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  • 0

    posted a message on Official Threat-1.0 error reporting and discussion thread
    Yesterday with three friends we did blood furnace (setup was pally 70, Warlock 70, Warior 62 and Shadow priest 62) the shadow priest did a few mind control on the mobs which resulted in strange behavior in Omen (we all had latest Omen / Threat) :
    the warlock had his imp out of phase and the threat generated by the mind controlled mob was shown with the name of his imp, but for us (pally, warrior & shadow priest) the threat generated by the mind controlled mob was shown with the name of the mob.
    Posted in: Libraries
  • 0

    posted a message on Omen - Bug Reports and Suggestions
    Thank you for Omen & Threat they are great remplacement for KTM.

    Here is what I'd like for the GUI :
    • possibility to adjust width & scale
    • possibility to enable/disable certain part of the GUI (for example disable the column header, disable the version number at the bottom, disable Omen & Target name at top)
    • possibility to filter by class or by name
    • possibility to higlight MT1, MT2...
    • possibility to enable / disable Melee & Range Aggro Gain Bars
    • possibility to swith to a minimalistic view with only % of aggro of the desired tank



    Posted in: Raid AddOns
  • 0

    posted a message on Threat-1.0 Errors
    could you please add the french localisation for Thunderfury in Babble 2.2:

    ["Thunderfury"] = "Lame-tonnerre",
    Posted in: Libraries
  • 0

    posted a message on Babble-Spell-2.2 missing spell
    Thunderfury is missing in frFR here is the translation :

    ["Thunderfury"] = "Lame-tonnerre",
    Posted in: Libraries
  • 0

    posted a message on Parser-3.0 now has a Parser-1.1 compat layer
    I tried to replace parserlib with parser-3 but I got the following error for Scrolling Combat Text :

    [2007/05/29 09:02:56-288-x1]: sct\sct.lua:15: attempt to index global 'ParserLib' (a nil value)


    I'm running Parser-3 v37503 & Sct 36393 & sctd v36395

    all my librairies are disembeded and runing on frFR client.

    Posted in: Libraries
  • 0

    posted a message on OneBag 2.0.6026 [Released 7/28/2006]
    Quote from Gandharva »

    Errors from FrameXML.log

    4/7 13:31:00.610 Loading add-on OneBag
    4/7 13:31:00.610 ** Loading table of contents Interface\AddOns\OneBag\OneBag.toc
    4/7 13:31:00.610 ++ Loading file Interface\AddOns\OneBag\OneBag.xml
    4/7 13:31:00.610 Couldn't find relative frame: $parentBagButton
    4/7 13:31:00.610 Loading add-on OneRing
    4/7 13:31:00.610 ** Loading table of contents Interface\AddOns\OneRing\OneRing.toc
    4/7 13:31:00.610 ++ Loading file Interface\AddOns\OneRing\OneRing.xml
    4/7 13:31:00.610 Couldn't find relative frame: $parentBagButton
    4/7 13:31:00.610 Loading add-on OneView
    4/7 13:31:00.610 ** Loading table of contents Interface\AddOns\OneView\OneView.toc
    4/7 13:31:00.610 ++ Loading file Interface\AddOns\OneView\OneView.xml
    4/7 13:31:00.610 Couldn't find relative frame: OneViewFrameBankButton
    4/7 13:31:00.610 Couldn't find relative frame: $parentInventoryButton
    4/7 13:31:00.610 Couldn't find relative frame: $parentBag0



    Got the same errors
    Posted in: General AddOns
  • 0

    posted a message on [Old] PitBull - official topic
    got some problems with auras & portrait:

    party target, target of target and focus target buffs are not updated correclty.
    For example If I target myself and focus myself and change one of my buff it's correctly updated on my focus and target, but not on my target of target nor my focus target I have to deselect and reselect myself to correctly update my buffs on my target of target and focus target.
    Same thing if for example during a fight I target one member of my party and he switch his target from one enemy to another enemy then the second target will keep the first target buffs&debuffs

    concerning the portrait in Combat it happen for example that the mob that has been sheeped still keep his sheep portrait after being desheeped.
    Posted in: Unit Frames
  • 0

    posted a message on ElkBuffBars v2 (finally Ace3 version)
    would it be possible to add new 'buff category' on the fly (like BUFF / DEBUFF / TENCH / TRACKING) and move a buff to this new category?

