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    posted a message on ClosetGnome - Wear it or lose it.
    Hay Rabbit, (awesome mod - but you already know that)

    just wondering if you have todo/plans to add saving of cloak/helm visablity to sets. and if you'll be adding the ability to update current sets instead of creating new ones as you get new gear. (though you may already be able to do that and im just retarded)
    Posted in: General AddOns
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    posted a message on ClosetGnome - Wear it or lose it.

    Quote from DGambler »

    Haven't got them yet, but I heard you can have 2 Riding Crops equipped at the same time... is that going to cause any issues?


    well on the description it say Unique-Equip. im pritty sure that means you can only have 1 on at a time.

    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    skinner menu -> Default Colours -> Background Color and Border Color

    then reload your ui.
    Posted in: General Chat
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    posted a message on CBRipoff
    anyone have that version of oCB w/ said improvements? i'd use it.
    Posted in: General AddOns
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    posted a message on UI Screenshots - Show us what you use!
    yup its skinner. i just changed the default color to brown.
    Posted in: General Chat
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    posted a message on UI Screenshots - Show us what you use!
    My Interface

    bout 95% ace mods, around 100 running at once. range from 28Mib around about - 60Mib during heavy raiding. im relatively happy for now. (note: check out that healing done - resto druid ftw)
    Posted in: General Chat
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    posted a message on Prat: Chat Mod Framework
    i just moved from ace1 mod Tab b/c it doesn't work anymore... and i was wondering if i can get prat tab completion to only complete guildies, friends, session whispers, parties, and raids. instead of every saved name. Is there a way to not have it add ": " after tabbing names in the begining of a chatbox?
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Maybe this is outa the scope of this mod. I was wondering if cyCircled could have an option to skin other action bars like default bartender2/3? if not is there another mod out there already? my problem is I love the way BT3 looks, but It just doesn't have the functionality I want. Basicly I'm looking for DreamBuff for Bongos.
    Posted in: General AddOns
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    posted a message on DurabilityFu Error
    i've migrated to Fubar_DuraTek.
    Posted in: FuBar AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    i made some minor changes to how the portrait and hitindicator work. checked and the patches applied fine to the latest revision (14756)
    1) the hitIndicator doesn't reset its position to centered every update anymore (which in turn alows it to be moved in the layouts now)
    2) added hitIndicator line to all the layouts (with the same default position as before)
    3) added PortraitModel to the .xml file under "ARTWORK" drawLayer so its no longer on top of text and icons. (change was inspired by the fact that i wanted my hitIndicator located over top the portrait if its visable.)
    Posted in: Unit Frames
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    posted a message on Flexbar 2 goes Ace2?
    Quote from skar »

    if you can live with bongos - try bartender2 too.

    i switched from dab to bongos to bartender2.


    bongos seems so much more flexable then bartender2. i couldn't get it to do what i want.
    correct me if im wrong:
    (column)x(row)
    bar1 = 6x3 with 3 pages. changes page based on shapeshift form.
    bar2 = 6x1 with 1 page attached to the bottom of bar1 (so it looks like a 6x4 grid)
    bar3 = 6x4 with 1 page.
    bar4 = 12x1 with 3 pages. changes page on keybind (shift+1-3)
    ----
    120 buttons

    if that is possible with bt2, please let me know, i would gladly use it over bongos b/c bt2 has some nice visual styles i'd like to use =)
    Posted in: General AddOns
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    posted a message on EQCompare: mod for QuickCompare/EquipCompare replacement.
    Quote from hshh »

    At latest SVN, you can bypass holding key feature on hoverlink and merchant/AH. But you still need to "key+move" to display comparision tooltip.


    Thanks hshh.
    Posted in: General AddOns
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    posted a message on EQCompare: mod for QuickCompare/EquipCompare replacement.
    Quote from hshh »

    Quote from elvendawn »

    not sure if this is a feature of bug. when key is set, hoverlinks dont work. if this is intended i'd liked to see the ability have hoverlinks work all the time, and when "key" is pressed have it show currently equiped with it. i like the hoverlink feature, but i don't care to see the comparison on hoverlinks in peticular.



    If you setted "key", you must pressed this "key" to hover link to display comparison.


    yah i understand that part. i hopping to get similar functionality as QuickCompare, where hoverlinks just worked, and if you had a modifier key set, it would also show the compare link for both hoverlinks and normal item links when you had the key down.
    Posted in: General AddOns
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    posted a message on EQCompare: mod for QuickCompare/EquipCompare replacement.
    not sure if this is a feature of bug. when key is set, hoverlinks dont work. if this is intended i'd liked to see the ability have hoverlinks work all the time, and when "key" is pressed have it show currently equiped with it. i like the hoverlink feature, but i don't care to see the comparison on hoverlinks in peticular.
    Posted in: General AddOns
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