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    posted a message on Learn2Count?
    Can you elaborate on this ? What kind of resizing would you like ?

    I'll see what I can do about it.
    Posted in: General AddOns
  • 0

    posted a message on Learn2Count?
    The version you are using is mine, not the original. I don't have access to the beta, so I can't test it.

    You might try this fix :

    in lern2count.lua, line 73, replace
    	self:Hook("ActionButton_UpdateCount")


    with the following

    	self:Hook("ActionButton_UpdateCount", nil, true)


    and see if it works better.
    Posted in: General AddOns
  • 0

    posted a message on FuBar_TimerFu, keeping track of time
    FuBar_TimerFu is a very small and simple FuBar addon that I wrote as a replacement for CT_Timer.

    It's main feature and the reason I did not use BigWigs local timers is that it will work even after a disconnection.
    Posted in: FuBar AddOns
  • 0

    posted a message on FR and DE Locals help
    From
    http://www.wow-europe.com/fr/info/underdev/burningcrusade/rogue/spells.html

    EN : "Anesthetic Poison"
    FR : "Poison anesth\195\169siant"

    No idea for Maiden's Anguish, as I don't have access to TBC, but I'm pretty sure it is NOT "L'Angoisse de la demoiselle".
    Posted in: General Chat
  • 0

    posted a message on ag_UnitFrames Collected Bugs, Issues, and Miscellany
    If you don't know how to apply a patch, then I'd rather send the patched file than explain how to do it.

    So here is the patched ag_UnitClass.lua that should replace the one in your Addon folder.

    Please note that the addon can't do a thing (as far as I know) regarding the fact that the 2D textures are round. Thats the way the game makes them.
    Posted in: Unit Frames
  • 0

    posted a message on CandyBars
    Lines 1279 and 1280, containing
    		local _,_,ourpath = string.find(debugstack(), "\\AddOns\\(.-)CandyBar%-2%.0%.lua")
    		ourpath = "Interface\\AddOns\\"..ourpath .. "bar.tga"

    can be safely removed from the library.
    Posted in: Libraries
  • 0

    posted a message on ag_UnitFrames Collected Bugs, Issues, and Miscellany
    I wanted the same thing as the OP. I made a small patch, included here, to replace the 3D portraits to 2D.
    Posted in: Unit Frames
  • 0

    posted a message on Bug in AceAddon
    The bug occur when listing libraries that have a special __index handler through their metatable (mostly BabbleLib libraries)

    diff for a possible correction follows :

    --- D:\temp\ace\Ace2\AceAddon-2.0\AceAddon-2.0.lua	Mon Sep 11 14:55:56 2006
    +++ D:\World of Warcraft\Interface\Addons\!!!Libraries\Libs\AceAddon-2.0\AceAddon-2.0.lua	Mon Sep 25 13:51:08 2006
    @@ -558,8 +558,9 @@
     										else
     											s = " - " .. tostring(name)
     										end
    -										if AceLibrary(name).slashCommand then
    -											s = s .. " |cffffff7f(" .. tostring(AceLibrary(name).slashCommand) .. "|cffffff7f)"
    +										local cmd = rawget(AceLibrary(name), "slashCommand")
    +										if cmd then
    +											s = s .. " |cffffff7f(" .. tostring(cmd) .. "|cffffff7f)"
     										end
     										print(s)
     									end
    Posted in: Libraries
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