    Here is the purpose of this request :

    I've created a new bar group for all my very important buff that I prefer to have on the center of the screen; the list of those buffs do not change.
    So now I have two bar group one for the common buffs and one for the important buffs, on the common buffs I've blacklisted the important buffs and on the important buffs I've blacklisted the common Buffs. But I still discover some new buffs so each time a new buff is discovered I have to blacklist it on my important buff bar.
    But if instead of doing this I could create a new category of Buff in which I put only the desired buff then I would select this category for my important buff bar and the BUFFS category for the common BUFFS bar that would prevent common BUFFS to appear on my important BUFFS and I would not have anything more to configure.

    English is not my native language, sorry if I was not very clear.
    Posted in: General AddOns
  • 0

    posted a message on [Old] PitBull - official topic
    Got also a crash to desktop tonight with build 33812 I was not in raid but in party, it happened after two people of my party got offline
    Posted in: Unit Frames
  • 0

    posted a message on [Old] PitBull - official topic
    I also got Crash to desktop in a 5 people raid with party frames enabled and raid frames disabled. Got it with any revision from the beginning of the week. At the same time weird things appeared with frames not correctly updated when people entering or leaving the party.
    Posted in: Unit Frames
  • 0

    posted a message on ElkBuffBars v2 (finally Ace3 version)
    in EBB_BarGroup.lua at line 14 the self.frames.container:SetClampedToScreen(true) is preventing the Buff bar from being set exactly at the border of screen, is it possible to add an option per bar group to enable or disable clamped to screen?
    Posted in: General AddOns
  • 0

    posted a message on Chronometer (Ace2'ed AceTimer)
    can you please add to the paladin.lua the following:
    self:AddTimer(self.SPELL, BS["Avenging Wrath"], 20, 1,0,0)
    self:AddTimer(self.SPELL, BS["Seal of Vengeance"], 30, 0,1,1, { gr=2 })

    I was also trying to add self:AddTimer(self.EVENT, BS["Light's Grace"], 15, 0,1,1,{ gr=2 }) (Light's Grace is not currently in BS, but I've asked for it's integration, so in the meantime I've manually updated my local copy)
    but I found two problems:
    the first one is in the function Chronometer:SPELL_PERIODIC(event, info):
    I had to remove "and (timer.x.a or (timer.v and timer.v > GetTime()))" in "if timer and timer.k.g == isgain and (timer.x.a or (timer.v and timer.v > GetTime())) then"

    Once the first problem corrected the "Light's Grace" buff is correctly diplayed, but it should be refreshed each time I cast a HL (or almost every time depending on your talent) but it doesn't because the "CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS" event is only fired on the buff gain not on the refresh, any idea?

    p.s. : Sorry english is not my native language, and I'm not a lua coder the above has been done by trial & errors :)
    Posted in: General AddOns
  • 0

    posted a message on Babble-Spell-2.2 missing spell
    can you please add the "Light's Grace" to babble-spell, the french translation is:
    ["Light's Grace"]="Gr\195\162ce de la lumi\195\168re",
    the icon is:
    ["Light's Grace"]="Spell_Holy_LightsGrace",

    can you also uncomment, I'm uncomenting it at each update and it's working
    ["Conjure Mana Emerald"] = "Invocation d'une \195\169meraude de mana",
    Posted in: Libraries
  • 0

    posted a message on [Old] PitBull - official topic
    Pitbull looks really promising, what I'd like to see in it would be :

    Integrated castbar for all frames
    Fivesec bar for myself
    Posted in: Unit Frames
  • 0

    posted a message on CooldownTimers 2.0
    here is the french localisation:

    (currently only items & ability are localized, I'll update later with the menu localization)

