Thanks for the suggestion about tomQuest2, I just took a look at it and it'll probably be just what I need. If I need to I think I can hack the sounds I want into it.
I'm already using LightHeaded, it's awesome.
you can change sounds directly in tomQuest2 options. You just need to have your sound registered with LibSharedMedia
in 3.1 and 3.2 there was a limitation on the number of quests /achievements that can be tracked, this limitation was based on the space available on screen. in 3.3 they replaced this limitation with a global variable that set a maximum number of quests/achievements trackable.
My 3.1 / 3.2 builds had some special code to remove the limitation based on space available, with this release I had to remove this code so you might encounter some problems related to space missing.
Don't worry at all I'm still maintaining tomQuest2 I just had very little time recently and I used this time on the PTR so I already have a 3.3 ready tomQuest2:)
I also think that I fixed your problem on the PTR X-buZZ so I should just find what I did and backport it to 3.2 :)
Also on middle click on a quest on the tracker it will open the worldmap and show the quest objectives on the map.
I need to find a space on the tracker to add the icon with the POI number.
I'm also working on redesigning the tracker and quest tooltip to remove the need for LibQTip. I'll add some custom frames which should make things easier for me to maintain and enhance :)
I have a problem in latest 3.3 PTR (not tried in previous build) when trying to perform a GameTooltip:SetHyperlink() with an achievement link or a quest link. (the same code is working perfectly in 3.2)
the hyperlink tooltip is displayed properly but I get the following error at the same time in bug Grabber :
Blizzard_FeedbackUI-2.4.9\\Blizzard_FeedbackUI.lua:1367: bad argument #1 to 'match' (string expected, got nil)
Blizzard_FeedbackUI-2.4.9\\Blizzard_FeedbackUI.lua:1367: in function <...e\\AddOns\\Blizzard_FeedbackUI\\Blizzard_FeedbackUI.lua:1316>
<in C code>: in function `SetHyperlink'
tomQuest2-3.2 beta 31\\achievementTracker.lua:892: in function <Interface\\AddOns\\tomQuest2\\achievementTracker.lua:889>
Locals:|r
tooltip = GameTooltip {
0 = <userdata>
SetTrainerService = <function> defined =[C]:-1
SetQuestLogSpecialItem = <function> defined =[C]:-1
SetInboxItem = <function> defined =[C]:-1
SetBuybackItem = <function> defined =[C]:-1
shoppingTooltips = <table> {
}
SetMerchantItem = <function> defined =[C]:-1
SetHyperlink = <function> defined =[C]:-1
SetTradeSkillItem = <function> defined =[C]:-1
SetTradeTargetItem = <function> defined =[C]:-1
SetTalent = <function> defined =[C]:-1
SetTradePlayerItem = <function> defined =[C]:-1
SetSendMailItem = <function> defined =[C]:-1
updateTooltip = 0.13299999833107
SetInventoryItem = <function> defined =[C]:-1
comparing = false
SetLootRollItem = <function> defined =[C]:-1
SetSpell = <function> defined =[C]:-1
SetAuctionSellItem = <function> defined =[C]:-1
SetBagItem = <function> defined =[C]:-1
SetMerchantCostItem = <function> defined =[C]:-1
SetQuestLogItem = <function> defined =[C]:-1
SetLootItem = <function> defined =[C]:-1
SetQuestItem = <function> defined =[C]:-1
SetAuctionItem = <function> defined =[C]:-1
}
x = "|cffffff00|Hachievement:503:0100000000080D6C:0:0:0:-1:0:0:0:0|h[50 quêtes achevées]|h|r"
y = nil
itemLink = nil
name = GameTooltip"
owner = <unnamed> {
lines = <table> {
}
columns = <table> {
}
0 = <userdata>
scrollChild = <unnamed> {
}
colspans = <table> {
}
width = 320
headerFont = GameTooltipHeaderText {
}
key = "tomQuest2Achievements"
height = 59.466668531658
labelProvider = <table> {
}
regularFont = GameTooltipText {
}
scrollFrame = <unnamed> {
}
}
font = <table> {
a = 1
b = 1
g = 0.621
r = 0.351
}
r = 0.351
g = 0.621
b = 1
---"
I added another option that hides the borders, backgrounds and other things in minimized mode when activated so you only get the map and not more. It still needs polishing, and porting to the "big" map, but i think people requested it before, and i find it useful for the minimized map =)
Thanks a lot that's the only feature that I think was missing in Mapster.
I've just uploaded beta 31 I had to rename the ldb object for quest tooltip and daily quests so you might have to enable those if your ldb display hide them by default.
I had to rename those ldb objects to avoid conflicts with some ldb display. (tomQuest2 sub option panel were attached to tomQuest2 ldb option of the ldb display.
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you can change sounds directly in tomQuest2 options. You just need to have your sound registered with LibSharedMedia
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My 3.1 / 3.2 builds had some special code to remove the limitation based on space available, with this release I had to remove this code so you might encounter some problems related to space missing.
Other than that it should work.
I'm also on a European server :)
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Don't worry at all I'm still maintaining tomQuest2 I just had very little time recently and I used this time on the PTR so I already have a 3.3 ready tomQuest2:)
I also think that I fixed your problem on the PTR X-buZZ so I should just find what I did and backport it to 3.2 :)
Also on middle click on a quest on the tracker it will open the worldmap and show the quest objectives on the map.
I need to find a space on the tracker to add the icon with the POI number.
I'm also working on redesigning the tracker and quest tooltip to remove the need for LibQTip. I'll add some custom frames which should make things easier for me to maintain and enhance :)
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the hyperlink tooltip is displayed properly but I get the following error at the same time in bug Grabber :
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Thanks a lot that's the only feature that I think was missing in Mapster.
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I had to rename those ldb objects to avoid conflicts with some ldb display. (tomQuest2 sub option panel were attached to tomQuest2 ldb option of the ldb display.
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ok thanks for the info, It'll be fixed in next release
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thanks for the report I'll fix that :)