comparison opperation. Specifically, things like my Wolpertinger's Tankard would flip-flop between the first and last positions in my bags each time I sorted.
Ifnohk, thanks for that correction. I actually made a few mistakes in the file that I provided before. However, I think the bug that you identified and corrected is the only major one. The others are a result of my confusion over when to use . vs : when calling methods. I got lucky and the incorrect calling convention doesn't effect the behavior in most of the cases.
I play a shaman. My totems have SpellReminder bars appearing for them dispite being marked as inactive. Only Flame Shock and Frost Shock are in my active spell list. This odd behavior with totems started within the past week and still seems to exist in r74565.
Replace the current (non-working) AddOns/FuBar_GroupCalendarFu/GroupCalendarFu.lua file with the attached GroupCalendarFu.lua file. This should get any GroupCalendar v4.0 users back in business.
Make sure that you have the SharedMedia (http://files.wowace.com/SharedMedia/SharedMedia.zip) addon installed. About a month ago, PitBull (and maybe a few other addons) stopped distributing textures and fonts. The SharedMedia addon now provides them.
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I'm posting this here to help anyone that might experence the same frustration that I had. Also, I'm interested to know if it's actually possible for different addons to use different release versions of LibRock-1.0 given the current way that things work. Is there something else I could have done besides copying the new LibRock-1.0 library to all the places it's being used?
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I tried some experiments using SetAttribute() on the CalendarFrame, but I didn't have any success getting the new attribute values (for things like UIPanelLayout-xOffset) to alter the frame's behavior.
I was thinking about hijacking the CalendarFrame_OnShow() function and adding my custom position tweak before calling the Blizzard version of the function. Am I going down the correct path or are there better approaches that I should consider?
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Specifically, I'm looking to created a bar group of expired cooldowns. And with any luck, in the future, be able to individually activate/deactive things in that cooldown list.
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/sort guild1
/sort guild2
...
/sort guild6
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