    L:RegisterTranslations("frFR", function() return {
    --options
    ["Cooldown Timer Bars"] = "Cooldown Timer Bars",
    ["Default Bar Settings"] = "Default Bar Settings",
    ["Group Settings"] = "Group Settings",
    ["Skill Cooldowns"] = "Skill Cooldowns",
    ["Pet Cooldowns"] = "Pet Cooldowns",
    ["Item Cooldowns"] = "Item Cooldowns",
    ["Sets the default bar look, used after\ncustom group settings and\nindivual skill settings"] = "Sets the default bar look, used after\ncustom group settings and\nindivual skill settings",
    ["Sets the settings for a particular group."] = "Sets the settings for a particular group.",
    ["Sets the settings for individual cooldowns.\nEnable/Disable cooldowns here."] = "Sets the settings for individual cooldowns.\nEnable/Disable cooldowns here.",
    ["Colors"] = "Colors",
    ["Sets the fade colors. Needs at least two, but\nwill take as many colors as you want.\n"] = "Sets the fade colors. Needs at least two, but\nwill take as many colors as you want.\n",
    ["Default Bar Colors set to: "] = "Default Bar Colors set to: ",
    ["Usage: <color1> <color2> ..."] = "Usage: <color1> <color2> ...",
    ["Sets how long bars take to fade after\nthe bar completes.\n"] = "Sets how long bars take to fade after\nthe bar completes.\n",
    ["Fade Time"] = "Fade Time",
    ["Usage: <fadetime> (in seconds)"] = "Usage: <fadetime> (in seconds)",
    ["Fade time set to: "] = "Fade time set to: ",
    ["Sets the default bar width."] = "Sets the default bar width.",
    ["Bar Width"] = "Bar Width",
    ["Sets the default bar height."] = "Sets the default bar height.",
    ["Bar Height"] = "Bar Height",
    ["Sets the default bar scale."] = "Sets the default bar scale.",
    ["Bar Scale"] = "Bar Scale",
    ["Grow Downwards"] = "Grow Downwards",
    ["Whether the bars will stack up, or stack down"] = "Whether the bars will stack up, or stack down",
    ["Whether the bars will be automatically\nsorted and automatically collapse"] = "Whether the bars will be automatically\nsorted and automatically collapse",
    ["Sort and Collapse Bars"] = "Sort and Collapse Bars",
    ["Bar Gap"] = "Bar Gap",
    ["Sets the default space between bars."] = "Sets the default space between bars.",
    ["\n(Only used when bars do not automatically collapse.)"] = "\n(Only used when bars do not automatically collapse.)",
    ["Bar Columns"] = "Bar Columns",
    ["Sets the number of bar columns."] = "Sets the number of bar columns.",
    ["Locked"] = "Locked",
    ["Shows/Hides the group anchor."] = "Shows/Hides the group anchor.",
    ["Create New Group"] = "Create New Group",
    ["Make a new group to show cooldowns in.\n"] = "Make a new group to show cooldowns in.\n",
    ["Group names must contain only letters"] = "Group names must contain only letters",
    ["Group already exists: "] = "Group already exists: ",
    ["Delete Group"] = "Delete Group",
    ["Are you sure you want to delete group: "] = "Are you sure you want to delete group: ",
    ["Delete this group (NOT RESTORABLE)\nDefault groups cannot be deleted."] = "Delete this group (NOT RESTORABLE)\nDefault groups cannot be deleted.",
    ["Yes"] = "Yes",
    ["No"] = "No",
    ["Group deleted: "] = "Group deleted: ",
    ["Sets default colors for this group"] = "Sets default colors for this group",
