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    posted a message on Ghost: Pulse - Official Thread
    hi footrot,

    first of all.... nice addon!!!

    now i need some help and maybe i have 1 or 2 requests... let's see.

    Problem 1: Same like the post before. if a frame is beeing deleted each new click in the configuration produces a new error. reload UI solves the problems and the deletet frame was gone. (what it should :-P)

    Problem 2: Sometimes on my Warlock curses doesn't work. on solo play fear and/or curse of tounge doesn't appear. other curses to try isn't nice because of 5minutes. in raid for example banish and curse of elements work. (new frame / solo,party, raid is selected)

    Request 1: Is it possible to skin the images? i like the style of ButtonFacade / VolII Skin. Maybe you can add ButtonFacade support.

    Request 2: it would be nice if the images were popping on the screen just before the debuff / buff were gone. sometimes it's recommend to renew debuffs on mobs just a little time before the debuff is gone. i know there is already a option to display it in combat text.. but i like the popping images^^

    Greetings bandicut
    Posted in: General AddOns
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    posted a message on GhostPulse Warlock Curses
    GhostPulse is on SVN since yesterday i think.

    don't know if the author just look here... but i'll give it a try.

    greetings bandicut
    Posted in: AddOn HELP!
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    posted a message on GhostPulse Warlock Curses
    Hi there...

    just installed GhostPulse, but it seems that the warlock curses like COE or COT doesn't work.

    i make a new frame an only put Mobs Debuff (target) in it. just an location problem? playing the german client.

    greetings bandicut
    Posted in: AddOn HELP!
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    posted a message on ArkInventory v2.00
    is it possible to make AI compatible with the new skinning addon "buttonFacade"? so that the item in inventory are shown with the nice "Vol:II"-border.

    greetings bandicut

    Posted in: General AddOns
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    posted a message on InfiniBar-2.0 - Official Thread
    Quote from jjsheets »

    What skin are you using?


    using the VolII Metal skin.

    tested it without buttonfacade and cycircled loaded -> same problem ... no highlight.

    create new actionbar with only one button. -> all mouseover highlights were right except of 3 button types. bagpack button, bag button and menu button.

    greetings bandicut

    edit: maybe it will help you to locate the problem... playing with the german client :)
    Posted in: General AddOns
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    posted a message on InfiniBar-2.0 - Official Thread
    Quote from jjsheets »

    Are you using cyCircled, ButtonFacade, or neither?


    Using both. cycircled for autobar,satrinabuffframes, buttonfacade for infinibar.

    if autobar and satrina switch to BF i will drop cycircled.

    by the way... cycircled is set to off on all infinibars.

    edit: testet it with cycircled completly turned off.... same problem. button bagpack doesn't have a highlight on mosueover
    Posted in: General AddOns
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    posted a message on InfiniBar-2.0 - Official Thread
    Quote from jjsheets »

    Simple enough:

    [Highlight(IB2MouseOver and Yellow) Border(IB2MouseOver and Yellow)]


    Quote from jjsheets »

    You can. Just use whichever of Border, Overlay, and Highlight you prefer. For that matter, you could have the button scale up a bit when you mouse over it. Or you could have it fade in. The point is that the dogtags let you decide how you want it to look in the situations you run into. One thing of importance is that you should only use one of each of the tags per button (Border, Overlay, Highlight, Scale, and Fade).


    which one is now the right way... first works fine for me.... but in second you say that it's better to use just one tag^^


    BTW: Bagpack-button doesn't have any highhlight or something... dogtag is the same like on petbuttons or normal buttons... but mouseover doesn't gave a highlight..

    greetings bandicut
    Posted in: General AddOns
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    posted a message on ax_RaidStatus
    don't let me choose a bartexture from the first 300 textures...

    looked into the raidstatusconfig.lua and found a error on line 570 and 571
    changed it like the syntax were at line 592 and 593 and it works fine.

    maybe you should take a look at it and change it in the next version

    greetings bandicut
    Posted in: Raid AddOns
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    posted a message on InfiniBar-2.0 - Official Thread
    Quote from Phanx »

