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    posted a message on Post cool PitBull layouts here!
    Quote from Grottkvinnan »

    So can anyone please tell how to get the flat look on the unitframes?

    Like this dude got

    My guess would be either "Flat" or "Minimalist". Both textures are found in SharedMedia.
    Posted in: Unit Frames
  • 0

    posted a message on Post cool PitBull layouts here!
    First of all a big thanks to Avazza for posting your eepanels scripts.

    It all works great except for a weird problem with the border on my target frame. When I first join the game or do a /rl the border on my target frame shows up white for every class. If I open up eepanels and click "edit script" under my target panel and then just click "ok" it magically starts to work.

    function eePanels2:TargetFrameVisibility(self, event, ...)
      local _, class = UnitClass("target");
      if class == "WARRIOR" then
      elseif class == "PRIEST" then
      elseif class == "DRUID" then
      elseif class == "HUNTER" then
      elseif class == "MAGE" then
      elseif class == "PALADIN" then
      elseif class == "SHAMAN" then
      elseif class == "WARLOCK" then
      elseif class == "ROGUE" then
    eePanels2:RegisterEvent("PLAYER_ENTERING_WORLD", eePanels2.TargetFrameVisibility)
    eePanels2:RegisterEvent("PLAYER_TARGET_CHANGED", eePanels2.TargetFrameVisibility)
    Posted in: Unit Frames
  • 0

    posted a message on Pitbull - Unlinking Objects?
    Quote from Ellipsis »

    The unit frame background is set to 0% alpha so it's completely invisible.

    Can you please tell me where in the config menu I can find the above option. I can't seem to find an option to set the alpha of any background.
    Posted in: Unit Frames
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