    ["Sets default fade time for this group"] = "Sets default fade time for this group",
    ["Sets bar width for this group"] = "Sets bar width for this group",
    ["Sets bar height for this group"] = "Sets bar height for this group",
    ["Sets scale for this group"] = "Sets scale for this group",
    ["colors set to: "] = "colors set to: ",
    ["Usage: <color1> <color2> ..."] = "Usage: <color1> <color2> ...",
    ["Custom Colors"] = "Custom Colors",
    ["Use Default"] = "Use Default",
    ["Uses the default bar settings"] = "Uses the default bar settings",
    ["Custom "] = "Custom ",
    ["Enabled"] = "Enabled",
    ["Enable tracking for this cooldown."] = "Enable tracking for this cooldown.",
    ["Set the min time for a cooldown to be tracked."] = "Set the min time for a cooldown to be tracked.",
    ["Set the max time for a cooldown to be tracked."] = "Set the max time for a cooldown to be tracked.",
    ["Max Time"] = "Max Time",
    ["Min Time"] = "Min Time",
    ["Usage: <minTime> (in seconds)"] = "Usage: <minTime> (in seconds)",
    ["Usage: <maxTime> (in seconds)"] = "Usage: <maxTime> (in seconds)",
    ["set to:"] = "set to:",
    ["Columns"] = "Columns",
    ["Group"] = "Group",
    ["Bar Texture"] = "Bar Texture",
    ["Sets the status bar texture."] = "Sets the status bar texture.",
    ["Blizzard Default"] = "Blizzard Default",
    ["Smooth"] = "Smooth",
    ["BantoBar"] = "BantoBar",
    ["Cilo"] = "Cilo",
    ["moved from group"] = "moved from group",
    ["to"] = "to",
    ["Fix Groups"] = "Fix Groups",
    ["Fix skills that have groups that no longer exist (moving them to groups that do exist)."] = "Fix skills that have groups that no longer exist (moving them to groups that do exist).",
    ["Show Menu"] = "Show Menu",
    ["Shows the configuration menu"] = "Shows the configuration menu",
    ["Condense Groups"] = "Condense Groups",
    ["Use this to condense multiple skills/items\nwith the same cooldown into a single bar."] = "Use this to condense multiple skills/items\nwith the same cooldown into a single bar.",
    ["Remove this item from the condense group."] = "Remove this item from the condense group.",
    ["Remove"] = "Remove",
    ["Condense this bar into a condense group"] = "Condense this bar into a condense group",
    ["Condense Into"] = "Condense Into",
    ["Create a new Condense Group with\nthis as a member"] = "Create a new Condense Group with\nthis as a member",
    ["New Condense Group"] = "New Condense Group",
    ["Scale of the announce text."] = "Scale of the announce text.",
    ["Announce Scale"] = "Announce Scale",
    ["How long until the announce\nbegins fading."] = "How long until the announce\nbegins fading.",
    ["Shows/Hides the announce anchor.\nWithout locking the announce will never\ndissapear!"] = "Shows/Hides the announce anchor.\nWithout locking the announce will never\ndissapear!",
    ["Enables and disables the announcement\nof a cooldown completion."] = "Enables and disables the announcement\nof a cooldown completion.",
    ["Announce Settings"] = "Announce Settings",
    ["Settings for the Announce display"] = "Settings for the Announce display",
    ["Display String"] = "Display String",
    ["What you want the announce\nto say. Use %s for the skill name."] = "What you want the announce\nto say. Use %s for the skill name.",

