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    posted a message on Grid
    Quote from Pastamancer »

    I'm not getting those errors. Try disabling your other Grid-related addons.


    You're right. It appears to be GridAlert causing the problem. I'll go post in that thread :)
    Posted in: Grid & Grid2
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    posted a message on Grid
    Pasta, in r66550 I'm getting profile errors any time I try to change or copy profiles (both through console and Waterfall):

    [2008/03/28 16:42:41-3282-x1]: Grid-60898\GridCore.lua:158: attempt to call method 'Reset' (a nil value)
    AceConsole-2.0-48940 (Ace2):1747: in function <...erface\AddOns\Ace2\AceConsole-2.0\AceConsole-2.0.lua:1549>
    AceConsole-2.0-48940 (Ace2):2389: in function `value'
    Interface\FrameXML\ChatFrame.lua:3032: in function `ChatEdit_ParseText':
    Interface\FrameXML\ChatFrame.lua:2724: in function `ChatEdit_SendText':
    Interface\FrameXML\ChatFrame.lua:2745: in function `ChatEdit_OnEnterPressed':
    <string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>

    [2008/03/28 16:43:26-3282-x1]: Grid-60898\GridCore.lua:158: attempt to call method 'Reset' (a nil value)
    Waterfall-1.0-56985 (Waterfall-1.0):3404: in function <...AddOns\Waterfall-1.0\Waterfall-1.0\Waterfall-1.0.lua:3392>
    Waterfall-1.0-56985 (Waterfall-1.0):3436: in function <...AddOns\Waterfall-1.0\Waterfall-1.0\Waterfall-1.0.lua:3430>


    Range checking seems to be much better (at least in AV). :)
    Posted in: Grid & Grid2
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    posted a message on ClearFont and ClearFont2 - Official thread
    Quote from Nemock »

    Aight, got a slight bug here. For some reason, whenever i reload my ui, it keeps the font on all addons, and other windows (character sheet, name and title, ect. but it defaults the chat windows font to a plain font. i am attempting to use skurri font.

    The only addons i think that would be affecting it is Prat, and i have no idea whats going on. I have re-installed the WTF files and the addon folder itself.

    Out of ideas.


    I have this problem as well. I've tried both ClearFont and ClearFont2d with the same results: If I reload my ui, my font in my chat frames is reset back to Blizzard's font. It's only the ChatFrame that seems to be affected - the edit box still uses my clearfont setting. It doesn't appear to be a mod ocnflict though as it happens with no other mods running as well.
    Posted in: General AddOns
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    posted a message on GridAlert
    add the ability to put the name of the unit that triggered an alert in the message.

    It works great, Jerry! Thank you so much for adding it. =)
    Posted in: Grid & Grid2
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    posted a message on Post useful/interesting DogTag-1.0 sequences here
    Fizzler1, try this one:
    [ [HasAura(Gift of the Wild) | HasAura(Mark of the Wild)] ? Green ! Red][Text(B)]

    It will display B in Green is the unit has MotW or GotW, and in Red if the unit does not.
    Posted in: Unit Frames
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    posted a message on lag when raiding and dead. grid problem maybe?
    I'm definately having the problem with r64759, both with and without ManaBars installed (I disabled all of my extra Grid plugins). I have all range checks except 40 yards disabled. Upping the check frequency from the default to 1 second helped slightly, but I'm still getting lag spikes. I've reverted to r62183 for the time being, but I won't be able to check it in a real raid environment (ie, not AV) until Monday. In AV, r62183 works fine for me.
    Posted in: Grid & Grid2
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    posted a message on Mapster: Official Thread
    Quote from Bobwich III »

    Just bringing this up again. I'm guessing it has something to do with the lod


    I'm having this problem as well. My portaits in Pitbull are fine until I open up the map with Mapster installed. As soon as the map opens, any portraits currently visible will reset to full body view rather than just the face. Interestingly, if I hide the frame and reshow it (my target frame, for example), the portrait displays correctly again. I don't have this problem with Cartographer, so I'll try poking through the open map code of both and see if I can find any possible causes.
    Posted in: Map/Minimap AddOns
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    posted a message on lag when raiding and dead. grid problem maybe?
    I was having the same problem last night. Switching the layout to not show pets helped a little bit (last night was the first time I tried running it), but I was still laggier than I have ever been with grid. I do use ManaBars, but it's never causeda problem before.
    Posted in: Grid & Grid2
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    posted a message on GridAlert
    Is there a way to tell which unit the event has fired for? I've set up an alert for when a raid member dies. I'd like the message displayed to include who died. Is this possible or am I better off just sticking to audio warnings?
    Posted in: Grid & Grid2
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    posted a message on Xparky - FuXPFu replacement
    Awesome, thanks :)
    Posted in: General AddOns
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    posted a message on Xparky - FuXPFu replacement
    Which revision is the stable version? I'd like to go grab it, but my hit-or-miss tactics have been all miss so far. :|
    Posted in: General AddOns
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    posted a message on SimpleChatMods question
    No problem, Rabbit. SimpleChatMods does everything I want in a chat mod too (now that I can use more tabs ;) ), which is why I keep using it.
    Posted in: General AddOns
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    posted a message on SimpleChatMods question
    I'm still not sure what was causing this problem, but I found a work-around: If I set SCM_JUSTIFY_CHANNEL in myconfig.lua, my new chat tabs begin functioning properly. I'm really not sure why that setting should make a difference though.

    One thing I noticed while trying to debug my tab problem: the Disable functions for the different modules do not seem to function as expected when called from myconfig.lua. Rather than resetting the chat output to Blizzard defaults, they use the settings in config.lua. Examples: disabling scmTimestamps still diplays the time stamps without any brackets in grey. Disabling scmChannelnames still shortens the channel names using the rules in config.lua.
    Posted in: General AddOns
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    posted a message on SimpleChatMods question
    I noticed something odd while trying to make a new chat window to display my tells - if I have SimpleChatMods enabled, nothing is displayed in the window no matter what channels I tell WoW to display. It seems like only my main chat window and my combat log are working. If I disable SCM, they work fine. If there a line I can to add to my myconfig.lua to enable additional chat windows in SCM?
    Posted in: General AddOns
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    posted a message on Incubator - Trash respawn timers
    Akil'zon's trash is indeed on a 30 minute timer. What I'd love to see done would be for the windwalkers/protector timers to show up while running the gauntlet and clear if either the temptest is killed or the scout shouts again. The temptest should then be on his own 30 minute timer that is tied to the boss's death. I haven't looked at incubator's code enough to know whether it has the ability to clear on the scout's yell though.
    Posted in: Raid AddOns
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