    If you'd previously changed any of the DogTags, they won't be updated to the new system. The easiest solution is to create a new bar and get the default DogTag sequences from it to copy/paste your existing bars.


    yes... this works....

    but i didn't like this style... the old texture-mouseover looks nicer... how about letting the user choose the highlightlayer? ... i.E. texture or color

    greetings bandicut
    Posted in: General AddOns
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    posted a message on InfiniBar-2.0 - Official Thread
    Quote from jjsheets »

    Just to let you all know, I fixed some issues with the Highlighting code's usage of ButtonFacade. Get the latest versions of both to be up to date. Also, you may want to look into the Vol II: Metal set of skins for Button Facade, which are very nice.


    get both latest versions... but highlighting system doesn't work for me... maybe something about the dogtags?

    greetings bandicut
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    Quote from Toadkiller »


    The plan is to switch to ButtonFacade and to completely and utterly drop cyCircled support. The question is really just about when it is appropriate to do so. Does ButtonFacade have the major cyCircled skins ported over yet?



    ButtonFacade ported the original Vol skins at the moment. (about 4 or 5 color variations like, silver, iron, gold, etc.) But with the template it seems very simple to create new skins or to port the old cyCircled skins.

    grettings bandicut
    Posted in: General AddOns
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    posted a message on AutoBar by Toadkiller (official thread)
    any plans to make it compatible to ButtonFacade? at the moment i have to use both skinning-addons (ButtonFacade and CyCircled) to skin all buttons of my interface...

    thanks anyway bandicut
    Posted in: General AddOns
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    posted a message on ButtonFacade (was LibButtonSkin-1.0)
    using buttonfacade with infinibar2 together.....

    the highlight effect doesn't work on the bagpack button so far... don't know if it's a problem of infinibar or buttonfacade

    greetings bandicut
    Posted in: General AddOns
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    posted a message on Cryolysis 2
    think the authors forgot to embed AceTimer-3.0 in the embeds.xml

    manually put AceTimer ther and it will work again

    <Ui xmlns="[url]http://www.blizzard.com/wow/ui/"[/url] xmlns:xsi="[url]http://www.w3.org/2001/XMLSchema-instance"[/url] xsi:schemaLocation="[url]http://www.blizzard.com/wow/ui/[/url]
    ..\FrameXML\UI.xsd">
    
    <Script file="Libs\LibStub\LibStub.lua"/>
    <Include file="Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml"/>
    <Include file="Libs\AceAddon-3.0\AceAddon-3.0.xml"/>
    <Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
    <Include file="Libs\AceConfig-3.0\AceConfig-3.0.xml"/>
    <Include file="Libs\AceConsole-3.0\AceConsole-3.0.xml"/>
    <Include file="Libs\AceDB-3.0\AceDB-3.0.xml"/>
    <Include file="Libs\AceEvent-3.0\AceEvent-3.0.xml"/>
    <Include file="Libs\AceTimer-3.0\AceTimer-3.0.xml"/>
    <Include file="Libs\LibBabble-Zone-3.0\LibBabble-Zone-3.0.xml"/>
    <Script file="Libs\LibBars-1.0\LibBars-1.0.lua"/>
    
    </Ui>


    greetings bandicut
    Posted in: AddOn HELP!
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    posted a message on Questtracker
    Hi,

    don't know where to put the request in, so i'll do it here.

    I'm searching for a questtracker addon like Beql, FubarQuest_Fu and nQuestlog. Some parts of these addon are very cool (like the doublesized questlog etc.) But there's one thing for me that is very important. Most of these addons have an horrible questtracker. Some can only adjust the width of the tracker, other can adjust the hight only in 10 steps or so.

    What i like to see is nice and simple questtracker where you can set the size like in the Omen main window. you can click the lower right corner and drag around still you find the right size. also it should be scrollable like eavesdrop or something similar, when the amount of quest are more then the window would display.

    i hope i could explain it a little bit and hope someone will take a look at these features.

    greetings bandicut
    Posted in: Addon Ideas
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