    ["cooldown"] = "recharge",

    --hunter group skills
    ["Traps"] = "Pi\195\168ges",
    ["Explosive Trap"] = "Pi\195\168ge explosif",
    ["Frost Trap"] = "Pi\195\168ge givrant",
    ["Freezing Trap"] = "Pi\195\168ge ralentissant",
    ["Immolation Trap"] = "Pi\195\168ge d'immolation",
    ["Snake Trap"] = "Pi\195\168ge de serpent",

    --shaman group skills
    ["Shocks"] = "Horion",
    ["Frost Shock"] = "Horion de givre",
    ["Flame Shock"] = "Horion de flammes",
    ["Earth Shock"] = "Horion de terre",

    --reset skills
    ["Preparation"] = "Pr\195\169paration",
    ["Readiness"] = "Promptitude",
    ["Cold Snap"] = "Morsure de glace",

    --items
    ["Potions"] = "Potions",
    ["Explosives"] = "Explosifs",
    ["Bethor's Potion"] = "Potion de Bethor",
    ["Combat Healing Potion"] = "Potion de soins de combat",
    ["Combat Mana Potion"] = "Potion de mana de combat",
    ["Discolored Healing Potion"] = "Potion de soins d\195\169color\195\169e",
    ["Dreamless Sleep Potion"] = "Potion de sommeil sans r\195\170ve",
    ["Fire Protection Potion"] = "Potion de protection contre le Feu",
    ["Free Action Potion"] = "Potion de libre action",
    ["Frost Protection Potion"] = "Potion de protection contre le Givre",
    ["Great Rage Potion"] = "Potion de Grande rage",
    ["Greater Arcane Protection Potion"] = "Potion de protection contre les Arcanes sup\195\169rieure",
    ["Greater Dreamless Sleep Potion"] = "Potion de protection contre les Arcanes sup\195\169rieure",
    ["Greater Fire Protection Potion"] = "Potion de protection contre le Feu sup\195\169rieure",
    ["Greater Frost Protection Potion"] = "Potion de protection contre le Givre sup\195\169rieure",
    ["Greater Healing Potion"] = "Potion de soins sup\195\169rieure",
    ["Greater Mana Potion"] = "Potion de mana sup\195\169rieure",
    ["Greater Nature Protection Potion"] = "Potion de protection contre la Nature sup\195\169rieure",
    ["Greater Shadow Protection Potion"] = "Potion de protection contre l'Ombre sup\195\169rieure",
    ["Greater Stoneshield Potion"] = "Potion de Bouclier de pierre sup\195\169rieure",
    ["Healing Potion"] = "Potion de soins",
    ["Holy Protection Potion"] = "Potion de protection contre le Sacr\195\169",
    ["Holy Spring Water"] = "Eau de la source sacr\195\169e",
    ["Invisibility Potion"] = "Potion d'invisibilit\195\169",
    ["Jungle Remedy"] = "Rem\195\168de tropical",
    ["Lesser Healing Potion"] = "Potion de soins inf\195\169rieure",
    ["Lesser Invisibility Potion"] = "Potion d'Invisibilit\195\169 inf\195\169rieure",
    ["Lesser Mana Potion"] = "Potion de mana inf\195\169rieure",
    ["Lesser Stoneshield Potion"] = "Potion de Bouclier de pierre inf\195\169rieure",
    ["Light of Elune"] = "Lumi\195\168re d'Elune",
    ["Limited Invulnerability Potion"] = "Potion d'invuln\195\169rabilit\195\169 limit\195\169e",
    ["Living Action Potion"] = "Potion de vive action",
    ["Magic Resistance Potion"] = "Potion de r\195\169sistance \195\160 la magie",
    ["Major Healing Draught"] = "Breuvage de soins majeur",
    ["Major Healing Potion"] = "Potion de soins majeure",
    ["Major Mana Draught"] = "Breuvage de mana majeur",
    ["Major Mana Potion"] = "Potion de mana majeure",
    ["Major Rejuvenation Potion"] = "Potion de r\195\169g\195\169n\195\169ration majeure",
    ["Mana Potion"] = "Potion de mana",
    ["Mighty Rage Potion"] = "Potion de rage puissante",
    ["Minor Healing Potion"] = "Potion de soins mineure",
    ["Minor Magic Resistance Potion"] = "Potion de r\195\169sistance \195\160 la magie mineure",
    ["Minor Mana Potion"] = "Potion de mana mineure",
    ["Minor Rejuvenation Potion"] = "Potion de r\195\169g\195\169n\195\169ration mineure",
