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  • _ForgeUser117147
  • Registered User
  • Member for 14 years, 8 months, and 21 days
    Last active Tue, Aug, 16 2016 10:59:54
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    Mar 21, 2011
    _ForgeUser117147 posted a message on Grid2 - What it is, and what it's not
    Quote from abuelitowow

    I removed all layer stuff and configuration is saved in a standard way now.
    Added profiles and libDualSpec support.
    New indicator for raid icons in core.
    Grid2 can run without Grid2Options now.
    General options using Tabs.
    Some bugs fixed.


    Please create a ticket with your patch, I'll look at it and merge what I like.
    Posted in: Grid & Grid2
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    Mar 3, 2011
    _ForgeUser117147 posted a message on PeriodicTable-3.1
    Quote from landryssa
    A small thing, but I noticed Heat-Treated Spinning Lure (id 68049) is not in the "tradeskill.tool.fishing.lure" category, where I think it belongs.

    Maybe something to add on the to do list


    Added in rev 354
    Posted in: Libraries
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    Feb 28, 2011
    _ForgeUser117147 posted a message on Defining script handlers from XML
    Pay attention to the order you declare stuff in your TOC/XML.
    Make sure that the function is defined before the XML is loaded if using the function XML attribute.
    Posted in: Lua Code Discussion
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    Feb 28, 2011
    _ForgeUser117147 posted a message on PeriodicTable-3.1
    Added in rev353.
    Posted in: Libraries
  • View _ForgeUser117147's Profile

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    Jan 21, 2011
    _ForgeUser117147 posted a message on Can't see incoming heals in Grid2
    Quote from Phanx
    Grid2 is not a "new version" of Grid. It is a completely different addon, by completely different people. The name is rather misleading.


    That is a bit misleading too, as Grid2 has been written following mostly Grid design, taking input from the original developpers of Grid and was an attempt to overcome design flaws in Grid and ultimately to replace Grid.

    It never got there, and probably never will.
    Posted in: AddOn HELP!
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    Jan 19, 2011
    _ForgeUser117147 posted a message on Throttled OnUpdate Boilerplate
    I would call that function "throttled".
    Posted in: Lua Code Discussion
  • View _ForgeUser117147's Profile

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    Jan 17, 2011
    _ForgeUser117147 posted a message on Throttled OnUpdate Boilerplate
    This is similar to python decorators: http://en.wikipedia.org/wiki/Python_syntax_and_semantics#Decorators
    Posted in: Lua Code Discussion
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    Jan 11, 2011
    _ForgeUser117147 posted a message on Missing All Options For Grid2
    Click on the little + sign on the left of Grid2 to open the different sub-level pages of options.
    Posted in: AddOn HELP!
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    Jan 7, 2011
    _ForgeUser117147 posted a message on Links
    It works for item links and achievements. Haven't tried spell links lately, though.
    Posted in: General AddOns
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    Nov 4, 2010
    _ForgeUser117147 posted a message on Lua help: string.find or match
    Actually, it is better not to handle the replacement in lua and let gsub() do it for you. Build your replacement table, call gsub() and display the result.
    Posted in: Need Help?
  • View _ForgeUser117147's Profile

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    Nov 4, 2010
    _ForgeUser117147 posted a message on Lua help: string.find or match
    > print(string.gsub("{HOTS} (hots on {MT})", "%b{}", {
        ["{HOTS}"] = "My hots",
        ["{MT}"] = "Maintank"
    }))
    My hots (hots on Maintank)	2
    Posted in: Need Help?
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    Nov 4, 2010
    _ForgeUser117147 posted a message on Grid2 - What it is, and what it's not
    Weird... Ok.

    I'll try to find the time to look at the change in the secure header code. Thanks for your help.
    Posted in: Grid & Grid2
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    Nov 3, 2010
    _ForgeUser117147 posted a message on Tables and garbage memory
    Blizzard introduced the concept of tainted values in their implementation of lua, the size of internal structure may have grown as a result of it. 40 bytes is the size of the default implementation's data structure on 32 bits architecture.
    Posted in: Lua Code Discussion
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    Nov 3, 2010
    _ForgeUser117147 posted a message on Grid2 - What it is, and what it's not
    Okay, I've tweaked the initial config function so that the unit frame doesn't add another "pet" suffix. Please test it and provide feedback.
    Posted in: Grid & Grid2
  • View _ForgeUser117147's Profile

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    Nov 2, 2010
    _ForgeUser117147 posted a message on table.ramove and for loops
    Yes, it will always work.

    No, ipairs can't be used for a reversed loop, your code is fine.
    Posted in: Lua Code Discussion
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