Is there any way of adding flash and shake to an alert without editing the lua file directly? For example, I'd like to have flash'n'shake for the Waterlogged debuff in the Ascendant Council encounter, or some other way of making it more visible.
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Jan 15, 2008I have a similar issue with Cenarkion, on my rogue.Posted in: General AddOns
If there are empty buttons on bar 7, which is the one bar 1 switches to when I stealth, the actions that overlap those buttons when out of stealth won't do anything when clicked or when the key bind is pressed.
To be more clear:
Button 1 - Hemo
Button 2 - Slice and Dice
Button 3 - Rupture
Button 4 - Eviscerate
Button 5 - Deadly Throw
Button 6 - Expose Armor
Button 1 - Cheap Shot
Button 2 - Garrote
Button 3 - Empty
Button 4 - Empty
Button 5 - Empty
Button 6 - Pickpocket
In this example Rupture, Eviscerate and Deadly Throw won't work. Neither any other skill I place on their positions.
Jul 12, 2007Posted in: Unit FramesQuote from Sunseth »
Is it possible to get a dogtag showing the zone of the object? (what zone a player is in f.x.)
Couldn't find it in the dogtag doc, so asking here :)
Apparently the tag would be [Zone], but it doesn't work in CowTip, so I don't expect it to work in Pitbull either.
Jul 5, 2007Anyone know if the timers on the debuffs in the following screenshot are obtained with Pitbull?Posted in: Unit Frames
And if yes, how? :<
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