    ["Mug of Shimmer Stout"] = "Chope de Brune scintillante",
    ["Nature Protection Potion"] = "Potion de protection contre la Nature",
    ["Purification Potion"] = "Potion de purification",
    ["Rage Potion"] = "Potion de Rage",
    ["Restorative Potion"] = "Potion de restauration",
    ["Shadow Protection Potion"] = "Potion de protection contre l'Ombre",
    ["Superior Healing Draught"] = "Breuvage de soins excellent",
    ["Superior Healing Potion"] = "Potion de soins excellente",
    ["Superior Mana Draught"] = "Breuvage de mana excellent",
    ["Superior Mana Potion"] = "Potion de mana excellente",
    ["Swiftness Potion"] = "Potion de rapidit\195\169",
    ["Swim Speed Potion"] = "Potion de Nage rapide",
    ["Wildvine Potion"] = "Potion de sauvageonne",
    ["Shadow Protection Potion"] = "Potion de protection contre l'Ombre",
    ["Cinder Bracers"] = "Brassards cendr\195\169s",
    ["Clutch of Foresight"] = "Etreinte de pr\195\169voyance",
    ["Dog Whistle"] = "Sifflet de chien",
    ["Mechanical Greench"] = "Grinche m\195\169canique",
    ["Mechanical Yeti"] = "Y\195\169ti m\195\169canique",
    ["Wail of the Banshee"] = "Complainte de la Banshee",
    ["Arcane Bomb"] = "Bombe des arcanes",
    ["Bag of Marbles"] = "Sac de billes",
    ["Big Bronze Bomb"] = "Grande bombe en bronze",
    ["Big Iron Bomb"] = "Grande bombe en fer",
    ["Coarse Dynamite"] = "Dynamite grossi\195\168re",
    ["Compact Harvest Reaper Kit"] = "Kit de moissonneur compact",
    ["Crystal Charge"] = "Cristal d'explosion",
    ["Crystal Yield"] = "Cristal de r\195\169duction",
    ["Dark Iron Bomb"] = "Bombe en sombrefer",
    ["Dense Dynamite"] = "Dynamite dense",
    ["Discombobulator Ray"] = "Rayon discombobulateur",
    ["Explosive Rocket"] = "Roquette explosive",
    ["Explosive Sheep"] = "Mouton explosif",
    ["Ez-Thro Dynamite"] = "Dynamite Ev-Lan",
    ["Ez-Thro Dynamite II"] = "Dynamite Ev-Lan II",
    ["Flash Bundle"] = "Sac de poudre noire",
    ["Glowing Cat Figurine"] = "Figurine de chat luminescente",
    ["Glowing Wax Stick"] = "B\195\162 ton de cire luminescent",
    ["Gnomish Flame Turret"] = "Tourelle \195\160 feu gnome",
    ["Goblin Fishing Pole"] = "Canne \195\160 p\195\170che gobeline",
    ["Goblin Land Mine"] = "Mine gobeline",
    ["Goblin Sapper Charge"] = "Charge de sapeur gobelin",
    ["Heavy Dynamite"] = "Dynamite puissante",
    ["Hi-Explosive Bomb"] = "Bombe explosive",
    ["Iron Grenade"] = "Grenade en fer",
    ["Large Copper Bomb"] = "Grande bombe en cuivre",
    ["Large Rope Net"] = "Grand filet",
    ["M73 Frag Grenade"] = "Grenade \195\160 fragmentation M73",
    ["Magic Candle"] = "Bougie magique",
    ["Magic Dust"] = "Poussi\195\168re magique",
    ["Mithril Frag Bomb"] = "Bombe explosive en mithril",
    ["Netherweave Net"] = "Filet en tisse-n\195\169ant",
    ["Portable Bronze Mortar"] = "Mortier portable en bronze",
    ["Really Sticky Glue"] = "Colle tr\195\168s collante",
    ["Rough Copper Bomb"] = "Bombe grossi\195\168re en cuivre",
    ["Rough Dynamite"] = "Dynamite basique",
    ["Severed Voodoo Claw"] = "Griffe de Vaudou ab\195\174 m\195\169e",
    ["Slumber Sand"] = "Sable de l\195\169thargie",
    ["Small Bronze Bomb"] = "Petite bombe en bronze",
    ["Solid Dynamite"] = "Dynamite solide",
    ["Stratholme Holy Water"] = "Eau sacr\195\169e de Stratholme",
    ["Super Sapper Charge"] = "Super-charge de sapeur",
    ["The Big One"] = "Le Mastoc",
    ["The Bigger One"] = "L'Encore-Plus-Mastoc",
    ["Thorium Grenade"] = "Grenade en thorium",
    ["Flash Bomb"] = "Bombe \195\169clairante",

    } end );

    Posted in: General AddOns
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